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(Adventure Mode): Fix abandoned town (#7665)
* Fixing an issue in which touching the space the map occupies outside of the world map does not allow the player to move (very relevant on maps with content in the top left corner) * Adventure Mode: Fix Quest_APortalToNowhere, in which the file path got moved but the point of interest json was not updated * Manually altering points_of_interest.json instead of using the adventure editor tool * Actual change was removed during synchronization with remote head, re-applying actual fix
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@@ -3407,7 +3407,7 @@
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"count": 1,
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"count": 1,
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"spriteAtlas": "../common/maps/tileset/buildings.atlas",
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"spriteAtlas": "../common/maps/tileset/buildings.atlas",
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"sprite": "WasteTown",
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"sprite": "WasteTown",
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"map": "../common/maps/map/main_story_explore/waste_town_abandoned.tmx",
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"map": "../common/maps/map/main_story_defend/waste_town_abandoned.tmx",
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"radiusFactor": 0.8,
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"radiusFactor": 0.8,
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"questTags": [
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"questTags": [
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"Quest_APortalToNowhere"
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"Quest_APortalToNowhere"
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