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MayFlashSac: rework using MayPlayNotSorcerySpeed
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@@ -35,7 +35,7 @@ public class PermanentAi extends SpellAbilityAi {
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final Card card = sa.getHostCard();
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if (card.hasStartOfKeyword("You may cast CARDNAME as though it had flash. If") && !ai.couldCastSorcery(sa)) {
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if (card.hasKeyword("MayFlashSac") && !ai.couldCastSorcery(sa)) {
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// AiPlayDecision.AnotherTime
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return false;
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}
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