From 19dd687734418a9e1a1e04ff2bc6b0a674854dcf Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 08:10:27 +0000 Subject: [PATCH] - Fixed Curiosity bug where two cards could be drawn. --- src/forge/PlayerLife.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/forge/PlayerLife.java b/src/forge/PlayerLife.java index dac145076d7..b22d7822fa7 100644 --- a/src/forge/PlayerLife.java +++ b/src/forge/PlayerLife.java @@ -41,10 +41,13 @@ public class PlayerLife extends MyObservable implements java.io.Serializable public void subtractLife(int life2, Card SourceCard) { life -= life2; + //unnecessary (I think?), since the addDamage methods in GameAction already check this: + /* Object[] DealsDamage_Whenever_Parameters = new Object[3]; DealsDamage_Whenever_Parameters[0] = player; DealsDamage_Whenever_Parameters[2] = SourceCard; AllZone.GameAction.CheckWheneverKeyword(playerCard, "DealsDamage", DealsDamage_Whenever_Parameters); + */ this.updateObservers(); }