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Prevent abilities being put on the Undo stack if not activated by Gui player
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@@ -1165,4 +1165,7 @@ public class PlayerControllerHuman extends PlayerController {
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return chooseSingleEntityForEffect(fetchList, sa, selectPrompt, b, decider);
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}
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public boolean isGuiPlayer() {
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return lobbyPlayer == GuiBase.getInterface().getGuiPlayer();
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}
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}
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