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- Update scripts
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@@ -2,7 +2,7 @@ Name:Cloudshift
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ManaCost:W
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Types:Instant
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A:SP$ ChangeZone | Cost$ W | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you control, then return that card to the battlefield under your control.
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SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
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SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/cloudshift.jpg
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@@ -3,7 +3,7 @@ ManaCost:5
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Types:Artifact
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ConjurerExile | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.
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SVar:ConjurerExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to flicker | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ ConjurerReturn
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SVar:ConjurerReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
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SVar:ConjurerReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/conjurers_closet.jpg
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@@ -5,6 +5,6 @@ PT:5/5
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K:Soulbond
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S:Mode$ Continuous | Affected$ Creature.PairedWith,Card.Self+Paired | AddAbility$ DeadeyeFlicker | AddSVar$ DeadeyeReturn | Description$ As long as CARDNAME is paired with another creature, both creatures have "{1}{U}: Exile this creature, then return it to the battlefield under your control."
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SVar:DeadeyeFlicker:AB$ ChangeZone | Cost$ 1 U | Defined$ Self | Origin$ Battlefield | Destination$ Exile | SubAbility$ DeadeyeReturn | RememberChanged$ True | ForgetOtherRemembered$ True | SpellDescription$ Exile this creature, then return it to the battlefield under your control.
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SVar:DeadeyeReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True
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SVar:DeadeyeReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/deadeye_navigator.jpg
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Oracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
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@@ -2,7 +2,7 @@ Name:Flicker
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ManaCost:1 W
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Types:Sorcery
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A:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Permanent.nonToken | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target nontoken permanent | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target nontoken permanent, then return it to the battlefield under its owner's control.
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SVar:DBReturn:DB$ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup
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SVar:DBReturn:DB$ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/flicker.jpg
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