Start working on new menu screens

This commit is contained in:
drdev
2015-04-22 22:42:51 +00:00
parent 8467d17020
commit 172c172fa5
12 changed files with 766 additions and 38 deletions

7
.gitattributes vendored
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@@ -1301,12 +1301,15 @@ forge-gui-mobile/src/forge/screens/SplashScreen.java -text
forge-gui-mobile/src/forge/screens/TabPageScreen.java -text
forge-gui-mobile/src/forge/screens/constructed/AvatarSelector.java -text
forge-gui-mobile/src/forge/screens/constructed/ConstructedScreen.java -text
forge-gui-mobile/src/forge/screens/gauntlet/GauntletScreen.java -text
forge-gui-mobile/src/forge/screens/gauntlet/LoadGauntletScreen.java -text
forge-gui-mobile/src/forge/screens/gauntlet/NewGauntletScreen.java -text
forge-gui-mobile/src/forge/screens/home/HomeScreen.java -text
forge-gui-mobile/src/forge/screens/home/NewGameMenu.java -text
forge-gui-mobile/src/forge/screens/limited/DraftingProcessScreen.java -text
forge-gui-mobile/src/forge/screens/limited/LimitedScreen.java -text
forge-gui-mobile/src/forge/screens/limited/LoadDraftScreen.java -text
forge-gui-mobile/src/forge/screens/limited/LoadSealedScreen.java -text
forge-gui-mobile/src/forge/screens/limited/NewDraftScreen.java -text
forge-gui-mobile/src/forge/screens/limited/NewSealedScreen.java -text
forge-gui-mobile/src/forge/screens/match/MatchController.java -text
forge-gui-mobile/src/forge/screens/match/MatchScreen.java -text
forge-gui-mobile/src/forge/screens/match/TargetingOverlay.java -text

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@@ -53,6 +53,10 @@ public class FMenuItem extends FDisplayObject implements IButton {
textWidth = FONT.getBounds(text).width;
}
public String getText() {
return text;
}
public boolean hasIcon() {
return icon != null;
}

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@@ -34,6 +34,7 @@ import forge.properties.ForgePreferences;
import forge.properties.ForgePreferences.FPref;
import forge.screens.FScreen;
import forge.screens.LaunchScreen;
import forge.screens.home.NewGameMenu;
import forge.screens.settings.SettingsScreen;
import forge.toolbox.FCheckBox;
import forge.toolbox.FComboBox;
@@ -95,7 +96,7 @@ public class ConstructedScreen extends LaunchScreen {
private int lastArchenemy = 0;
public ConstructedScreen() {
super("Constructed");
super(null, NewGameMenu.getMenu());
btnStart.setEnabled(false); //disable start button until decks loaded

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@@ -41,7 +41,7 @@ import forge.util.ThreadUtil;
import forge.util.Utils;
import forge.util.gui.SOptionPane;
public class GauntletScreen extends LaunchScreen {
public class LoadGauntletScreen extends LaunchScreen {
private static final float PADDING = Utils.AVG_FINGER_HEIGHT * 0.1f;
private static final FSkinColor SEL_COLOR = FSkinColor.get(Colors.CLR_ACTIVE);
@@ -50,7 +50,7 @@ public class GauntletScreen extends LaunchScreen {
private final FButton btnRenameGauntlet = add(new FButton("Rename"));
private final FButton btnDeleteGauntlet = add(new FButton("Delete"));
public GauntletScreen() {
public LoadGauntletScreen() {
super("Gauntlets");
btnNewGauntlet.setFont(FSkinFont.get(16));

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@@ -0,0 +1,480 @@
package forge.screens.gauntlet;
import java.io.File;
import java.text.NumberFormat;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import com.badlogic.gdx.graphics.g2d.BitmapFont.HAlignment;
import forge.FThreads;
import forge.Graphics;
import forge.assets.FSkinColor;
import forge.assets.FSkinColor.Colors;
import forge.assets.FSkinFont;
import forge.card.CardRenderer;
import forge.deck.Deck;
import forge.deck.DeckType;
import forge.deck.FDeckChooser;
import forge.game.GameType;
import forge.game.player.RegisteredPlayer;
import forge.gauntlet.GauntletData;
import forge.gauntlet.GauntletIO;
import forge.gauntlet.GauntletUtil;
import forge.model.FModel;
import forge.player.GamePlayerUtil;
import forge.quest.QuestUtil;
import forge.screens.LaunchScreen;
import forge.screens.home.NewGameMenu;
import forge.screens.settings.SettingsScreen;
import forge.toolbox.FButton;
import forge.toolbox.FEvent;
import forge.toolbox.FList;
import forge.toolbox.FOptionPane;
import forge.toolbox.GuiChoose;
import forge.toolbox.ListChooser;
import forge.toolbox.FEvent.FEventHandler;
import forge.util.Callback;
import forge.util.ThreadUtil;
import forge.util.Utils;
import forge.util.gui.SOptionPane;
public class NewGauntletScreen extends LaunchScreen {
private static final float PADDING = Utils.AVG_FINGER_HEIGHT * 0.1f;
private static final FSkinColor SEL_COLOR = FSkinColor.get(Colors.CLR_ACTIVE);
private final GauntletFileLister lstGauntlets = add(new GauntletFileLister());
private final FButton btnNewGauntlet = add(new FButton("New"));
private final FButton btnRenameGauntlet = add(new FButton("Rename"));
private final FButton btnDeleteGauntlet = add(new FButton("Delete"));
public NewGauntletScreen() {
super(null, NewGameMenu.getMenu());
btnNewGauntlet.setFont(FSkinFont.get(16));
btnNewGauntlet.setCommand(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
GuiChoose.oneOrNone("Select a Gauntlet Type", new String[] {
"Quick Gauntlet",
"Custom Gauntlet",
"Gauntlet Contest",
}, new Callback<String>() {
@Override
public void run(String result) {
if (result == null) { return; }
switch (result) {
case "Quick Gauntlet":
createQuickGauntlet();
break;
case "Custom Gauntlet":
createCustomGauntlet();
break;
default:
createGauntletContest();
break;
}
}
});
}
});
btnRenameGauntlet.setFont(btnNewGauntlet.getFont());
btnRenameGauntlet.setCommand(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
renameGauntlet(lstGauntlets.getSelectedGauntlet());
}
});
btnDeleteGauntlet.setFont(btnNewGauntlet.getFont());
btnDeleteGauntlet.setCommand(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
deleteGauntlet(lstGauntlets.getSelectedGauntlet());
}
});
final File[] files = GauntletIO.getGauntletFilesUnlocked(null);
final List<GauntletData> data = new ArrayList<GauntletData>();
for (final File f : files) {
GauntletData gd = GauntletIO.loadGauntlet(f);
if (gd != null) {
data.add(gd);
}
}
lstGauntlets.setGauntlets(data);
}
private void updateButtons() {
boolean enabled = !lstGauntlets.isEmpty();
btnRenameGauntlet.setEnabled(enabled);
btnDeleteGauntlet.setEnabled(enabled);
btnStart.setEnabled(enabled);
}
@Override
protected void doLayoutAboveBtnStart(float startY, float width, float height) {
float buttonWidth = (width - 2 * PADDING) / 3;
float buttonHeight = btnNewGauntlet.getAutoSizeBounds().height * 1.2f;
float y = startY;
lstGauntlets.setBounds(0, y, width, height - y - buttonHeight - PADDING);
y += lstGauntlets.getHeight() + PADDING;
float x = 0;
btnNewGauntlet.setBounds(x, y, buttonWidth, buttonHeight);
x += buttonWidth + PADDING;
btnRenameGauntlet.setBounds(x, y, buttonWidth, buttonHeight);
x += buttonWidth + PADDING;
btnDeleteGauntlet.setBounds(x, y, buttonWidth, buttonHeight);
}
private void createQuickGauntlet() {
GuiChoose.getInteger("How many opponents are you willing to face?", 3, 50, new Callback<Integer>() {
@Override
public void run(final Integer numOpponents) {
if (numOpponents == null) { return; }
ListChooser<DeckType> chooser = new ListChooser<DeckType>(
"Choose allowed deck types for opponents", 0, 5, Arrays.asList(new DeckType[] {
DeckType.CUSTOM_DECK,
DeckType.PRECONSTRUCTED_DECK,
DeckType.QUEST_OPPONENT_DECK,
DeckType.COLOR_DECK,
DeckType.THEME_DECK
}), null, new Callback<List<DeckType>>() {
@Override
public void run(final List<DeckType> allowedDeckTypes) {
if (allowedDeckTypes == null || allowedDeckTypes.isEmpty()) { return; }
FDeckChooser.promptForDeck("Select Your Deck", GameType.Gauntlet, false, new Callback<Deck>() {
@Override
public void run(Deck userDeck) {
if (userDeck == null) { return; }
lstGauntlets.addGauntlet(GauntletUtil.createQuickGauntlet(
userDeck, numOpponents, allowedDeckTypes));
}
});
}
});
chooser.show(null, true);
}
});
}
private void createCustomGauntlet() {
GuiChoose.getInteger("How many opponents are you willing to face?", 3, 50, new Callback<Integer>() {
@Override
public void run(final Integer numOpponents) {
if (numOpponents == null) { return; }
GauntletData gauntlet = new GauntletData();
gauntlet.setDecks(new ArrayList<Deck>());
promptForAiDeck(gauntlet, numOpponents);
}
});
}
private void promptForAiDeck(final GauntletData gauntlet, final int numOpponents) {
final int opponentNum = gauntlet.getDecks().size() + 1;
FDeckChooser.promptForDeck("Select Deck for Opponent " + opponentNum + " / " + numOpponents, GameType.Gauntlet, true, new Callback<Deck>() {
@Override
public void run(Deck aiDeck) {
if (aiDeck == null) { return; }
gauntlet.getDecks().add(aiDeck);
gauntlet.getEventNames().add(aiDeck.getName());
if (opponentNum < numOpponents) {
promptForAiDeck(gauntlet, numOpponents);
}
else {
//once all ai decks have been selected, prompt for user deck
FDeckChooser.promptForDeck("Select Your Deck", GameType.Gauntlet, false, new Callback<Deck>() {
@Override
public void run(Deck userDeck) {
if (userDeck == null) { return; }
gauntlet.setUserDeck(userDeck);
GauntletUtil.setDefaultGauntletName(gauntlet, GauntletIO.PREFIX_CUSTOM);
FModel.setGauntletData(gauntlet);
gauntlet.reset();
lstGauntlets.addGauntlet(gauntlet);
}
});
}
}
});
}
private void createGauntletContest() {
final File[] files = GauntletIO.getGauntletFilesLocked();
final List<GauntletData> contests = new ArrayList<GauntletData>();
for (final File f : files) {
GauntletData gd = GauntletIO.loadGauntlet(f);
if (gd != null) {
contests.add(gd);
}
}
GuiChoose.oneOrNone("Select Gauntlet Contest", contests, new Callback<GauntletData>() {
@Override
public void run(final GauntletData contest) {
if (contest == null) { return; }
FDeckChooser.promptForDeck("Select Your Deck", GameType.Gauntlet, false, new Callback<Deck>() {
@Override
public void run(final Deck userDeck) {
if (userDeck == null) { return; }
//create copy of contest to use as gauntlet
GauntletData gauntlet = new GauntletData();
gauntlet.setDecks(new ArrayList<Deck>(contest.getDecks()));
gauntlet.setEventNames(new ArrayList<String>(contest.getEventNames()));
gauntlet.setUserDeck(userDeck);
GauntletUtil.setDefaultGauntletName(gauntlet, contest.getDisplayName() + "_");
FModel.setGauntletData(gauntlet);
gauntlet.reset();
lstGauntlets.addGauntlet(gauntlet);
}
});
}
});
}
@Override
protected void startMatch() {
final GauntletData gauntlet = lstGauntlets.getSelectedGauntlet();
if (gauntlet == null) {
FOptionPane.showMessageDialog("You must create and select a gauntlet.");
return;
}
FModel.setGauntletData(gauntlet);
Deck userDeck = gauntlet.getUserDeck();
if (userDeck == null) {
//give user a chance to select a deck if none saved with gauntlet
FDeckChooser.promptForDeck("Select Deck for Gauntlet", GameType.Gauntlet, false, new Callback<Deck>() {
@Override
public void run(Deck result) {
if (result != null) {
gauntlet.setUserDeck(result);
GauntletIO.saveGauntlet(gauntlet);
}
}
});
return;
}
super.startMatch();
}
@Override
protected boolean buildLaunchParams(LaunchParams launchParams) {
final GauntletData gauntlet = FModel.getGauntletData();
launchParams.gameType = GameType.Gauntlet;
RegisteredPlayer humanPlayer = new RegisteredPlayer(gauntlet.getUserDeck()).setPlayer(GamePlayerUtil.getGuiPlayer());
launchParams.humanPlayers.add(humanPlayer);
launchParams.players.add(humanPlayer);
launchParams.players.add(new RegisteredPlayer(gauntlet.getDecks().get(gauntlet.getCompleted())).setPlayer(GamePlayerUtil.createAiPlayer()));
gauntlet.startRound(launchParams.players, humanPlayer);
return false; //return false since we're creating the match here
}
private void renameGauntlet(final GauntletData gauntlet) {
if (gauntlet == null) { return; }
ThreadUtil.invokeInGameThread(new Runnable() {
@Override
public void run() {
String gauntletName;
String oldGauntletName = gauntlet.getName();
while (true) {
gauntletName = SOptionPane.showInputDialog("Enter new name for gauntlet:", "Rename Gauntlet", null, oldGauntletName);
if (gauntletName == null) { return; }
gauntletName = QuestUtil.cleanString(gauntletName);
if (gauntletName.equals(oldGauntletName)) { return; } //quit if chose same name
if (gauntletName.isEmpty()) {
SOptionPane.showMessageDialog("Please specify a gauntlet name.");
continue;
}
boolean exists = false;
for (GauntletData gauntletData : lstGauntlets) {
if (gauntletData.getName().equalsIgnoreCase(gauntletName)) {
exists = true;
break;
}
}
if (exists) {
SOptionPane.showMessageDialog("A gauntlet already exists with that name. Please pick another gauntlet name.");
continue;
}
break;
}
final String newGauntletName = gauntletName;
FThreads.invokeInEdtLater(new Runnable() {
@Override
public void run() {
gauntlet.rename(newGauntletName);
lstGauntlets.refresh();
lstGauntlets.setSelectedGauntlet(gauntlet);
}
});
}
});
}
private void deleteGauntlet(final GauntletData gauntlet) {
if (gauntlet == null) { return; }
ThreadUtil.invokeInGameThread(new Runnable() {
@Override
public void run() {
if (!SOptionPane.showConfirmDialog(
"Are you sure you want to delete '" + gauntlet.getName() + "'?",
"Delete Gauntlet", "Delete", "Cancel")) {
return;
}
GauntletIO.getGauntletFile(gauntlet).delete();
lstGauntlets.removeGauntlet(gauntlet);
}
});
}
private class GauntletFileLister extends FList<GauntletData> {
private int selectedIndex = 0;
private List<GauntletData> gauntlets;
private GauntletFileLister() {
setListItemRenderer(new ListItemRenderer<GauntletData>() {
@Override
public boolean tap(Integer index, GauntletData value, float x, float y, int count) {
if (count == 2) {
startMatch();
}
else {
selectedIndex = index;
}
return true;
}
@Override
public float getItemHeight() {
return CardRenderer.getCardListItemHeight(false);
}
@Override
public void drawValue(Graphics g, Integer index, GauntletData value, FSkinFont font, FSkinColor foreColor, FSkinColor backColor, boolean pressed, float x, float y, float w, float h) {
float offset = w * SettingsScreen.INSETS_FACTOR - FList.PADDING; //increase padding for settings items
x += offset;
y += offset;
w -= 2 * offset;
h -= 2 * offset;
float totalHeight = h;
String name = value.getName();
h = font.getMultiLineBounds(name).height + SettingsScreen.SETTING_PADDING;
int completed = value.getCompleted();
int opponents = value.getDecks().size();
NumberFormat percent = NumberFormat.getPercentInstance();
String progress = completed + " / " + opponents + " (" + percent.format((double)completed / (double)opponents) + ")";
float progressWidth = font.getBounds(progress).width + SettingsScreen.SETTING_PADDING;
g.drawText(name, font, foreColor, x, y, w - progressWidth, h, false, HAlignment.LEFT, false);
g.drawText(progress, font, foreColor, x, y, w, h, false, HAlignment.RIGHT, false);
h += SettingsScreen.SETTING_PADDING;
y += h;
h = totalHeight - h + w * SettingsScreen.INSETS_FACTOR;
String timestamp = value.getTimestamp();
font = FSkinFont.get(12);
float timestampWidth = font.getBounds(timestamp).width + SettingsScreen.SETTING_PADDING;
g.drawText(value.getUserDeck() == null ? "(none)" : value.getUserDeck().getName(), font, SettingsScreen.DESC_COLOR, x, y, w - timestampWidth, h, false, HAlignment.LEFT, false);
g.drawText(timestamp, font, SettingsScreen.DESC_COLOR, x + w - timestampWidth + SettingsScreen.SETTING_PADDING, y, w, h, false, HAlignment.LEFT, false);
}
});
}
@Override
protected FSkinColor getItemFillColor(int index) {
if (index == selectedIndex) {
return SEL_COLOR;
}
return null;
}
public void setGauntlets(List<GauntletData> gauntlets0) {
gauntlets = gauntlets0;
refresh();
setSelectedIndex(0);
updateButtons();
}
public void addGauntlet(GauntletData gauntlet) {
if (gauntlets == null) { return; }
gauntlets.add(gauntlet);
refresh();
setSelectedGauntlet(gauntlet);
updateButtons();
}
public void removeGauntlet(GauntletData gauntlet) {
if (gauntlets == null) { return; }
removeItem(gauntlet);
gauntlets.remove(gauntlet);
if (selectedIndex == gauntlets.size()) {
selectedIndex--;
}
revalidate();
updateButtons();
}
public void refresh() {
List<GauntletData> sorted = new ArrayList<GauntletData>();
for (GauntletData gauntlet : gauntlets) {
sorted.add(gauntlet);
}
Collections.sort(sorted, new Comparator<GauntletData>() {
@Override
public int compare(final GauntletData x, final GauntletData y) {
return x.getName().toLowerCase().compareTo(y.getName().toLowerCase());
}
});
setListData(sorted);
}
public boolean setSelectedIndex(int i0) {
if (i0 >= getCount()) { return false; }
selectedIndex = i0;
scrollIntoView(i0);
return true;
}
public GauntletData getSelectedGauntlet() {
if (selectedIndex == -1) { return null; }
return getItemAt(selectedIndex);
}
public boolean setSelectedGauntlet(GauntletData gauntlet) {
for (int i = 0; i < getCount(); i++) {
if (getItemAt(i) == gauntlet) {
selectedIndex = i;
scrollIntoView(i);
return true;
}
}
return false;
}
}
}

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@@ -3,15 +3,11 @@ package forge.screens.home;
import java.util.ArrayList;
import forge.screens.FScreen;
import forge.screens.LoadingOverlay;
import forge.Forge;
import forge.assets.FSkinImage;
import forge.deck.FDeckChooser;
import forge.game.GameType;
import forge.screens.constructed.ConstructedScreen;
import forge.screens.gauntlet.GauntletScreen;
import forge.screens.limited.LimitedScreen;
import forge.screens.quest.QuestMenu;
import forge.screens.limited.LoadDraftScreen;
import forge.screens.settings.SettingsScreen;
import forge.toolbox.FButton;
import forge.toolbox.FEvent;
@@ -28,45 +24,33 @@ public class HomeScreen extends FScreen {
public HomeScreen() {
super((Header)null);
addButton("Constructed", new FEventHandler() {
addButton("New Game", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
Forge.openScreen(new ConstructedScreen());
NewGameMenu.openPreferredScreen();
}
});
addButton("Draft / Sealed", new FEventHandler() {
addButton("Load Game", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
Forge.openScreen(new LimitedScreen());
Forge.openScreen(new LoadDraftScreen());
}
});
addButton("Play Online", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
}
});
buttons.get(buttons.size() - 1).setEnabled(false);
addButton("Deck Editor", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
FDeckChooser.promptForDeck("Deck Editor", GameType.DeckEditorTest, false, null);
}
});
/*addButton("Planar Conquest", new FEventHandler() {
addButton("Achievements", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
ConquestMenu.launchPlanarConquest(ConquestMenu.LaunchReason.StartPlanarConquest);
}
});*/
addButton("Quest Mode", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
QuestMenu.launchQuestMode(QuestMenu.LaunchReason.StartQuestMode);
}
});
addButton("Gauntlets", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
LoadingOverlay.show("Loading gauntlets...", new Runnable() {
@Override
public void run() {
Forge.openScreen(new GauntletScreen());
}
});
}
});
addButton("Settings", new FEventHandler() {

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@@ -0,0 +1,100 @@
package forge.screens.home;
import forge.Forge;
import forge.menu.FMenuItem;
import forge.menu.FPopupMenu;
import forge.model.FModel;
import forge.properties.ForgePreferences;
import forge.properties.ForgePreferences.FPref;
import forge.screens.FScreen;
import forge.screens.constructed.ConstructedScreen;
import forge.screens.gauntlet.NewGauntletScreen;
import forge.screens.limited.NewDraftScreen;
import forge.screens.limited.NewSealedScreen;
import forge.screens.planarconquest.NewConquestScreen;
import forge.screens.quest.NewQuestScreen;
import forge.toolbox.FEvent;
import forge.toolbox.FEvent.FEventHandler;
public class NewGameMenu extends FPopupMenu {
private enum NewGameScreen {
Constructed("Constructed", ConstructedScreen.class),
BoosterDraft("Booster Draft", NewDraftScreen.class),
SealedDeck("Sealed Deck", NewSealedScreen.class),
QuestMode("Quest Mode", NewQuestScreen.class),
PlanarConquest("Planar Conquest", NewConquestScreen.class),
Gauntlet("Gauntlet", NewGauntletScreen.class);
private final FMenuItem item;
private final Class<? extends FScreen> screenClass;
private FScreen screen;
private NewGameScreen(final String caption0, final Class<? extends FScreen> screenClass0) {
screenClass = screenClass0;
item = new FMenuItem(caption0, new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
open();
}
});
}
private void open() {
if (screen == null) { //don't initialize screen until it's opened the first time
try {
screen = screenClass.newInstance();
screen.setHeaderCaption("New Game - " + item.getText());
}
catch (Exception e) {
e.printStackTrace();
return;
}
}
Forge.openScreen(screen);
}
}
private static final ForgePreferences prefs = FModel.getPreferences();
private static final NewGameMenu menu = new NewGameMenu();
private static NewGameScreen preferredScreen;
static {
try {
preferredScreen = NewGameScreen.valueOf(prefs.getPref(FPref.NEW_GAME_SCREEN));
}
catch (Exception ex) {
ex.printStackTrace();
preferredScreen = NewGameScreen.Constructed;
}
}
public static void openPreferredScreen() {
preferredScreen.open();
}
public static void setPreferredScreen(FScreen screen) {
for (NewGameScreen ngs : NewGameScreen.values()) {
if (ngs.screen == screen) {
preferredScreen = ngs;
prefs.setPref(FPref.NEW_GAME_SCREEN, ngs.name());
prefs.save();
return;
}
}
}
public static NewGameMenu getMenu() {
return menu;
}
private NewGameMenu() {
}
@Override
protected void buildMenu() {
FScreen currentScreen = Forge.getCurrentScreen();
for (NewGameScreen ngs : NewGameScreen.values()) {
addItem(ngs.item);
ngs.item.setSelected(currentScreen == ngs.screen);
}
}
}

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@@ -12,6 +12,7 @@ import forge.limited.LimitedPoolType;
import forge.limited.SealedCardPoolGenerator;
import forge.screens.FScreen;
import forge.screens.LoadingOverlay;
import forge.screens.home.NewGameMenu;
import forge.toolbox.FButton;
import forge.toolbox.FEvent;
import forge.toolbox.FGroupBox;
@@ -22,7 +23,7 @@ import forge.util.ThreadUtil;
import forge.util.Utils;
import forge.util.gui.SGuiChoose;
public class LimitedScreen extends FScreen {
public class NewDraftScreen extends FScreen {
private static final float PADDING = Utils.scale(10);
private final FGroupBox grpDraft = add(new FGroupBox("Booster Draft") {
@@ -66,8 +67,8 @@ public class LimitedScreen extends FScreen {
private final FButton btnNewSealed = grpSealed.add(new FButton("New Deck"));
private final FButton btnLoadSealed = grpSealed.add(new FButton("Load Deck"));
public LimitedScreen() {
super("Draft / Sealed");
public NewDraftScreen() {
super(null, NewGameMenu.getMenu());
lblDraftDesc.setFont(FSkinFont.get(12));
lblDraftDesc.setTextColor(FLabel.INLINE_LABEL_COLOR);

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@@ -0,0 +1,150 @@
package forge.screens.limited;
import forge.FThreads;
import forge.Forge;
import forge.assets.FSkinFont;
import forge.deck.DeckGroup;
import forge.deck.FDeckEditor;
import forge.deck.FDeckEditor.EditorType;
import forge.deck.io.DeckPreferences;
import forge.limited.BoosterDraft;
import forge.limited.LimitedPoolType;
import forge.limited.SealedCardPoolGenerator;
import forge.screens.FScreen;
import forge.screens.LoadingOverlay;
import forge.screens.home.NewGameMenu;
import forge.toolbox.FButton;
import forge.toolbox.FEvent;
import forge.toolbox.FGroupBox;
import forge.toolbox.FLabel;
import forge.toolbox.FEvent.FEventHandler;
import forge.toolbox.FTextArea;
import forge.util.ThreadUtil;
import forge.util.Utils;
import forge.util.gui.SGuiChoose;
public class NewSealedScreen extends FScreen {
private static final float PADDING = Utils.scale(10);
private final FGroupBox grpDraft = add(new FGroupBox("Booster Draft") {
@Override
protected void layoutBox(float x, float y, float w, float h) {
float buttonWidth = (w - PADDING) / 2;
float buttonHeight = btnNewDraft.getAutoSizeBounds().height * 1.2f;
float labelHeight = h - buttonHeight - PADDING;
lblDraftDesc.setBounds(x, y, w, labelHeight);
y += labelHeight + PADDING;
btnNewDraft.setBounds(x, y, buttonWidth, buttonHeight);
btnLoadDraft.setBounds(x + buttonWidth + PADDING, y, buttonWidth, buttonHeight);
}
});
private final FTextArea lblDraftDesc = grpDraft.add(new FTextArea(false,
"In Draft mode, three booster packs are rotated around eight players.\n\n" +
"Build a deck from the cards you choose. The AI will do the same.\n\n" +
"Then, play against any number of the AI opponents."));
private final FButton btnNewDraft = grpDraft.add(new FButton("New Draft"));
private final FButton btnLoadDraft = grpDraft.add(new FButton("Load Draft"));
private final FGroupBox grpSealed = add(new FGroupBox("Sealed Deck") {
@Override
protected void layoutBox(float x, float y, float w, float h) {
float buttonWidth = (w - PADDING) / 2;
float buttonHeight = btnNewSealed.getAutoSizeBounds().height * 1.2f;
float labelHeight = h - buttonHeight - PADDING;
lblSealedDesc.setBounds(x, y, w, labelHeight);
y += labelHeight + PADDING;
btnNewSealed.setBounds(x, y, buttonWidth, buttonHeight);
btnLoadSealed.setBounds(x + buttonWidth + PADDING, y, buttonWidth, buttonHeight);
}
});
private final FTextArea lblSealedDesc = grpSealed.add(new FTextArea(false,
"In Sealed mode, you build a deck from booster packs (maximum 10).\n\n" +
"Build a deck from the cards you receive. A number of AI opponents will do the same.\n\n" +
"Then, play against each of the AI opponents."));
private final FButton btnNewSealed = grpSealed.add(new FButton("New Deck"));
private final FButton btnLoadSealed = grpSealed.add(new FButton("Load Deck"));
public NewSealedScreen() {
super(null, NewGameMenu.getMenu());
lblDraftDesc.setFont(FSkinFont.get(12));
lblDraftDesc.setTextColor(FLabel.INLINE_LABEL_COLOR);
btnNewDraft.setFont(FSkinFont.get(16));
btnNewDraft.setCommand(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
ThreadUtil.invokeInGameThread(new Runnable() { //must run in game thread to prevent blocking UI thread
@Override
public void run() {
final LimitedPoolType poolType = SGuiChoose.oneOrNone("Choose Draft Format", LimitedPoolType.values());
if (poolType == null) { return; }
final BoosterDraft draft = BoosterDraft.createDraft(poolType);
if (draft == null) { return; }
FThreads.invokeInEdtLater(new Runnable() {
@Override
public void run() {
LoadingOverlay.show("Loading new draft...", new Runnable() {
@Override
public void run() {
Forge.openScreen(new DraftingProcessScreen(draft));
}
});
}
});
}
});
}
});
btnLoadDraft.setFont(btnNewDraft.getFont());
btnLoadDraft.setCommand(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
Forge.openScreen(new LoadDraftScreen());
}
});
lblSealedDesc.setFont(lblDraftDesc.getFont());
lblSealedDesc.setTextColor(lblDraftDesc.getTextColor());
btnNewSealed.setFont(btnNewDraft.getFont());
btnNewSealed.setCommand(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
ThreadUtil.invokeInGameThread(new Runnable() { //must run in game thread to prevent blocking UI thread
@Override
public void run() {
final DeckGroup sealed = SealedCardPoolGenerator.generateSealedDeck(false);
if (sealed == null) { return; }
FThreads.invokeInEdtLater(new Runnable() {
@Override
public void run() {
DeckPreferences.setSealedDeck(sealed.getName());
Forge.openScreen(new FDeckEditor(EditorType.Sealed, sealed.getName(), false));
Forge.setBackScreen(new LoadSealedScreen()); //ensure pressing back goes to load sealed screen
}
});
}
});
}
});
btnLoadSealed.setFont(btnNewDraft.getFont());
btnLoadSealed.setCommand(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
Forge.openScreen(new LoadSealedScreen());
}
});
}
@Override
protected void doLayout(float startY, float width, float height) {
float groupWidth = width - 2 * PADDING;
float groupHeight = (height - startY - 3 * PADDING) / 2;
grpDraft.setBounds(PADDING, startY + PADDING, groupWidth, groupHeight);
grpSealed.setBounds(PADDING, startY + groupHeight + 2 * PADDING, groupWidth, groupHeight);
}
}

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@@ -12,6 +12,7 @@ import forge.planarconquest.ConquestPreferences.CQPref;
import forge.planarconquest.ConquestUtil;
import forge.screens.FScreen;
import forge.screens.LoadingOverlay;
import forge.screens.home.NewGameMenu;
import forge.screens.planarconquest.ConquestMenu.LaunchReason;
import forge.toolbox.FChoiceList;
import forge.toolbox.FComboBox;
@@ -50,7 +51,7 @@ public class NewConquestScreen extends FScreen {
}).build());
public NewConquestScreen() {
super("New Planar Conquest");
super(null, NewGameMenu.getMenu());
cbxStartingPlane.setChangedHandler(new FEventHandler() {
@Override

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@@ -35,6 +35,7 @@ import forge.quest.data.GameFormatQuest;
import forge.quest.data.QuestPreferences.QPref;
import forge.screens.FScreen;
import forge.screens.LoadingOverlay;
import forge.screens.home.NewGameMenu;
import forge.screens.quest.QuestMenu.LaunchReason;
import forge.toolbox.FCheckBox;
import forge.toolbox.FComboBox;
@@ -154,7 +155,7 @@ public class NewQuestScreen extends FScreen {
}).build());
public NewQuestScreen() {
super("Start a New Quest");
super(null, NewGameMenu.getMenu());
cbxStartingPool.addItem(StartingPoolType.Complete);
cbxStartingPool.addItem(StartingPoolType.Rotating);

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@@ -88,6 +88,9 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
MATCH_HOT_SEAT_MODE("false"), //this only applies to mobile game
MATCHPREF_PROMPT_FREE_BLOCKS("false"),
NEW_GAME_SCREEN("Constructed"),
LOAD_GAME_SCREEN("BoosterDraft"),
SUBMENU_CURRENTMENU ("CONSTRUCTED"),
SUBMENU_SANCTIONED ("true"),
SUBMENU_ONLINE ("false"),