- Puzzle mode improvements: no triggers will now run when the game state is set up; triggers will run in combat if attackers are declared.

This commit is contained in:
Agetian
2017-08-08 04:07:18 +00:00
parent b57ecea305
commit 174d1f7838
2 changed files with 53 additions and 11 deletions

View File

@@ -137,6 +137,16 @@ public class TriggerHandler {
suppressedModes.add(mode);
}
public final void setSuppressAllTriggers(final boolean suppress) {
for (TriggerType t : TriggerType.values()) {
if (suppress) {
suppressMode(t);
} else {
clearSuppression(t);
}
}
}
public final void clearSuppression(final TriggerType mode) {
suppressedModes.remove(mode);
}