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- Fixed the Animate Dead error.
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@@ -899,7 +899,7 @@ public class GameAction {
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this.moveToGraveyard(c);
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this.moveToGraveyard(c);
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checkAgain = true;
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checkAgain = true;
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}
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}
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} else {
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} else if (entity instanceof Player) {
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final Player pl = (Player) entity;
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final Player pl = (Player) entity;
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boolean invalid = false;
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boolean invalid = false;
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