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war tax implemented. propaganda combat check now looks in the command zone as well.
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@@ -1063,7 +1063,7 @@ public class CombatUtil {
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public static void checkPropagandaEffects(final GameState game, final Card c) {
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Cost attackCost = new Cost(ManaCost.ZERO, true);
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// Sort abilities to apply them in proper order
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for (Card card : game.getCardsIn(ZoneType.Battlefield)) {
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for (Card card : game.getCardsIn(ZoneType.listValueOf("Battlefield,Command"))) {
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final ArrayList<StaticAbility> staticAbilities = card.getStaticAbilities();
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for (final StaticAbility stAb : staticAbilities) {
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Cost additionalCost = stAb.getAttackCost(c, game.getCombat().getDefenderByAttacker(c));
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