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Removing RemoveIntrinsicAbilities$ (#8188)
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@@ -4,6 +4,6 @@ Types:Creature Bird
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PT:1/1
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K:Flying
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A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:Flying\n{T}: Target land becomes the basic land type of your choice until end of turn.
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@@ -4,6 +4,6 @@ Types:Artifact
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
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SVar:TrigDraw:DB$ Draw | NumCards$ 1
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A:AB$ ChooseType | Cost$ Sac<1/CARDNAME> | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Choose a basic land type. Each land you control becomes that type until end of turn.
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SVar:DBAnimate:DB$ AnimateAll | ValidCards$ Land.YouCtrl | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ AnimateAll | ValidCards$ Land.YouCtrl | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:When Elsewhere Flask enters, draw a card.\nSacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
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@@ -4,6 +4,6 @@ Types:Creature Antelope
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PT:1/4
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K:Landwalk:Plains
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigAnimate | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may have target land become a Plains until CARDNAME leaves the battlefield.
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SVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Duration$ UntilHostLeavesPlay | Types$ Plains | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Duration$ UntilHostLeavesPlay | Types$ Plains | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)\nWhenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.
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@@ -3,6 +3,6 @@ ManaCost:U
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Types:Creature Human Wizard
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PT:1/1
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A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land you control becomes the basic land type of your choice until end of turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:{T}: Target land you control becomes the basic land type of your choice until end of turn.
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@@ -5,6 +5,6 @@ PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.)
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SVar:TrigRepeat:DB$ RepeatEach | RepeatCards$ Land | RepeatSubAbility$ DBChooseLT | SubAbility$ DBCleanup
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SVar:DBChooseLT:DB$ ChooseType | Defined$ You | AtRandom$ True | Type$ Basic Land | SubAbility$ DBAnimate
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SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True | Duration$ Permanent
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SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ ChosenType | RemoveLandTypes$ True | Duration$ Permanent
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SVar:DBCleanup:DB$ Cleanup | ClearChosenType$ True
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Oracle:When Lydari Druid enters, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.)
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@@ -4,6 +4,6 @@ Types:Creature Moonfolk Wizard
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PT:2/1
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K:Flying
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A:AB$ ChooseType | Cost$ 2 Return<1/Land> | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:Flying\n{2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
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@@ -2,6 +2,6 @@ Name:Mystic Compass
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ManaCost:2
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Types:Artifact
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A:AB$ ChooseType | Cost$ 1 T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:{1}, {T}: Target land becomes the basic land type of your choice until end of turn.
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@@ -2,6 +2,6 @@ Name:Nightcreep
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ManaCost:B B
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Types:Instant
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A:SP$ AnimateAll | ValidCards$ Creature | Colors$ Black | OverwriteColors$ True | SubAbility$ AnimateSwamp | SpellDescription$ Until end of turn, all creatures become black and all lands become Swamps.
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SVar:AnimateSwamp:DB$ AnimateAll | ValidCards$ Land | Types$ Swamp | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:AnimateSwamp:DB$ AnimateAll | ValidCards$ Land | Types$ Swamp | RemoveLandTypes$ True
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AI:RemoveDeck:Random
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Oracle:Until end of turn, all creatures become black and all lands become Swamps.
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@@ -6,7 +6,7 @@ K:Kicker:3 G
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K:etbCounter:P1P1:2:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters with two +1/+1 counters on it.
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K:Flying
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A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land you control becomes the basic land type of your choice until end of turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Types$ ChosenType | RemoveLandTypes$ True
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SVar:WasKicked:Count$Kicked.1.0
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DeckHas:Ability$Counters
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DeckHints:Color$Green
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@@ -3,6 +3,6 @@ ManaCost:U
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Types:Creature Merfolk Shaman
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PT:0/2
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A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:{T}: Target land becomes the basic land type of your choice until end of turn.
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@@ -3,6 +3,6 @@ ManaCost:4 U
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Types:Creature Beast
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PT:3/3
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A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:{T}: Target land becomes the basic land type of your choice until end of turn.
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@@ -3,6 +3,6 @@ ManaCost:2 U
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Types:Creature Human Wizard
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PT:2/2
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A:AB$ ChooseType | Cost$ 1 | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Choose a basic land type. Each land you control becomes that type until end of turn.
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SVar:DBAnimate:DB$ AnimateAll | ValidCards$ Land.YouCtrl | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ AnimateAll | ValidCards$ Land.YouCtrl | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:{1}: Choose a basic land type. Each land you control becomes that type until end of turn.
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@@ -3,6 +3,6 @@ ManaCost:U
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Types:Creature Merfolk Wizard
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PT:1/1
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A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | PlayerTurn$ True | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
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@@ -3,6 +3,6 @@ ManaCost:no cost
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Types:Land
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A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
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A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land you control becomes the basic land type of your choice until end of turn.
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True
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SVar:DBAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Types$ ChosenType | RemoveLandTypes$ True
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AI:RemoveDeck:All
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Oracle:{T}: Add {C}.\n{T}: Target land you control becomes the basic land type of your choice until end of turn.
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