- Tweaked AI with Ugin, the Spirit Dragon to use his +1 in Main1 when there's something to kill.

This commit is contained in:
Sloth
2015-03-28 13:23:56 +00:00
parent 0f406bc87f
commit 1483f0429a

View File

@@ -62,16 +62,8 @@ public class DamageDealAi extends DamageAiBase {
if (sa.getHostCard().getName().equals("Crater's Claws") && ai.hasFerocious()) { if (sa.getHostCard().getName().equals("Crater's Claws") && ai.hasFerocious()) {
dmg += 2; dmg += 2;
} }
String logic = sa.getParam("AILogic"); String logic = sa.getParam("AILogic");
// Ugin AI: allow other effects to be evaluated first
if (source.getName().equals("Ugin, the Spirit Dragon")) {
if (ai.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.MAIN2) ||
source.getCounters(CounterType.LOYALTY) > 9) {
return false;
}
}
if ("DiscardLands".equals(logic)) { if ("DiscardLands".equals(logic)) {
dmg = 2; dmg = 2;
} else if ("WildHunt".equals(logic)) { } else if ("WildHunt".equals(logic)) {