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- Fixed possible NPE in assignAttackersDamage.
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@@ -455,6 +455,9 @@ public class Combat {
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}
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}
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AttackingBand band = this.getBandOfAttacker(attacker);
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AttackingBand band = this.getBandOfAttacker(attacker);
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if (band == null) {
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continue;
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}
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boolean trampler = attacker.hasKeyword("Trample");
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boolean trampler = attacker.hasKeyword("Trample");
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orderedBlockers = this.blockersOrderedForDamageAssignment.get(attacker);
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orderedBlockers = this.blockersOrderedForDamageAssignment.get(attacker);
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