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fix targeting of Volrath's Dungeon
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@@ -752,7 +752,7 @@ public abstract class AbstractCardFactory implements NewConstants, CardFactoryIn
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else if (cardName.equals("Volrath's Dungeon")) {
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else if (cardName.equals("Volrath's Dungeon")) {
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Cost dungeonCost = new Cost("Discard<1/Card>", cardName, true);
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Cost dungeonCost = new Cost("Discard<1/Card>", cardName, true);
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Target dungeonTgt = new Target(card, "Volrath's Dungeon - Target player", "player".split(","));
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Target dungeonTgt = new Target(card, card + " - Select target player", "Player".split(","));
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final SpellAbility dungeon = new Ability_Activated(card, dungeonCost, dungeonTgt) {
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final SpellAbility dungeon = new Ability_Activated(card, dungeonCost, dungeonTgt) {
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private static final long serialVersionUID = 334033015590321821L;
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private static final long serialVersionUID = 334033015590321821L;
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