MayFlashSac: rework using MayPlayNotSorcerySpeed

This commit is contained in:
Hanmac
2018-05-06 08:55:10 +02:00
parent 4cf79222f0
commit 198e7adc47
5 changed files with 27 additions and 22 deletions

View File

@@ -35,7 +35,7 @@ public class PermanentAi extends SpellAbilityAi {
final Card card = sa.getHostCard();
if (card.hasStartOfKeyword("You may cast CARDNAME as though it had flash. If") && !ai.couldCastSorcery(sa)) {
if (card.hasKeyword("MayFlashSac") && !ai.couldCastSorcery(sa)) {
// AiPlayDecision.AnotherTime
return false;
}