- Better names for the card sale cap options in quest preferences.

This commit is contained in:
Agetian
2014-10-10 13:35:31 +00:00
parent 3538823e11
commit 1a16381e82
2 changed files with 4 additions and 4 deletions

View File

@@ -234,10 +234,10 @@ public class QuestPreferencesHandler extends SkinnedPanel {
pnlShop.add(new FLabel.Builder().text("Rare Singles").build(), constraints2);
pnlShop.add(new PrefInput(QPref.SHOP_SINGLES_RARE, ErrType.SHOP), constraints1);
pnlShop.add(new FLabel.Builder().text("Card Selling Price Limit").build(), constraints2);
pnlShop.add(new FLabel.Builder().text("Card Sale Price Cap").build(), constraints2);
pnlShop.add(new PrefInput(QPref.SHOP_MAX_SELLING_PRICE, ErrType.SHOP), constraints1);
pnlShop.add(new FLabel.Builder().text("Wins for No Sell Price Limit").build(), constraints2);
pnlShop.add(new FLabel.Builder().text("Wins to Uncap Sale Price").build(), constraints2);
pnlShop.add(new PrefInput(QPref.SHOP_WINS_FOR_NO_SELL_LIMIT, ErrType.SHOP), constraints1);
pnlShop.add(new FLabel.Builder().text("Item Level Restriction").build(), constraints2);

View File

@@ -372,10 +372,10 @@ public enum VSubmenuQuestPrefs implements IVSubmenu<CSubmenuQuestPrefs> {
pnlShop.add(new FLabel.Builder().text("Rare Singles").fontAlign(SwingConstants.RIGHT).build(), constraints2);
pnlShop.add(new PrefInput(QPref.SHOP_SINGLES_RARE, QuestPreferencesErrType.SHOP), constraints1);
pnlShop.add(new FLabel.Builder().text("Card Selling Price Limit").fontAlign(SwingConstants.RIGHT).build(), constraints2);
pnlShop.add(new FLabel.Builder().text("Card Sale Price Cap").fontAlign(SwingConstants.RIGHT).build(), constraints2);
pnlShop.add(new PrefInput(QPref.SHOP_MAX_SELLING_PRICE, QuestPreferencesErrType.SHOP), constraints1);
pnlShop.add(new FLabel.Builder().text("Wins for No Sell Price Limit").fontAlign(SwingConstants.RIGHT).build(), constraints2);
pnlShop.add(new FLabel.Builder().text("Wins to Uncap Sale Price").fontAlign(SwingConstants.RIGHT).build(), constraints2);
pnlShop.add(new PrefInput(QPref.SHOP_WINS_FOR_NO_SELL_LIMIT, QuestPreferencesErrType.SHOP), constraints1);
pnlShop.add(new FLabel.Builder().text("Item Level Restriction").fontAlign(SwingConstants.RIGHT).build(), constraints2);