From 0e4ac8859c1eb9ab75a69ae9e142ab5ce49bec5f Mon Sep 17 00:00:00 2001 From: Michael Kamensky Date: Sun, 21 May 2023 12:48:57 +0300 Subject: [PATCH] - AI: always evaluate creatures via evaluateCreature when deciding priority (better approach) --- forge-ai/src/main/java/forge/ai/AiController.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/forge-ai/src/main/java/forge/ai/AiController.java b/forge-ai/src/main/java/forge/ai/AiController.java index 39b741578d9..a7120efde8a 100644 --- a/forge-ai/src/main/java/forge/ai/AiController.java +++ b/forge-ai/src/main/java/forge/ai/AiController.java @@ -1087,9 +1087,9 @@ public class AiController { int evalA = ComputerUtilCard.evaluateCreature(a); int evalB = ComputerUtilCard.evaluateCreature(b); if (evalA > evalB) { - a1++; + a1 = b1 + 1; } else if (evalB > evalA) { - b1++; + b1 = a1 + 1; } }