From 164490ffc942588a6ff1176a999344e92e067bcb Mon Sep 17 00:00:00 2001 From: Agetian Date: Tue, 18 Feb 2014 14:11:02 +0000 Subject: [PATCH] - Get rid of the TextUtil import, use the splitting convention used everywhere else in CardFactoryUtil. --- forge-game/src/main/java/forge/game/card/CardFactoryUtil.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java b/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java index 898611a50f2..ab77e39ced8 100644 --- a/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java +++ b/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java @@ -56,7 +56,6 @@ import forge.game.zone.Zone; import forge.game.zone.ZoneType; import forge.util.Aggregates; import forge.util.Lang; -import forge.util.TextUtil; import org.apache.commons.lang3.StringUtils; import java.util.*; @@ -977,7 +976,7 @@ public class CardFactoryUtil { if (sq[0].contains("xPaid")) return doXMath(c.getXManaCostPaid(), m, c); if (sq[0].contains("xColorPaid")) { - String[] attrs = TextUtil.split(sq[0], ' '); + String[] attrs = sq[0].split(" "); String colors = ""; for (int i = 1; i < attrs.length; i++) { colors += attrs[i];