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Add files via upload (#7701)
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commit
1314c98a5a
@@ -2900,7 +2900,7 @@
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},
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"prologue": {},
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"epilogue": {
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"text": "As soon as you turn to head back to town, you hear the squeaking of wagon wheels in the distance. Your employer comes in to view, and drives his wagon right up to you.",
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"text": "As soon as you turn to head back to town, you hear the squeaking of wagon wheels in the distance. Your employer comes into view, and drives his wagon right up to you.",
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"options": [
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{
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"action": [
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@@ -3688,7 +3688,7 @@
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"name": "A Vision of Destruction",
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"description": "Clear out all enemies in the $(poi_1) and report back.",
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"offerDialog": {
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"text": "Walking in to the village, an old man looks up as if expecting you and rushes over (to the extent that he is able) \"$(playername). I need you to turn around and leave. NOW.\"",
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"text": "Walking into the village, an old man looks up as if expecting you and rushes over (to the extent that he is able) \"$(playername). I need you to turn around and leave. NOW.\"",
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"options": [
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{
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"name": "You take a good look at the old man, but do not recognize his features. \"Should I know you?\"",
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@@ -3901,7 +3901,7 @@
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"text": "\"My vision was less than specific about whether or not it would be changed by your actions. So... yes.\"",
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"options": [
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{
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"name": "You glance around at a clear sky warily before going on in to town. (Complete Quest)"
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"name": "You glance around at a clear sky warily before going on into town. (Complete Quest)"
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}
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]
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}
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@@ -4237,7 +4237,7 @@
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"options": [
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{
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"name": "You wait for him to continue.",
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"text": "\"I've come in to an inheritance of a small estate that I've been expecting for years. Recently, I've had some hard times, and I've convinced some individuals to let me borrow against the land.\"",
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"text": "\"I've come into an inheritance of a small estate that I've been expecting for years. Recently, I've had some hard times, and I've convinced some individuals to let me borrow against the land.\"",
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"options": [
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{
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"name": "\"I see.\" You think you know where this is headed.",
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@@ -4546,7 +4546,7 @@
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},
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"prologue": {},
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"epilogue": {
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"text": "You feel awkward pulling your $(enemy_1)s in to town, but it doesn't actually seem that out of place here with other macabre scenes around. (This quest will only given in black biome in the future).",
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"text": "You feel awkward pulling your $(enemy_1)s into town, but it doesn't actually seem that out of place here with other macabre scenes around. (This quest will only given in black biome in the future).",
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"options": [
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{
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"name": "You look around for someone that seems to be expecting bodies.",
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@@ -5030,7 +5030,7 @@
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}
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],
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"name": "\"And if I bring in six?\" (Accept Quest)",
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"text": "\"Then you will have brought down too many.We're thinning them, not removing them.\"",
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"text": "\"Then you will have brought down too many. We're thinning them, not removing them.\"",
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"options": [
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{
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"name": "You nod and prepare to leave. (Continue)"
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@@ -5505,7 +5505,7 @@
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"name": "\"I can do that.\" (Accept Quest)"
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},
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{
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"name": "\"Sorry, I just decided that I'm more in to magic than science.\" (Decline Quest)"
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"name": "\"Sorry, I just decided that I'm more into magic than science.\" (Decline Quest)"
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}
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]
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}
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@@ -5769,7 +5769,7 @@
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"name": "Heart of a Champion",
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"description": "Enter and win an upcoming arena event.",
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"offerDialog": {
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"text": "\"DO YOU HAVE WHAT IT TAKES? ARE YOU THE BEST IN SHANDALAR???\" A young girl yells at the top of her lungs at each passer by in the town. Most people come in to view already covering their ears, having heard this plenty of times before.",
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"text": "\"DO YOU HAVE WHAT IT TAKES? ARE YOU THE BEST IN SHANDALAR???\" A young girl yells at the top of her lungs at each passer by in the town. Most people come into view already covering their ears, having heard this plenty of times before.",
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"options": [
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{
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"name": "You walk over to her. \"Okay, kid, settle down, I heard you. What's this about?\"",
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@@ -3749,7 +3749,7 @@
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"name": "A Vision of Destruction",
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"description": "Clear out all enemies in the $(poi_1) and report back.",
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"offerDialog": {
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"text": "Walking in to the village, an old man looks up as if expecting you and rushes over (to the extent that he is able) \"$(playername). I need you to turn around and leave. NOW.\"",
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"text": "Walking into the village, an old man looks up as if expecting you and rushes over (to the extent that he is able) \"$(playername). I need you to turn around and leave. NOW.\"",
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"options": [
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{
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"name": "You take a good look at the old man, but do not recognize his features. \"Should I know you?\"",
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@@ -4627,7 +4627,7 @@
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},
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"prologue": {},
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"epilogue": {
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"text": "You feel awkward pulling your $(enemy_1)s in to town, but it doesn't actually seem that out of place here with other macabre scenes around. (This quest will only given in black biome in the future).",
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"text": "You feel awkward pulling your $(enemy_1)s into town, but it doesn't actually seem that out of place here with other macabre scenes around. (This quest will only given in black biome in the future).",
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"options": [
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{
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"name": "You look around for someone that seems to be expecting bodies.",
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@@ -5116,7 +5116,7 @@
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}
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],
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"name": "\"And if I bring in six?\" (Accept Quest)",
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"text": "\"Then you will have brought down too many.We're thinning them, not removing them.\"",
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"text": "\"Then you will have brought down too many. We're thinning them, not removing them.\"",
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"options": [
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{
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"name": "You nod and prepare to leave. (Continue)"
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@@ -5600,7 +5600,7 @@
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"name": "\"I can do that.\" (Accept Quest)"
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},
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{
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"name": "\"Sorry, I just decided that I'm more in to magic than science.\" (Decline Quest)"
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"name": "\"Sorry, I just decided that I'm more into magic than science.\" (Decline Quest)"
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}
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]
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}
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@@ -5892,7 +5892,7 @@
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"name": "Heart of a Champion",
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"description": "Enter and win an upcoming arena event.",
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"offerDialog": {
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"text": "\"DO YOU HAVE WHAT IT TAKES? ARE YOU THE BEST IN SHANDALAR???\" A young girl yells at the top of her lungs at each passer by in the town. Most people come in to view already covering their ears, having heard this plenty of times before.",
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"text": "\"DO YOU HAVE WHAT IT TAKES? ARE YOU THE BEST IN SHANDALAR???\" A young girl yells at the top of her lungs at each passer by in the town. Most people come into view already covering their ears, having heard this plenty of times before.",
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"options": [
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{
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"name": "You walk over to her. \"Okay kid, settle down, I heard you. What's this about?\"",
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@@ -6119,7 +6119,7 @@
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]
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},
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{
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"name": "Let me guess, you want to me to deal with this situation ?",
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"name": "Let me guess, you want to me to deal with this situation?",
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"text": "Well yes. Let me explain the situation; Xira's balls have become a bit of a problem. She has been hosting them every night, and they're becoming increasingly extravagant and disruptive. The townspeople are getting tired of the constant noise and commotion, and it's affecting their daily lives.",
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"options": [
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{
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@@ -6323,11 +6323,11 @@
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]
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},
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{
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"name": "Let me guess, you want to me to deal with this situation ?",
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"name": "Let me guess, you want to me to deal with this situation?",
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"text": "The factory, now infested with an array of peculiar mechs and skilled artificers, poses a grave threat to our community and the delicate balance of technology. Slobad, once hailed as a genius, was known for his unorthodox creations and their volatile nature. However, a catastrophic incident occurred years ago, leading to the factory's abandonment. Now, the mechanical monstrosities have been reactivated, wreaking havoc on unsuspecting wanderers and nearby settlements.",
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"options": [
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{
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"name": "I see. So you want me to go to his factory and defeat him ?",
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"name": "I see. So you want me to go to his factory and defeat him?",
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"text": "Your task, should you accept it, is to venture into Slobad's factory and cleanse it of its mechanical menaces. You will face a myriad of strange mechs, each with its unique capabilities and behaviors. Additionally, the factory's artificers, skilled engineers corrupted by their own creations, will fiercely defend their inventions. Making your mission all the more challenging.",
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"options": [
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{
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@@ -6531,7 +6531,7 @@
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"text": "Thank you, noble adventurer. Slimefoot is a creature of pure malevolence. A monstrous being that has taken root in the heart of the treacherous swamp. Its corrosive touch and toxic aura have brought devastation to our lands. To defeat it, you must journey through the perilous swamp, filled with treacherous terrain and deadly creatures lurking within.",
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"options": [
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{
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"name": "I see. So you want me to travel to Slimefoot's swamp and defeat him ?",
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"name": "I see. So you want me to travel to Slimefoot's swamp and defeat him?",
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"text": "Slimefoot is a formidable foe, adept at both offense and defense. Its body secretes a corrosive slime, and its tentacles strike with lightning speed. Prepare yourself for a challenging battle, my friend. Draw upon your combat skills, use potions and magical abilities wisely, and exploit any weaknesses you can find. Only then can you hope to overcome this vile creature.",
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"options": [
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{
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@@ -6726,7 +6726,7 @@
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]
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},
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{
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"name": "Let me guess, you want to me to deal with this situation ?",
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"name": "Let me guess, you want to me to deal with this situation?",
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"text": "The town council seeks the aid of a skilled and courageous individual like yourself to venture into the depths of the old sewer near this town and eradicate this slimy menace once and for all.",
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"options": [
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{
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@@ -7344,7 +7344,7 @@
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],
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"objective": "Travel",
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"prologue": {
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"text": "All major locations in Shandalar can be divided up in to one of two categories: towns and dungeons.",
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"text": "All major locations in Shandalar can be divided up into one of two categories: towns and dungeons.",
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"options": [
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{
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"name": "(Continue)",
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@@ -7441,7 +7441,7 @@
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"options": [
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{
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"name": "(Continue)",
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"text": "Your next objective is to defeat any single enemy in a duel. You can find them in a dungeon like this one, or wandering around outside on the world map. To begin a duel, simply walk in to the enemy.",
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"text": "Your next objective is to defeat any single enemy in a duel. You can find them in a dungeon like this one, or wandering around outside on the world map. To begin a duel, simply walk into the enemy.",
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"options": [
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{
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"name": "(Continue)",
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@@ -9260,7 +9260,7 @@
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],
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"objective": "CompleteQuest",
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"prologue": {
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"text": "Note: Since this quest objective is to complete other quests, your navigation arrow will lead you to quest sources while you are tracking it. Once you accept a side quest, go in to your quest log and track that quest in order to update navigation hints.",
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"text": "Note: Since this quest objective is to complete other quests, your navigation arrow will lead you to quest sources while you are tracking it. Once you accept a side quest, go into your quest log and track that quest in order to update navigation hints.",
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"options": [
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{
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"name": "(Continue)"
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@@ -9715,7 +9715,7 @@
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"prerequisiteIDs": [ 4 ],
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"prologue": {},
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"epilogue": {
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"text": "Within moments of walking in to town, a wiry young elf approaches you. Or at least he looks young, it's so hard to tell with elves. He briefly holds out an amulet identical to the one Donovan gave you, and beckons you to follow him to the inn.",
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"text": "Within moments of walking into town, a wiry young elf approaches you. Or at least he looks young, it's so hard to tell with elves. He briefly holds out an amulet identical to the one Donovan gave you, and beckons you to follow him to the inn.",
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"options": [
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{
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"action": [
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@@ -10492,7 +10492,7 @@
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"POIReference": ""
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}
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],
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"text": "As you walk in to town, a familiar cloaked figure is waiting and watching for you.",
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"text": "As you walk into town, a familiar cloaked figure is waiting and watching for you.",
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"options": [
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{
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"name": "(Continue)"
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@@ -59,15 +59,15 @@
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<properties>
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<property name="dialog">[
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{
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"text": "Welcome {var=player_name}, I see you are here to look at some of our fine birds. You must be pretty smart to come to us, since our prices are indeed unmatched compared to those of other sellers in Shandalar !",
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"text": "Welcome {var=player_name}, I see you are here to look at some of our fine birds. You must be pretty smart to come to us, since our prices are indeed unmatched compared to those of other sellers in Shandalar!",
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"options": [
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{
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"name": "Who are you ?",
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"name": "Who are you?",
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"text": "I'm a worker of the aerie guild, we are one of the biggest conglomerate of breeders of the various bird species of Shandalar. We have a few breeding sites like this scattered around the various biomes of Shandalar. My task is to sell those birds to eager adventurers like you. So take a look around.",
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"options": [
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{
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"name": "Am I allowed to enter the aerie ?",
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"text": "I'm afraid to say to you that you are not allowed to do that. Our guild is very protective of it's breeding practices, which have been developed over a span of more than thousands of years. Because of that, we don't want our competitors peeking into our business. If anyone without permission enters the aerie, that person will be reprimanded by the various guards and even the birds, who have been trained to attack unwanted intruders.'",
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"name": "Am I allowed to enter the aerie?",
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"text": "I'm afraid to say to you that you are not allowed to do that. Our guild is very protective of its breeding practices, which have been developed over a span of more than thousands of years. Because of that, we don't want our competitors peeking into our business. If anyone without permission enters the aerie, that person will be reprimanded by the various guards and even the birds, who have been trained to attack unwanted intruders.'",
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"options": [
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{
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"name": "Thanks for the information, goodbye",
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@@ -46,9 +46,9 @@
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<properties>
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<property name="dialog">[
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{
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"text":"The inscription reads: Congratulations Adventurer ! By just finding this place you have won a price !",
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"text":"The inscription reads: Congratulations Adventurer! By just finding this place you have won a prize!",
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"options":[
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{ "name":"You happily walk toward your price" }
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{ "name":"You happily walk toward your prize" }
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]
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}
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]</property>
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@@ -132,7 +132,7 @@
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<properties>
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<property name="dialog">[
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{
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"text":"Dangerous Beast Ahead ! Turn back now !",
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"text":"Dangerous Beast Ahead! Turn back now!",
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"options":[
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{ "name":"Walk away" }
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]
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@@ -75,7 +75,7 @@
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"options":
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[
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{
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"name": "Griselbrand, I've done as you asked ! It's time to end this !",
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"name": "Griselbrand, I've done as you asked! It's time to end this!",
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"action": [ { "deleteMapObject": 55 } ],
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"condition": [
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{
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@@ -94,7 +94,7 @@
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"options": [ { "name": "(continue)" } ]
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},
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{
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"name": "Griselbrand, I've done as you asked ! It's time to end this !",
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"name": "Griselbrand, I've done as you asked! It's time to end this!",
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"action": [ { "deleteMapObject": 55 } ],
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"condition": [
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{
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@@ -118,7 +118,7 @@
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{
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"name": "You knock on the door",
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"condition": [ { "checkMapFlag": "intro" } ],
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"text": "YOU ARE NOT WORTHY, BEGONE !",
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"text": "YOU ARE NOT WORTHY, BEGONE!",
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"loctext": "",
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"options": [ { "name": "(continue)" } ]
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}
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@@ -246,12 +246,12 @@
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"text": "Welcome {var=player_name}, my kind master, Griselbrand, has been waiting eagerly for this moment.",
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"options": [
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{
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"name": "Is that so ? I guess you wouldn't mind opening that gate in front of me ?",
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"name": "Is that so? I guess you wouldn't mind opening that gate in front of me?",
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"text": "I'm afraid I'm not allowed to do that, I am a mere servant of the mighty Griselbrand, ruler of everything unholy.",
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"options": [
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{
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"name": "What do I need to do to get passed though this gate ?",
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"text": "To show you are worthy, you must prove your strength by defeating at least four of the five enemies lurking within this cursed dungeon to be worthy of an audience with my illustrious master, who holds dominion over this realm of evil.Sharpen your blade, ready your spells, and gather your courage, for the challenges ahead will test the mettle of even the most seasoned warrior.",
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"name": "What do I need to do to get passed though this gate?",
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"text": "To show you are worthy, you must prove your strength by defeating at least four of the five enemies lurking within this cursed dungeon to be worthy of an audience with my illustrious master, who holds dominion over this realm of evil. Sharpen your blade, ready your spells, and gather your courage, for the challenges ahead will test the mettle of even the most seasoned warrior.",
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"options": [
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{
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"name": "I'll show my worth, just make sure to open the gate when I defeat your challengers.",
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@@ -88,7 +88,7 @@
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"options":
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[
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{
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"name": "Lorthos, I've done as you asked ! It's time to end this !",
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"name": "Lorthos, I've done as you asked! It's time to end this!",
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"action": [ { "deleteMapObject": 55 } ],
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"condition": [
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{
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@@ -107,7 +107,7 @@
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"options": [ { "name": "(continue)" } ]
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},
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{
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"name": "Lorthos, I've done as you asked ! It's time to end this !",
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"name": "Lorthos, I've done as you asked! It's time to end this!",
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"action": [ { "deleteMapObject": 55 } ],
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"condition": [
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{
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@@ -131,7 +131,7 @@
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{
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"name": "You knock on the door",
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"condition": [ { "checkMapFlag": "intro" } ],
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"text": "YOU ARE NOT WORTHY, BEGONE !",
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"text": "YOU ARE NOT WORTHY, BEGONE!",
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"loctext": "",
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"options": [ { "name": "(continue)" } ]
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}
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@@ -237,11 +237,11 @@
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"text": "Welcome {var=player_name}, Lorthos has been waiting eagerly for this moment.",
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"options": [
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{
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"name": "Is that so ? I guess you wouldn't mind opening that gate in front of me ?",
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"name": "Is that so? I guess you wouldn't mind opening that gate in front of me?",
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"text": "I'm afraid I'm not allowed to do that, I am a mere servant of the mighty Lorthos, master of the depths of the sea.",
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"options": [
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{
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"name": "What do I need to do to get passed though this gate ?",
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"name": "What do I need to do to get passed though this gate?",
|
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"text": "To show you are worthy, you must prove your strength by defeating at least four of the five enemies lurking within this dungeon to be worthy of an audience with my illustrious master.\n Sharpen your blade, ready your spells, and gather your courage, for the challenges ahead will test the mettle of even the most seasoned warrior.",
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"options": [
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{
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@@ -81,7 +81,7 @@
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"options":
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[
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{
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"name": "Ghalta, I've done as you asked ! It's time to end this !",
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"name": "Ghalta, I've done as you asked! It's time to end this!",
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"action": [ { "deleteMapObject": 55 } ],
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"condition": [
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{
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@@ -100,7 +100,7 @@
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"options": [ { "name": "(continue)" } ]
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},
|
||||
{
|
||||
"name": "Ghalta, I've done as you asked ! It's time to end this !",
|
||||
"name": "Ghalta, I've done as you asked! It's time to end this!",
|
||||
"action": [ { "deleteMapObject": 55 } ],
|
||||
"condition": [
|
||||
{
|
||||
@@ -124,7 +124,7 @@
|
||||
{
|
||||
"name": "You knock on the door",
|
||||
"condition": [ { "checkMapFlag": "intro" } ],
|
||||
"text": "YOU ARE NOT WORTHY, BEGONE !",
|
||||
"text": "YOU ARE NOT WORTHY, BEGONE!",
|
||||
"loctext": "",
|
||||
"options": [ { "name": "(continue)" } ]
|
||||
}
|
||||
@@ -227,11 +227,11 @@
|
||||
"text": "Welcome {var=player_name}, queen Ghalta has been waiting eagerly for this moment.",
|
||||
"options": [
|
||||
{
|
||||
"name": "Is that so ? I guess you wouldn't mind opening that gate in front of me ?",
|
||||
"name": "Is that so? I guess you wouldn't mind opening that gate in front of me?",
|
||||
"text": "I'm afraid I'm not allowed to do that, I am a mere servant of the mighty Ghalta, queen of Dinosaurs.",
|
||||
"options": [
|
||||
{
|
||||
"name": "What do I need to do to get passed though this gate ?",
|
||||
"name": "What do I need to do to get passed though this gate?",
|
||||
"text": "To show you are worthy, you must prove your strength by defeating at least four of the five enemies lurking within this dungeon to be worthy of an audience with my illustrious master, who holds dominion over this realm of dinosaurs.\n Sharpen your blade, ready your spells, and gather your courage, for the challenges ahead will test the mettle of even the most seasoned warrior.",
|
||||
"options": [
|
||||
{
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
"options":
|
||||
[
|
||||
{
|
||||
"name": "Lathliss, I've done as you asked ! It's time to end this !",
|
||||
"name": "Lathliss, I've done as you asked! It's time to end this!",
|
||||
"action": [ { "deleteMapObject": 55 } ],
|
||||
"condition": [
|
||||
{
|
||||
@@ -100,7 +100,7 @@
|
||||
"options": [ { "name": "(continue)" } ]
|
||||
},
|
||||
{
|
||||
"name": "Lathliss, I've done as you asked ! It's time to end this !",
|
||||
"name": "Lathliss, I've done as you asked! It's time to end this!",
|
||||
"action": [ { "deleteMapObject": 55 } ],
|
||||
"condition": [
|
||||
{
|
||||
@@ -124,7 +124,7 @@
|
||||
{
|
||||
"name": "You knock on the door",
|
||||
"condition": [ { "checkMapFlag": "intro" } ],
|
||||
"text": "YOU ARE NOT WORTHY, BEGONE !",
|
||||
"text": "YOU ARE NOT WORTHY, BEGONE!",
|
||||
"loctext": "",
|
||||
"options": [ { "name": "(continue)" } ]
|
||||
}
|
||||
@@ -227,11 +227,11 @@
|
||||
"text": "Welcome {var=player_name}, dragon queen Lathliss has been waiting eagerly for this moment.",
|
||||
"options": [
|
||||
{
|
||||
"name": "Is that so ? I guess you wouldn't mind opening that gate in front of me ?",
|
||||
"name": "Is that so? I guess you wouldn't mind opening that gate in front of me?",
|
||||
"text": "I'm afraid I'm not allowed to do that, I am only an ordinary dragon, a mere servant of the mighty Lathliss, queen of dragons.",
|
||||
"options": [
|
||||
{
|
||||
"name": "What do I need to do to get passed though this gate ?",
|
||||
"name": "What do I need to do to get passed though this gate?",
|
||||
"text": "To show you are worthy, you must prove your strength by defeating at least four of the five enemies lurking within this dungeon in order to be worthy of an audience with my illustrious master, who holds dominion over this realm of flames.\n Sharpen your blade, ready your spells, and gather your courage, for the challenges ahead will test the mettle of even the most seasoned warrior.",
|
||||
"options": [
|
||||
{
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
"options":
|
||||
[
|
||||
{
|
||||
"name": "Akroma, I've done as you asked ! It's time to end this !",
|
||||
"name": "Akroma, I've done as you asked! It's time to end this!",
|
||||
"action": [ { "deleteMapObject": 55 } ],
|
||||
"condition": [
|
||||
{
|
||||
@@ -100,7 +100,7 @@
|
||||
"options": [ { "name": "(continue)" } ]
|
||||
},
|
||||
{
|
||||
"name": "Akroma, I've done as you asked ! It's time to end this !",
|
||||
"name": "Akroma, I've done as you asked! It's time to end this!",
|
||||
"action": [ { "deleteMapObject": 55 } ],
|
||||
"condition": [
|
||||
{
|
||||
@@ -124,7 +124,7 @@
|
||||
{
|
||||
"name": "You knock on the door",
|
||||
"condition": [ { "checkMapFlag": "intro" } ],
|
||||
"text": "YOU ARE NOT WORTHY, BEGONE !",
|
||||
"text": "YOU ARE NOT WORTHY, BEGONE!",
|
||||
"loctext": "",
|
||||
"options": [ { "name": "(continue)" } ]
|
||||
}
|
||||
@@ -230,11 +230,11 @@
|
||||
"text": "Welcome {var=player_name}, Akroma has been waiting eagerly for this moment.",
|
||||
"options": [
|
||||
{
|
||||
"name": "Is that so ? I guess you wouldn't mind opening that gate in front of me ?",
|
||||
"name": "Is that so? I guess you wouldn't mind opening that gate in front of me?",
|
||||
"text": "I'm afraid I'm not allowed to do that, I am a mere servant of the mighty Akroma, ruler of Angels.",
|
||||
"options": [
|
||||
{
|
||||
"name": "What do I need to do to get passed though this gate ?",
|
||||
"name": "What do I need to do to get passed though this gate?",
|
||||
"text": "To show you are worthy, you must prove your strength by defeating at least four of the five enemies lurking within this dungeon to be worthy of an audience with my illustrious master, who holds dominion over this realm of the holy.\n Sharpen your blade, ready your spells, and gather your courage, for the challenges ahead will test the mettle of even the most seasoned warrior.",
|
||||
"options": [
|
||||
{
|
||||
|
||||
@@ -409,7 +409,7 @@
|
||||
"loctext": "",
|
||||
"options": [
|
||||
{
|
||||
"name": "Lathliss ! It's time to end this !",
|
||||
"name": "Lathliss! It's time to end this!",
|
||||
"action": [ { "deleteMapObject": 55 } ],
|
||||
"condition": [
|
||||
{
|
||||
@@ -435,7 +435,7 @@
|
||||
}
|
||||
}
|
||||
],
|
||||
"text": "YOU ARE NOT WORTHY, BEGONE !",
|
||||
"text": "YOU ARE NOT WORTHY, BEGONE!",
|
||||
"loctext": ""
|
||||
}
|
||||
]
|
||||
|
||||
@@ -2084,7 +2084,7 @@
|
||||
<properties>
|
||||
<property name="dialog">[
|
||||
{
|
||||
"text":"Behind this gate, you see the legendary Liliana. She appears to be deep in to a ritual of some sort. But to reach her, you need to find the mayor first.",
|
||||
"text":"Behind this gate, you see the legendary Liliana. She appears to be deep into a ritual of some sort. But to reach her, you need to find the mayor first.",
|
||||
"loctext":"",
|
||||
"condition": [ { "actorID": 224 } ],
|
||||
"options":[ { "name":"(Continue)" } ]
|
||||
|
||||
@@ -2083,7 +2083,7 @@
|
||||
<properties>
|
||||
<property name="dialog">[
|
||||
{
|
||||
"text":"Behind this gate, you see the legendary Liliana. She appears to be deep in to a ritual of some sort. But to reach her, you need to find the mayor first.",
|
||||
"text":"Behind this gate, you see the legendary Liliana. She appears to be deep into a ritual of some sort. But to reach her, you need to find the mayor first.",
|
||||
"loctext":"",
|
||||
"condition": [ { "actorID": 224 } ],
|
||||
"options":[ { "name":"(Continue)" } ]
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
"text": "'Damnation of the Mad Jester' is presented as the fictional tale of a man named Kuthuman whose meticulously detailed tales of fanciful worlds elevated his stature from a beggar to a royal entertainer before being dragged away by demons in the midst of the king's court which harmed not another soul.",
|
||||
"options": [{
|
||||
"name": "(Continue)",
|
||||
"text": "This copy is prefaced, however, by a scribe's notes that all of the historical figures in the text of note and their interactions appear to be extremely accurately depicted, calling in to question the fictional origin of Kuthuman's tale.",
|
||||
"text": "This copy is prefaced, however, by a scribe's notes that all of the historical figures in the text of note and their interactions appear to be extremely accurately depicted, calling into question the fictional origin of Kuthuman's tale.",
|
||||
"options": [{
|
||||
"name": "(Continue)", "action": [{"deleteMapObject":-1}]}]
|
||||
}]
|
||||
|
||||
@@ -49,19 +49,19 @@
|
||||
"text": "The Wounded Sliver looks at you interestedly",
|
||||
"options": [
|
||||
{
|
||||
"name": "What are you ?",
|
||||
"name": "What are you?",
|
||||
"text": "I'm the queen of the Slivers of the Skep, at least I used to be until my position was usurped.",
|
||||
"options": [
|
||||
{
|
||||
"name": "Usurped ? What are you talking about ?",
|
||||
"name": "Usurped? What are you talking about?",
|
||||
"text": "For millenia I've been keeping the Sliver of the Skep healthy and peaceful,keeping them under control to prevent them attacking outsiders. Everything changed when the Sliver Queen attacked the Skep. She attacked me and took control over this hive. As you can see, I was unable to defeat her.",
|
||||
"options": [
|
||||
{
|
||||
"name": "So I guess the Sliver Queen is causing the Slivers of the Skep to be this aggressive ? ",
|
||||
"name": "So I guess the Sliver Queen is causing the Slivers of the Skep to be this aggressive? ",
|
||||
"text": "Exactly, she's been assembling a mighty host of Slivers from all around the multiverse. Soon enough she will have an army large enough to conquer the whole of Shandalar",
|
||||
"options": [
|
||||
{
|
||||
"name": "Where is she located ? I will take care of it.",
|
||||
"name": "Where is she located? I will take care of it.",
|
||||
"text": "I appreciate your enthusiasm, however the queen is not an opponent to take on lightly. First of all, in order to gain access to her lair you need to defeat her three of her lieutenants that are scattered around here in the Skep. Only then will the magic shield disappear and will you be able to enter her lair.",
|
||||
"options": [
|
||||
{
|
||||
@@ -107,8 +107,8 @@
|
||||
{ "checkMapFlag": "TalkToFallen" },
|
||||
{ "checkQuestFlag": "SliverQueenDefeated" }
|
||||
],
|
||||
"name": "The Sliver Queen has been defeated !",
|
||||
"text": "My .... my gratitude to you stranger. I feel my strength slowly returning. As promised I'll take control of the Slivers again as her queen, the people of Shandalar shouldn't fear the Sliver's of the Skep anymore. Though be warned adventurer, my children will still defend against any intruder why goes into the skep. Goodbye Adventurer",
|
||||
"name": "The Sliver Queen has been defeated!",
|
||||
"text": "My .... my gratitude to you stranger. I feel my strength slowly returning. As promised I'll take control of the Slivers again as her queen, the people of Shandalar shouldn't fear the Slivers of the Skep anymore. Though be warned adventurer, my children will still defend against any intruder why goes into the skep. Goodbye Adventurer",
|
||||
"options": [
|
||||
{
|
||||
"name": "(Continue)",
|
||||
@@ -357,7 +357,7 @@
|
||||
"text": "Good day, Adventurer. As you can see, we have quite a situation right here",
|
||||
"options": [
|
||||
{
|
||||
"name": "What is happening around here ?",
|
||||
"name": "What is happening around here?",
|
||||
"text": "Well, for an unknown reason, the Slivers of the Skep have become hostile and have been launching raiding parties into the various towns of Shandalar. General Jarkhald has summoned a large host to deal with this situation.",
|
||||
"options": [
|
||||
{
|
||||
@@ -365,12 +365,12 @@
|
||||
"text": "Well, we tried that before but due to the huge amount of Slivers we haven't had much progress outside of walling off the hive to prevent further attacks against the surrounding villagers.",
|
||||
"options": [
|
||||
{
|
||||
"name": "Any way I could be of use to deal with the Slivers ?",
|
||||
"name": "Any way I could be of use to deal with the Slivers?",
|
||||
"text": "Well, Slivers form a hivemind, meaning that if their queen would somehow be neutralized, the sliver won't be a problem anymore. Sadly, we don't have a brave volunteer who is willing to enter the hive and deal with the queen ... ",
|
||||
"options": [
|
||||
{
|
||||
"name": "I'll can deal with the queen, but what's in it for me ?",
|
||||
"text": " Outside of the thanks of the people of Shandalar for dealing with these horrific creatures, I will give you a fancy new piece of armor that will help you in your upcoming adventures. Deal with the queen and come back to me to receive your reward. I'll have my men open the gate to let you enter the hive. Good luck Adventurer !",
|
||||
"name": "I'll can deal with the queen, but what's in it for me?",
|
||||
"text": " Outside of the thanks of the people of Shandalar for dealing with these horrific creatures, I will give you a fancy new piece of armor that will help you in your upcoming adventures. Deal with the queen and come back to me to receive your reward. I'll have my men open the gate to let you enter the hive. Good luck Adventurer!",
|
||||
"options": [
|
||||
{
|
||||
"name": "End",
|
||||
@@ -402,7 +402,7 @@
|
||||
"not": true
|
||||
}
|
||||
],
|
||||
"text": "Those things are still creeping beyond the walls, I take it you haven't yet took care of the task ?'",
|
||||
"text": "Those things are still creeping beyond the walls, I take it you haven't yet took care of the task?'",
|
||||
"options": [
|
||||
{
|
||||
"name": "(Continue)"
|
||||
@@ -415,7 +415,7 @@
|
||||
{ "checkQuestFlag": "SliverQueenDefeated" }
|
||||
],
|
||||
"name": "The Slivers won't be a problem anymore.",
|
||||
"text": "I didn't think you would actually be able to do that, as promised I'll give you the item I spoke of before. Thanks Adventurer. BOYS listen up ! Our job here is done, the leader of these things is dead ! Let's get out of this creepy place, Ales' on me !",
|
||||
"text": "I didn't think you would actually be able to do that, as promised I'll give you the item I spoke of before. Thanks Adventurer. BOYS listen up! Our job here is done, the leader of these things is dead! Let's get out of this creepy place, Ales' on me!",
|
||||
"options": [
|
||||
{
|
||||
"name": "(Continue)",
|
||||
@@ -1327,7 +1327,7 @@
|
||||
"condition": [
|
||||
{ "checkQuestFlag": "SliverQueenDefeated" }
|
||||
],
|
||||
"text":"Where did all those fancy folk just go to ? Did someone say free ale ?",
|
||||
"text":"Where did all those fancy folk just go to? Did someone say free ale?",
|
||||
"options": [
|
||||
{
|
||||
"name": "(Continue)"
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
{ "name": "Walk away" },
|
||||
{
|
||||
"name": "Open the coffin",
|
||||
"text": "As you open the coffin, an ancient figure awakes in the gloom. It cries out in an ancient voice: YOU DARE WAKE ME, PUNY MORTAL ?",
|
||||
"text": "As you open the coffin, an ancient figure awakes in the gloom. It cries out in an ancient voice: YOU DARE WAKE ME, PUNY MORTAL?",
|
||||
"options": [
|
||||
{
|
||||
"name": "Prepare yourself!",
|
||||
|
||||
@@ -248,7 +248,7 @@
|
||||
{ "name": "Walk away" },
|
||||
{
|
||||
"name": "Open the coffin",
|
||||
"text": "As you open the coffin, an ancient figure awakes in the gloom. It cries out in an ancient voice: YOU DARE WAKE ME, PUNY MORTAL ?",
|
||||
"text": "As you open the coffin, an ancient figure awakes in the gloom. It cries out in an ancient voice: YOU DARE WAKE ME, PUNY MORTAL?",
|
||||
"options": [
|
||||
{
|
||||
"name": "Prepare yourself!",
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
{ "name": "Walk away" },
|
||||
{
|
||||
"name": "Open the coffin",
|
||||
"text": "As you open the coffin, an ancient figure awakes in the gloom. It cries out in an ancient voice: YOU DARE WAKE ME, PUNY MORTAL ?",
|
||||
"text": "As you open the coffin, an ancient figure awakes in the gloom. It cries out in an ancient voice: YOU DARE WAKE ME, PUNY MORTAL?",
|
||||
"options": [
|
||||
{
|
||||
"name": "Prepare yourself!",
|
||||
|
||||
Reference in New Issue
Block a user