From 18a4cfe5f71fb6e8bd6cfe585ddab5e1cfa770a1 Mon Sep 17 00:00:00 2001 From: Sloth Date: Sat, 4 May 2013 21:00:45 +0000 Subject: [PATCH] - The AI will no longer try to use convoke (it was completely useless anyway). --- .../java/forge/card/mana/ManaCostBeingPaid.java | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) diff --git a/src/main/java/forge/card/mana/ManaCostBeingPaid.java b/src/main/java/forge/card/mana/ManaCostBeingPaid.java index 421108bda7a..60d18edd98a 100644 --- a/src/main/java/forge/card/mana/ManaCostBeingPaid.java +++ b/src/main/java/forge/card/mana/ManaCostBeingPaid.java @@ -757,20 +757,8 @@ public class ManaCostBeingPaid { } } else { // TODO: AI to choose a creature to tap would go here - // Probably along with deciding how many creatures to - // tap - - if ( MyRandom.getRandom().nextInt(3) == 0 ) // 66% chance to chose first creature, 33% to cancel - workingCard = untappedCreats.get(0); - - if( null == workingCard ) - break; // that means "I'm done" - - List usableColors = getConvokableColors(workingCard); - if ( !usableColors.isEmpty() ) { - // TODO: AI for choosing which color to convoke goes here. - chosenColor = usableColors.get(0); - } + // Probably along with deciding how many creatures to tap + break; } untappedCreats.remove(workingCard);