From 13b44bcff787d5cf6b9bbb9495f7ebd52083bb7c Mon Sep 17 00:00:00 2001 From: Sloth Date: Fri, 12 Oct 2012 18:29:39 +0000 Subject: [PATCH] - Fixed AF Regenerate AI targeting creatures with shroud. --- .../forge/card/abilityfactory/AbilityFactoryRegenerate.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/main/java/forge/card/abilityfactory/AbilityFactoryRegenerate.java b/src/main/java/forge/card/abilityfactory/AbilityFactoryRegenerate.java index 042bb80157a..39bb21af996 100644 --- a/src/main/java/forge/card/abilityfactory/AbilityFactoryRegenerate.java +++ b/src/main/java/forge/card/abilityfactory/AbilityFactoryRegenerate.java @@ -318,6 +318,7 @@ public class AbilityFactoryRegenerate { // filter AIs battlefield by what I can target List targetables = ai.getCardsIn(ZoneType.Battlefield); targetables = CardLists.getValidCards(targetables, tgt.getValidTgts(), ai, hostCard); + targetables = CardLists.getTargetableCards(targetables, sa); if (targetables.size() == 0) { return false; @@ -421,6 +422,7 @@ public class AbilityFactoryRegenerate { // filter AIs battlefield by what I can target List targetables = AllZoneUtil.getCardsIn(ZoneType.Battlefield); targetables = CardLists.getValidCards(targetables, tgt.getValidTgts(), ai, hostCard); + targetables = CardLists.getTargetableCards(targetables, sa); final List compTargetables = CardLists.filterControlledBy(targetables, ai); if (targetables.size() == 0) {