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Avoid prompting user to choose which replacement effect to apply first if all options are the same
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@@ -97,7 +97,6 @@ public class ReplacementHandler {
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* @return true if the event was replaced.
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*/
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public ReplacementResult run(final HashMap<String, Object> runParams, final ReplacementLayer layer, final Player decider, final Game game) {
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final List<ReplacementEffect> possibleReplacers = new ArrayList<ReplacementEffect>();
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// Round up Non-static replacement effects ("Until EOT," or
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// "The next time you would..." etc)
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@@ -1118,10 +1118,17 @@ public class PlayerControllerHuman
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@Override
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public ReplacementEffect chooseSingleReplacementEffect(String prompt, List<ReplacementEffect> possibleReplacers, HashMap<String, Object> runParams) {
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ReplacementEffect first = possibleReplacers.get(0);
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if (possibleReplacers.size() == 1) {
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return possibleReplacers.get(0);
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return first;
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}
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return getGui().one(prompt, possibleReplacers);
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String firstStr = first.toString();
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for (int i = 1; i < possibleReplacers.size(); i++) {
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if (!possibleReplacers.get(i).toString().equals(firstStr)) {
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return getGui().one(prompt, possibleReplacers); //prompt user if there are multiple different options
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}
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}
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return first; //return first option without prompting if all options are the same
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}
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@Override
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