GameAction: fix Clone working again

This commit is contained in:
Hans Mackowiak
2020-02-08 18:17:21 +01:00
parent 5d1a0421fd
commit 0f435b58a1

View File

@@ -208,11 +208,7 @@ public class GameAction {
}
if (!c.isToken()) {
boolean updateState = false;
updateState |= c.removeCloneStates();
updateState |= c.removeTextChangeStates();
if (updateState) {
if (c.removeChangedState()) {
c.updateStateForView();
}
@@ -284,7 +280,7 @@ public class GameAction {
}
// was replaced with another Zone Change
if (toBattlefield && c.isInZone(ZoneType.Battlefield)) {
if (toBattlefield && !c.isInZone(ZoneType.Battlefield)) {
if (c.removeChangedState()) {
c.updateStateForView();
}