mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-20 12:48:00 +00:00
convert Sleight of Hand to AF_Dig
This commit is contained in:
@@ -1,7 +1,8 @@
|
|||||||
Name:Sleight of Hand
|
Name:Sleight of Hand
|
||||||
ManaCost:U
|
ManaCost:U
|
||||||
Types:Sorcery
|
Types:Sorcery
|
||||||
Text:Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
|
Text:no text
|
||||||
|
A:AB$Dig | Cost$ U | DigNum$ 2 | SpellDescription$ Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
|
||||||
SVar:RemAIDeck:True
|
SVar:RemAIDeck:True
|
||||||
SVar:Rarity:Common
|
SVar:Rarity:Common
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/sleight_of_hand.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/sleight_of_hand.jpg
|
||||||
|
|||||||
@@ -1995,59 +1995,6 @@ public class CardFactory_Sorceries {
|
|||||||
}//*************** END ************ END **************************
|
}//*************** END ************ END **************************
|
||||||
|
|
||||||
|
|
||||||
//*************** START *********** START **************************
|
|
||||||
else if(cardName.equals("Sleight of Hand")) {
|
|
||||||
final SpellAbility spell = new Spell(card) {
|
|
||||||
private static final long serialVersionUID = 5608200094037045828L;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean canPlay() {
|
|
||||||
PlayerZone library = AllZone.getZone(Constant.Zone.Library, card.getController());
|
|
||||||
if(library.size() >= 1 && super.canPlay()) return true;
|
|
||||||
else return false;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void resolve() {
|
|
||||||
CardList lib = AllZoneUtil.getPlayerCardsInLibrary(card.getController());
|
|
||||||
|
|
||||||
if (lib.size() == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (lib.size() == 1){
|
|
||||||
AllZone.GameAction.moveToHand(lib.get(0));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
CardList topTwo = new CardList();
|
|
||||||
topTwo.add(lib.get(0));
|
|
||||||
topTwo.add(lib.get(1));
|
|
||||||
|
|
||||||
Card toHand = null;
|
|
||||||
if(card.getController().isHuman()) {
|
|
||||||
Object o = GuiUtils.getChoice("Select card to put in hand: ",
|
|
||||||
topTwo.toArray());
|
|
||||||
|
|
||||||
toHand = (Card) o;
|
|
||||||
}
|
|
||||||
else{
|
|
||||||
toHand = CardUtil.getRandom(topTwo.toArray());
|
|
||||||
}
|
|
||||||
topTwo.remove(toHand);
|
|
||||||
AllZone.GameAction.moveToHand(toHand);
|
|
||||||
|
|
||||||
for(Card c : topTwo) // Unnecessary for Sleight of Hand, but will be useful for other things
|
|
||||||
AllZone.GameAction.moveToBottomOfLibrary(c);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// Do not remove SpellAbilities created by AbilityFactory or Keywords.
|
|
||||||
card.clearFirstSpellAbility();
|
|
||||||
card.addSpellAbility(spell);
|
|
||||||
}//*************** END ************ END **************************
|
|
||||||
|
|
||||||
|
|
||||||
//*************** START *********** START **************************
|
//*************** START *********** START **************************
|
||||||
else if(cardName.equals("Invincible Hymn")) {
|
else if(cardName.equals("Invincible Hymn")) {
|
||||||
final Player player = card.getController();
|
final Player player = card.getController();
|
||||||
|
|||||||
Reference in New Issue
Block a user