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AFR card scripts 03 Jul
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forge-gui/res/cardsfolder/upcoming/ray_of_frost.txt
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11
forge-gui/res/cardsfolder/upcoming/ray_of_frost.txt
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Name:Ray of Frost
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ManaCost:1 U
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Types:Enchantment Aura
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K:Flash
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K:Enchant creature
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A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | IsPresent$ Creature.EnchantedBy+Red | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted creature is red, tap it.
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SVar:TrigTap:DB$ Tap | Defined$ Enchanted
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | RemoveAllAbilities$ True | Description$ As long as enchanted creature is red, it loses all abilities.
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
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Oracle:Flash\nEnchant creature\nWhen Ray of Frost enters the battlefield, if enchanted creature is red, tap it.\nAs long as enchanted creature is red, it loses all abilities.\nEnchanted creature doesn't untap during its controller's untap step.
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