mirror of
https://github.com/Card-Forge/forge.git
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Name:Cruel Somnophage
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ManaCost:1 B
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Types:Creature Nightmare
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PT:*/*
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in all graveyards.
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SVar:X:Count$TypeInAllYards.Creature
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DeckHints:Ability$Mill|Discard|Graveyard
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DeckHas:Ability$Mill
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AlternateMode:Adventure
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Oracle:Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.
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ALTERNATE
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Name:Can't Wake Up
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ManaCost:1 U U
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Types:Sorcery Adventure
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A:SP$ Mill | NumCards$ 4 | ValidTgts$ Player | SpellDescription$ Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
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Oracle:Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
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10
forge-gui/res/cardsfolder/upcoming/moonshaker_cavalry.txt
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forge-gui/res/cardsfolder/upcoming/moonshaker_cavalry.txt
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Name:Moonshaker Cavalry
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ManaCost:5 W W W
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Types:Creature Spirit Knight
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PT:6/6
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K:Flying
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ BehemothPump | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
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SVar:BehemothPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Flying | NumAtt$ X | NumDef$ X
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SVar:X:Count$Valid Creature.YouCtrl
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SVar:PlayMain1:TRUE
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Oracle:Flying\nWhen Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
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12
forge-gui/res/cardsfolder/upcoming/restless_fortress.txt
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forge-gui/res/cardsfolder/upcoming/restless_fortress.txt
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Name:Restless Fortress
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ManaCost:no cost
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Types:Land
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K:CARDNAME enters the battlefield tapped.
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A:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.
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A:AB$ Animate | Cost$ 2 W B | Defined$ Self | Power$ 1 | Toughness$ 4 | Types$ Creature,Nightmare | Colors$ White,Black | SpellDescription$ CARDNAME becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME attacks, defending player loses 2 life and you gain 2 life.
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SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredDefendingPlayer | LifeAmount$ 2 | SubAbility$ DBGainLife
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SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2
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DeckHas:Ability$LifeGain & Type$Nightmare
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SVar:HasAttackEffect:TRUE
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Oracle:Shambling Vent enters the battlefield tapped.\n{T}: Add {W} or {B}.\n\n{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.\nWhenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
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Name:Talion, the Kindly Lord
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ManaCost:2 U B
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Types:Legendary Creature Faerie Noble
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PT:3/4
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K:Flying
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K:ETBReplacement:Other:ChooseNumber
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SVar:ChooseNumber:DB$ ChooseNumber | Min$ 1 | Max$ 10 | Defined$ You | SpellDescription$ As CARDNAME enters the battlefield, choose a number between 1 and 10.
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T:Mode$ SpellCast | ValidCard$ Card.cmcEQX,Card.powerEQX,Card.toughnessEQX | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.
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SVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredActivator | LifeAmount$ 2 | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw
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SVar:X:Count$ChosenNumber
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Oracle:Flying\nAs Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10.\nWhenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.
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11
forge-gui/res/cardsfolder/upcoming/tough_cookie.txt
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11
forge-gui/res/cardsfolder/upcoming/tough_cookie.txt
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Name:Tough Cookie
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ManaCost:1 G
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Types:Artifact Creature Food Golem
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFood | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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SVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You
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A:AB$ Animate | Cost$ 2 G | ValidTgts$ Artifact.nonCreature+YouCtrl | TgtPrompt$ Select target noncreature artifact you control | Power$ 4 | Toughness$ 4 | Types$ Artifact,Creature | SpellDescription$ Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
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A:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.
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DeckHas:Ability$LifeGain|Sacrifice|Token & Type$Food
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DeckHints:Type$Artifact
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Oracle:When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\n{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.\n{2}, {T}, Sacrifice Tough Cookie: You gain 3 life.
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