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- Added a test for Awakening of Vitu-Ghazi + Cytoshape.
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@@ -1829,7 +1829,6 @@ public class GameSimulatorTest extends SimulationTestCase {
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assertTrue(discardAfterRevert != null && discardAfterRevert.getApi() == ApiType.Discard);
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}
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public void testSparkDoubleAndGideon() {
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Game game = initAndCreateGame();
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Player p = game.getPlayers().get(0);
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@@ -1859,6 +1858,41 @@ public class GameSimulatorTest extends SimulationTestCase {
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assert(simSpark.getCounters(CounterType.LOYALTY) == 5);
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}
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public void testVituGhaziAndCytoshape() {
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Game game = initAndCreateGame();
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Player p = game.getPlayers().get(0);
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game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
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for (int i=0; i<7; i++) { addCardToZone("Plains", p, ZoneType.Battlefield); }
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for (int i=0; i<7; i++) { addCardToZone("Island", p, ZoneType.Battlefield); }
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for (int i=0; i<7; i++) { addCardToZone("Forest", p, ZoneType.Battlefield); }
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Card tgtLand = addCardToZone("Wastes", p, ZoneType.Battlefield);
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Card vituGhazi = addCardToZone("Awakening of Vitu-Ghazi", p, ZoneType.Hand);
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Card cytoshape = addCardToZone("Cytoshape", p, ZoneType.Hand);
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Card goblin = addCardToZone("Raging Goblin", p, ZoneType.Battlefield);
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SpellAbility vituSA = vituGhazi.getFirstSpellAbility();
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vituSA.getTargets().add(tgtLand);
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SpellAbility cytoSA = cytoshape.getFirstSpellAbility();
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cytoSA.getTargets().add(tgtLand);
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game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
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game.getAction().checkStateEffects(true);
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GameSimulator sim = createSimulator(game, p);
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sim.simulateSpellAbility(vituSA);
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sim.simulateSpellAbility(cytoSA);
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Card awakened = findCardWithName(sim.getSimulatedGameState(), "Vitu-Ghazi");
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assert(awakened != null);
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assert(awakened.getName().equals("Vitu-Ghazi"));
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assert(awakened.getCounters(CounterType.P1P1) == 9);
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assert(awakened.hasKeyword(Keyword.HASTE));
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}
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@SuppressWarnings("unused")
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public void broken_testCloneDimir() {
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