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GameAction: fix deathtouch with wither
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@@ -1229,7 +1229,7 @@ public class GameAction {
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}
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}
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// Rule 704.5g - Destroy due to lethal damage
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// Rule 704.5g - Destroy due to lethal damage
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// Rule 704.5h - Destroy due to deathtouch
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// Rule 704.5h - Destroy due to deathtouch
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else if (c.getDamage() > 0 && (c.getLethal() <= c.getDamage() || c.hasBeenDealtDeathtouchDamage())) {
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else if (c.hasBeenDealtDeathtouchDamage() || (c.getDamage() > 0 && c.getLethal() <= c.getDamage())) {
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if (desCreats == null) {
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if (desCreats == null) {
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desCreats = new CardCollection();
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desCreats = new CardCollection();
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}
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}
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