ComputerUtilCombat > canAttackNextTurn () - convert keywords to MustAttack static checks

This commit is contained in:
Northmoc
2022-04-21 14:00:20 -04:00
parent a78f29499b
commit 152f8020f7

View File

@@ -114,23 +114,20 @@ public class ComputerUtilCombat {
return false;
}
// TODO replace with Static Ability
for (final String keyword : attacker.getHiddenExtrinsicKeywords()) {
if (keyword.startsWith("CARDNAME attacks specific player each combat if able")) {
final String defined = keyword.split(":")[1];
final Player player = AbilityUtils.getDefinedPlayers(attacker, defined, null).get(0);
if (!defender.equals(player)) {
return false;
// MustAttack static abilities
for (final Card ca : attacker.getGame().getCardsIn(ZoneType.STATIC_ABILITIES_SOURCE_ZONES)) {
for (final StaticAbility stAb : ca.getStaticAbilities()) {
if (stAb.isSuppressed() || !stAb.checkConditions()) {
continue;
}
}
}
for (final KeywordInterface inst : attacker.getKeywords(Keyword.UNDEFINED)) {
final String keyword = inst.getOriginal();
if (keyword.startsWith("CARDNAME attacks specific player each combat if able")) {
final String defined = keyword.split(":")[1];
final Player player = AbilityUtils.getDefinedPlayers(attacker, defined, null).get(0);
if (!defender.equals(player)) {
return false;
if (stAb.matchesValid(attacker, stAb.getParam("Affected").split(","))) {
if (stAb.getParam("Mode").equals("MustAttack") && stAb.hasParam("MustAttack")) {
final GameEntity def = AbilityUtils.getDefinedEntities(attacker,
stAb.getParam("MustAttack"), stAb).get(0);
if (!defender.equals(def)) {
return false;
}
}
}
}
}