mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 19:28:01 +00:00
Add FPS Display
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@@ -48,6 +48,7 @@ public class Forge implements ApplicationListener {
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private static int screenWidth;
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private static int screenHeight;
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private static Graphics graphics;
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private static FrameRate frameRate;
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private static FScreen currentScreen;
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private static SplashScreen splashScreen;
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private static KeyInputAdapter keyInputAdapter;
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@@ -59,6 +60,7 @@ public class Forge implements ApplicationListener {
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public static String extrawide = "default";
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public static float heigtModifier = 0.0f;
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private static boolean isloadingaMatch = false;
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public static boolean showFPS = false;
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public static ApplicationListener getApp(Clipboard clipboard0, IDeviceAdapter deviceAdapter0, String assetDir0) {
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if (GuiBase.getInterface() == null) {
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@@ -79,6 +81,7 @@ public class Forge implements ApplicationListener {
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graphics = new Graphics();
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splashScreen = new SplashScreen();
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frameRate = new FrameRate();
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Gdx.input.setInputProcessor(new MainInputProcessor());
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/*
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Set CatchBackKey here and exit the app when you hit the
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@@ -101,6 +104,8 @@ public class Forge implements ApplicationListener {
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textureFiltering = prefs.getPrefBoolean(FPref.UI_LIBGDX_TEXTURE_FILTERING);
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showFPS = prefs.getPrefBoolean(FPref.UI_SHOW_FPS);
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final Localizer localizer = Localizer.getInstance();
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//load model on background thread (using progress bar to report progress)
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@@ -366,6 +371,9 @@ public class Forge implements ApplicationListener {
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@Override
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public void render() {
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if (showFPS)
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frameRate.update();
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try {
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ImageCache.allowSingleLoad();
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ForgeAnimation.advanceAll();
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@@ -408,6 +416,8 @@ public class Forge implements ApplicationListener {
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graphics.end();
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BugReporter.reportException(ex);
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}
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if (showFPS)
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frameRate.render();
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}
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@Override
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62
forge-gui-mobile/src/forge/FrameRate.java
Normal file
62
forge-gui-mobile/src/forge/FrameRate.java
Normal file
@@ -0,0 +1,62 @@
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package forge;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.OrthographicCamera;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.utils.Disposable;
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import com.badlogic.gdx.utils.TimeUtils;
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/**
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* A nicer class for showing framerate that doesn't spam the console
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* like Logger.log()
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*
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* @author William Hartman
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*/
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public class FrameRate implements Disposable{
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long lastTimeCounted;
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private float sinceChange;
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private float frameRate;
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private BitmapFont font;
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private SpriteBatch batch;
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private OrthographicCamera cam;
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public FrameRate() {
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lastTimeCounted = TimeUtils.millis();
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sinceChange = 0;
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frameRate = Gdx.graphics.getFramesPerSecond();
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font = new BitmapFont();
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batch = new SpriteBatch();
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cam = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
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}
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public void resize(int screenWidth, int screenHeight) {
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cam = new OrthographicCamera(screenWidth, screenHeight);
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cam.translate(screenWidth / 2, screenHeight / 2);
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cam.update();
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batch.setProjectionMatrix(cam.combined);
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}
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public void update() {
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long delta = TimeUtils.timeSinceMillis(lastTimeCounted);
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lastTimeCounted = TimeUtils.millis();
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sinceChange += delta;
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if(sinceChange >= 1000) {
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sinceChange = 0;
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frameRate = Gdx.graphics.getFramesPerSecond();
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}
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}
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public void render() {
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batch.begin();
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font.draw(batch, (int)frameRate + " fps", 3, Gdx.graphics.getHeight() - 3);
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batch.end();
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}
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public void dispose() {
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font.dispose();
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batch.dispose();
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}
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}
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@@ -305,6 +305,16 @@ public class SettingsPage extends TabPage<SettingsScreen> {
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"Enable Round Border Mask",
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"When enabled, the card corners are rounded (Preferably Card with Full Borders)."),
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4);
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lstSettings.addItem(new BooleanSetting(FPref.UI_SHOW_FPS,
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"Show FPS Display",
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"When enabled, show the FPS Display (Experimental)."){
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@Override
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public void select() {
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super.select();
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//update
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Forge.showFPS = FModel.getPreferences().getPrefBoolean(FPref.UI_SHOW_FPS);
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}
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},4);
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lstSettings.addItem(new CustomSelectSetting(FPref.UI_CARD_COUNTER_DISPLAY_TYPE,
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localizer.getMessage("cbpCounterDisplayType"),
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@@ -135,6 +135,7 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
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UI_DYNAMIC_PLANECHASE_BG("false"),
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UI_DISABLE_IMAGES_EFFECT_CARDS("false"),
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UI_ENABLE_BORDER_MASKING("false"),
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UI_SHOW_FPS("false"),
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UI_ALLOW_ORDER_GRAVEYARD_WHEN_NEEDED ("Never"),
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UI_DEFAULT_FONT_SIZE("12"),
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UI_SELECT_FROM_CARD_DISPLAYS("true"),
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