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convert a few more things to Ability_Cost
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@@ -1,7 +1,7 @@
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Name:Information Dealer
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ManaCost:1 U
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Types:Creature Human Wizard
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Text:Tap: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
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Text:no text
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PT:1/1
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/information_dealer.jpg
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@@ -3,6 +3,7 @@ ManaCost:B R G
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Types:Creature Lizard
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Text:no text
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PT:2/2
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A:AB$PutCounter|Cost$ Sac<1/Creature>|CounterType$P1P1|CounterNum$1|SpellDescription$Put a +1/+1 counter on CARDNAME.
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/scarland_thrinax.jpg
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SetInfo:CFX|Uncommon|http://magiccards.info/scans/en/cfx/123.jpg
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@@ -10227,68 +10227,6 @@ public class CardFactory_Creatures {
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Scarland Thrinax")) {
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final SpellAbility a2 = new Ability(card, "0") {
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@Override
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public void resolve() {
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Card c = getTargetCard();
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if(AllZone.GameAction.isCardInPlay(c)) {
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//AllZone.getZone(c).remove(c);
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AllZone.GameAction.sacrifice(c);
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if(AllZone.GameAction.isCardInPlay(card)) card.addCounter(Counters.P1P1, 1);
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}
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}
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@Override
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public boolean canPlayAI() {
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return false;
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}
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@Override
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public boolean canPlay() {
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SpellAbility sa;
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//this is a hack, check the stack to see if this card has an ability on the stack
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//if so, we can't use the ability: this is to prevent using a limited ability too many times
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for(int i = 0; i < AllZone.Stack.size(); i++) {
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sa = AllZone.Stack.peek(i);
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if(sa.getSourceCard().equals(card)) return false;
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}
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if(super.canPlay()) return true;
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return false;
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}
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};//SpellAbility
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Input runtime = new Input() {
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private static final long serialVersionUID = 8445133749305465286L;
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@Override
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public void showMessage() {
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CardList creats = new CardList(
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AllZone.getZone(Constant.Zone.Battlefield, card.getController()).getCards());
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creats = creats.getType("Creature");
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stopSetNext(CardFactoryUtil.input_targetSpecific(a2, creats,
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"Select a creature to sacrifice.", false, false));
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}
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};
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card.addSpellAbility(a2);
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StringBuilder sbDesc = new StringBuilder();
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sbDesc.append("Sacrifice a creature: Put a +1/+1 counter on ").append(card.getName()).append(".");
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a2.setDescription(sbDesc.toString());
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StringBuilder sbStack = new StringBuilder();
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sbStack.append(card.getName()).append(" gets a +1/+1 counter.");
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a2.setStackDescription(sbStack.toString());
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a2.setBeforePayMana(runtime);
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Feral Hydra")) {
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@@ -12003,8 +12003,9 @@ public class GameActionUtil {
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}
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if(!hasAbility) {
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final Ability_Tap ability = new Ability_Tap(c)
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Ability_Cost abCost = new Ability_Cost("T", c.getName(), true);
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Target target = new Target("TgtCP");
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final Ability_Activated ability = new Ability_Activated(c, abCost, target)
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{
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private static final long serialVersionUID = -7560349014757367722L;
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public void chooseTargetAI()
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@@ -12030,8 +12031,8 @@ public class GameActionUtil {
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}//resolve()
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};//SpellAbility
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ability.setKothThirdAbility(true);
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ability.setBeforePayMana(CardFactoryUtil.input_targetCreaturePlayer(ability, true, false));
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ability.setDescription("tap: This land deals 1 damage to target creature or player.");
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//ability.setBeforePayMana(CardFactoryUtil.input_targetCreaturePlayer(ability, true, false));
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ability.setDescription(abCost+"This land deals 1 damage to target creature or player.");
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c.addSpellAbility(ability);
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