- Update scripts

This commit is contained in:
swordshine
2014-05-25 04:50:05 +00:00
parent 1b86b3f2c2
commit 1366f05a8f
4 changed files with 4 additions and 4 deletions

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@@ -5,6 +5,6 @@ PT:5/5
K:Soulbond
S:Mode$ Continuous | Affected$ Creature.PairedWith,Card.Self+Paired | AddAbility$ DeadeyeFlicker | AddSVar$ DeadeyeReturn | Description$ As long as CARDNAME is paired with another creature, both creatures have "{1}{U}: Exile this creature, then return it to the battlefield under your control."
SVar:DeadeyeFlicker:AB$ ChangeZone | Cost$ 1 U | Defined$ Self | Origin$ Battlefield | Destination$ Exile | SubAbility$ DeadeyeReturn | RememberChanged$ True | ForgetOtherRemembered$ True | SpellDescription$ Exile this creature, then return it to the battlefield under your control.
SVar:DeadeyeReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True
SVar:DeadeyeReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | GainControl$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/deadeye_navigator.jpg
Oracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."