- Update scripts

This commit is contained in:
swordshine
2014-05-25 04:50:05 +00:00
parent 1b86b3f2c2
commit 1366f05a8f
4 changed files with 4 additions and 4 deletions

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@@ -2,7 +2,7 @@ Name:Cloudshift
ManaCost:W
Types:Instant
A:SP$ ChangeZone | Cost$ W | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you control, then return that card to the battlefield under your control.
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/cloudshift.jpg

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ConjurerExile | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.
SVar:ConjurerExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to flicker | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ ConjurerReturn
SVar:ConjurerReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
SVar:ConjurerReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/conjurers_closet.jpg

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@@ -5,6 +5,6 @@ PT:5/5
K:Soulbond
S:Mode$ Continuous | Affected$ Creature.PairedWith,Card.Self+Paired | AddAbility$ DeadeyeFlicker | AddSVar$ DeadeyeReturn | Description$ As long as CARDNAME is paired with another creature, both creatures have "{1}{U}: Exile this creature, then return it to the battlefield under your control."
SVar:DeadeyeFlicker:AB$ ChangeZone | Cost$ 1 U | Defined$ Self | Origin$ Battlefield | Destination$ Exile | SubAbility$ DeadeyeReturn | RememberChanged$ True | ForgetOtherRemembered$ True | SpellDescription$ Exile this creature, then return it to the battlefield under your control.
SVar:DeadeyeReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True
SVar:DeadeyeReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/deadeye_navigator.jpg
Oracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."

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@@ -2,7 +2,7 @@ Name:Flicker
ManaCost:1 W
Types:Sorcery
A:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Permanent.nonToken | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target nontoken permanent | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target nontoken permanent, then return it to the battlefield under its owner's control.
SVar:DBReturn:DB$ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:DBReturn:DB$ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/flicker.jpg