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https://github.com/Card-Forge/forge.git
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hide some readers, collections and simple enums as nested classes,
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28
forge-game/src/main/java/forge/game/FormatCollection.java
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28
forge-game/src/main/java/forge/game/FormatCollection.java
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/*
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* Forge: Play Magic: the Gathering.
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* Copyright (C) 2011 Forge Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package forge.game;
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/**
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* The Class FormatUtils.
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*/
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/**
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* TODO: Write javadoc for this type.
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*
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*/
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240
forge-game/src/main/java/forge/game/GameFormat.java
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240
forge-game/src/main/java/forge/game/GameFormat.java
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/*
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* Forge: Play Magic: the Gathering.
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* Copyright (C) 2011 Forge Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package forge.game;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.List;
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import com.google.common.base.Function;
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import com.google.common.base.Predicate;
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import com.google.common.base.Predicates;
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import com.google.common.collect.Lists;
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import forge.StaticData;
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import forge.item.PaperCard;
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import forge.item.IPaperCard;
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import forge.util.FileSection;
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import forge.util.storage.StorageBase;
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import forge.util.storage.StorageReaderBase;
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import forge.util.storage.StorageReaderFileSections;
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/**
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* TODO: Write javadoc for this type.
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*
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*/
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public class GameFormat implements Comparable<GameFormat> {
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private final String name;
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// contains allowed sets, when empty allows all sets
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protected final List<String> allowedSetCodes;
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protected final List<String> bannedCardNames;
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protected final transient List<String> allowedSetCodes_ro;
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protected final transient List<String> bannedCardNames_ro;
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protected final transient Predicate<PaperCard> filterRules;
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protected final transient Predicate<PaperCard> filterPrinted;
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private final int index;
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/**
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* Instantiates a new game format.
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*
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* @param fName
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* the f name
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* @param sets
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* the sets
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* @param bannedCards
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* the banned cards
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*/
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public GameFormat(final String fName, final Iterable<String> sets, final List<String> bannedCards) {
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this(fName, sets, bannedCards, 0);
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}
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public GameFormat(final String fName, final Iterable<String> sets, final List<String> bannedCards, int compareIdx) {
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this.index = compareIdx;
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this.name = fName;
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this.allowedSetCodes = sets == null ? new ArrayList<String>() : Lists.newArrayList(sets);
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this.bannedCardNames = bannedCards == null ? new ArrayList<String>() : Lists.newArrayList(bannedCards);
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this.allowedSetCodes_ro = Collections.unmodifiableList(allowedSetCodes);
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this.bannedCardNames_ro = Collections.unmodifiableList(bannedCardNames);
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this.filterRules = this.buildFilterRules();
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this.filterPrinted = this.buildFilterPrinted();
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}
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private Predicate<PaperCard> buildFilterPrinted() {
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final Predicate<PaperCard> banNames = Predicates.not(IPaperCard.Predicates.names(this.bannedCardNames));
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if (this.allowedSetCodes == null || this.allowedSetCodes.isEmpty()) {
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return banNames;
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}
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return Predicates.and(banNames, IPaperCard.Predicates.printedInSets(this.allowedSetCodes, true));
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}
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private Predicate<PaperCard> buildFilterRules() {
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final Predicate<PaperCard> banNames = Predicates.not(IPaperCard.Predicates.names(this.bannedCardNames));
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if (this.allowedSetCodes == null || this.allowedSetCodes.isEmpty()) {
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return banNames;
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}
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return Predicates.and(banNames, StaticData.instance().getCommonCards().wasPrintedInSets(this.allowedSetCodes));
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}
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/**
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* Gets the name.
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*
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* @return the name
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*/
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public String getName() {
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return this.name;
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}
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/**
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* Gets the set list (for GameFormatQuest).
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*
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* @return list of allowed set codes
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*/
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public List<String> getAllowedSetCodes() {
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return this.allowedSetCodes_ro;
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}
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/**
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* Gets the banned cards (for GameFormatQuest).
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*
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* @return list of banned card names
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*/
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public List<String> getBannedCardNames() {
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return this.bannedCardNames_ro;
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}
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/**
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* Gets the filter rules.
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*
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* @return the filter rules
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*/
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public Predicate<PaperCard> getFilterRules() {
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return this.filterRules;
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}
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/**
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* Gets the filter printed.
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*
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* @return the filter printed
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*/
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public Predicate<PaperCard> getFilterPrinted() {
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return this.filterPrinted;
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}
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/**
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* Checks if is sets the legal.
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*
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* @param setCode
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* the set code
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* @return true, if is sets the legal
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*/
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public boolean isSetLegal(final String setCode) {
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return this.allowedSetCodes.isEmpty() || this.allowedSetCodes.contains(setCode);
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}
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/*
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* (non-Javadoc)
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*
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* @see java.lang.Object#toString()
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*/
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@Override
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public String toString() {
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return this.name + " (format)";
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}
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public static final Function<GameFormat, String> FN_GET_NAME = new Function<GameFormat, String>() {
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@Override
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public String apply(GameFormat arg1) {
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return arg1.getName();
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}
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};
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/* (non-Javadoc)
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* just used for ordering -- comparing the name is sufficient
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* @see java.lang.Comparable#compareTo(java.lang.Object)
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*/
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@Override
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public int compareTo(GameFormat other) {
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if (null == other) {
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return 1;
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}
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return index - other.index;
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}
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public int getIndex() {
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return index;
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}
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/**
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* Instantiates a new format utils.
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*/
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public static class Reader extends StorageReaderFileSections<GameFormat> {
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public Reader(File file0) {
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super(file0, GameFormat.FN_GET_NAME);
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}
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@Override
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protected GameFormat read(String title, Iterable<String> body, int idx) {
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List<String> sets = null; // default: all sets allowed
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List<String> bannedCards = null; // default: nothing banned
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FileSection section = FileSection.parse(body, ":");
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String strSets = section.get("sets");
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if ( null != strSets ) {
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sets = Arrays.asList(strSets.split(", "));
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}
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String strCars = section.get("banned");
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if ( strCars != null ) {
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bannedCards = Arrays.asList(strCars.split("; "));
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}
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return new GameFormat(title, sets, bannedCards, 1 + idx);
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}
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}
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public static class Collection extends StorageBase<GameFormat> {
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public Collection(StorageReaderBase<GameFormat> reader) {
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super("Format collections", reader);
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}
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public GameFormat getStandard() {
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return this.map.get("Standard");
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}
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public GameFormat getExtended() {
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return this.map.get("Extended");
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}
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public GameFormat getModern() {
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return this.map.get("Modern");
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}
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public GameFormat getFormat(String format) {
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return this.map.get(format);
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}
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}
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}
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8
forge-game/src/main/java/forge/game/package-info.java
Normal file
8
forge-game/src/main/java/forge/game/package-info.java
Normal file
@@ -0,0 +1,8 @@
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/**
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*
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*/
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/**
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* @author Max
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*
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*/
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package forge.game;
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