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convert Lord of Atlantis to stPumpAll keyword.
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@@ -1,8 +1,9 @@
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Name:Lord of Atlantis
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Name:Lord of Atlantis
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ManaCost:U U
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ManaCost:U U
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Types:Creature Merfolk
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Types:Creature Merfolk
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Text:Other Merfolk creatures get +1/+1 and have islandwalk.
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Text:no text
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PT:2/2
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PT:2/2
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K:stPumpAll:Creature.Merfolk+Other:1/1/Islandwalk:No Condition:Other Merfolk creatures get +1/+1 and have islandwalk.
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/lord_of_atlantis.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/lord_of_atlantis.jpg
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@@ -16976,6 +16976,7 @@ public class GameActionUtil {
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}; //Merfolk_Sovereign_Other
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}; //Merfolk_Sovereign_Other
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/*
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public static Command Lord_of_Atlantis_Pump = new Command() {
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public static Command Lord_of_Atlantis_Pump = new Command() {
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private static final long serialVersionUID = -2128898623878576243L;
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private static final long serialVersionUID = -2128898623878576243L;
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@@ -17058,7 +17059,7 @@ public class GameActionUtil {
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}// execute()
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}// execute()
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}; //Lord_of_Atlantis_Other
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}; //Lord_of_Atlantis_Other
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*/
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public static Command Field_Marshal_Pump = new Command() {
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public static Command Field_Marshal_Pump = new Command() {
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private static final long serialVersionUID = -2429608928111507712L;
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private static final long serialVersionUID = -2429608928111507712L;
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@@ -20916,8 +20917,8 @@ public class GameActionUtil {
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commands.put("Veteran_Armorsmith_Other", Veteran_Armorsmith_Other);
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commands.put("Veteran_Armorsmith_Other", Veteran_Armorsmith_Other);
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commands.put("Merfolk_Sovereign_Pump", Merfolk_Sovereign_Pump);
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commands.put("Merfolk_Sovereign_Pump", Merfolk_Sovereign_Pump);
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commands.put("Merfolk_Sovereign_Other", Merfolk_Sovereign_Other);
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commands.put("Merfolk_Sovereign_Other", Merfolk_Sovereign_Other);
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commands.put("Lord_of_Atlantis_Pump", Lord_of_Atlantis_Pump);
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//commands.put("Lord_of_Atlantis_Pump", Lord_of_Atlantis_Pump);
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commands.put("Lord_of_Atlantis_Other", Lord_of_Atlantis_Other);
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//commands.put("Lord_of_Atlantis_Other", Lord_of_Atlantis_Other);
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commands.put("Timber_Protector_Pump", Timber_Protector_Pump);
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commands.put("Timber_Protector_Pump", Timber_Protector_Pump);
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commands.put("Timber_Protector_Other", Timber_Protector_Other);
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commands.put("Timber_Protector_Other", Timber_Protector_Other);
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commands.put("Goblin_Chieftain_Pump", Goblin_Chieftain_Pump);
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commands.put("Goblin_Chieftain_Pump", Goblin_Chieftain_Pump);
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@@ -126,7 +126,7 @@ public class StaticEffects
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cardToEffectsList.put("Goblin Chieftain", new String[] {"Goblin_Chieftain_Pump", "Goblin_Chieftain_Other"});
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cardToEffectsList.put("Goblin Chieftain", new String[] {"Goblin_Chieftain_Pump", "Goblin_Chieftain_Other"});
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cardToEffectsList.put("Goblin King", new String[] {"Goblin_King_Pump", "Goblin_King_Other"});
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cardToEffectsList.put("Goblin King", new String[] {"Goblin_King_Pump", "Goblin_King_Other"});
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cardToEffectsList.put("Merfolk Sovereign", new String[] {"Merfolk_Sovereign_Pump", "Merfolk_Sovereign_Other"});
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cardToEffectsList.put("Merfolk Sovereign", new String[] {"Merfolk_Sovereign_Pump", "Merfolk_Sovereign_Other"});
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cardToEffectsList.put("Lord of Atlantis", new String[] {"Lord_of_Atlantis_Pump","Lord_of_Atlantis_Other"});
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//cardToEffectsList.put("Lord of Atlantis", new String[] {"Lord_of_Atlantis_Pump","Lord_of_Atlantis_Other"});
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cardToEffectsList.put("Elvish Champion", new String[] {"Elvish_Champion_Pump","Elvish_Champion_Other"});
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cardToEffectsList.put("Elvish Champion", new String[] {"Elvish_Champion_Pump","Elvish_Champion_Other"});
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cardToEffectsList.put("Field Marshal", new String[] {"Field_Marshal_Pump", "Field_Marshal_Other"});
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cardToEffectsList.put("Field Marshal", new String[] {"Field_Marshal_Pump", "Field_Marshal_Other"});
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cardToEffectsList.put("Death Baron", new String[] {"Death_Baron_Pump","Death_Baron_Other"});
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cardToEffectsList.put("Death Baron", new String[] {"Death_Baron_Pump","Death_Baron_Other"});
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