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Checkstyle fixes
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@@ -15,20 +15,59 @@ import forge.item.ItemPoolView;
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* @version $Id$
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*/
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public interface DeckDisplay {
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/**
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*
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* setDeck.
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* @param top ItemPoolView<CardPrinted>
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* @param bottom ItemPoolView<CardPrinted>
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* @param gameType GameType
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*/
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void setDeck(ItemPoolView<CardPrinted> top, ItemPoolView<CardPrinted> bottom, GameType gameType);
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/**
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*
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* setItems.
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* @param <T> InventoryItem
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* @param topParam ItemPoolView<T>
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* @param bottomParam ItemPoolView<T>
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* @param gt GameType
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*/
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<T extends InventoryItem> void setItems(ItemPoolView<T> topParam, ItemPoolView<T> bottomParam, GameType gt);
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//top shows available card pool
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//if constructed, top shows all cards
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//if sealed, top shows 5 booster packs
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//if draft, top shows cards that were chosen
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/**
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*
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* Top shows available card pool.
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* if constructed, top shows all cards
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* if sealed, top shows 5 booster packs
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* if draft, top shows cards that were chosen
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* @return ItemPoolView<InventoryItem>
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*/
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ItemPoolView<InventoryItem> getTop();
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//bottom shows cards that the user has chosen for his library
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//
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/**
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*
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* Bottom shows cards that the user has chosen for his library.
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* @return ItemPoolView<InventoryItem>
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*/
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ItemPoolView<InventoryItem> getBottom();
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/**
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*
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* Set title.
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* @param message String
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*/
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void setTitle(String message);
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/**
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*
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* Get deck.
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* @return Deck
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*/
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Deck getDeck();
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/**
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*
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* Get game type.
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* @return GameType
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*/
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GameType getGameType();
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}
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