Merge branch 'master' into 'master'

Update Captive Audience to Functional plus a few others

See merge request core-developers/forge!1342
This commit is contained in:
Sol
2019-02-01 19:10:41 +00:00
4 changed files with 16 additions and 23 deletions

View File

@@ -1,26 +1,18 @@
# TODO: -- THIS SCRIPT NEEDS REWRITING (non-functional) --
Name:Captive Audience
ManaCost:5 B R
Types:Enchantment
K:CARDNAME enters the battlefield under the control of your choice.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your upkeep, choose one that hasn't been chosen -PB/-greater for each opponent of your choice.
SVar:TrigChoose:DB$ ChooseCard | Defined$ You | Choices$ Player.Opponent | Mandatory$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Battlefield | GainControl$ True
SVar:RemRandomDeck:True
K:CARDNAME enters the battlefield under the control of your choice.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your upkeep, choose one that hasn't been chosen -PB/-greater for each opponent of your choice.
SVar:TrigChoose:DB$ ChooseCard | Defined$ You | Choices$ Player.Opponent | Mandatory$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Battlefield | GainControl$ True
SVar:RemRandomDeck:True
K:CARDNAME enters the battlefield under the control of your choice.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your upkeep, choose one that hasn't been chosen -PB/-greater for each opponent of your choice.
SVar:TrigChoose:DB$ ChooseCard | Defined$ You | Choices$ Player.Opponent | Mandatory$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Battlefield | GainControl$ True
SVar:RemRandomDeck:True
K:CARDNAME enters the battlefield under the control of your choice.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your upkeep, choose one that hasn't been chosen -PB/-greater for each opponent of your choice.
SVar:TrigChoose:DB$ ChooseCard | Defined$ You | Choices$ Player.Opponent | Mandatory$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ All | Destination$ Battlefield | GainControl$ True
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | Static$ True | TriggerDescription$ CARDNAME enters the battlefield under the control of an opponent of your choice.
SVar:TrigChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBDonate | SpellDescription$ CARDNAME enters the battlefield under the control of an opponent of your choice.
SVar:DBDonate:DB$ GainControl | Defined$ Self | NewController$ Player.Chosen | SubAbility$ ClearRemembered
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, choose one that hasn't been chosen
SVar:TrigCharm:DB$ Charm | Choices$ LifePact,DiscardPact,ZombiesPact | ChoiceRestriction$ NotRemembered | RememberChoice$ True | CharmNum$ 1
SVar:LifePact:DB$ SetLife | Defined$ You | LifeAmount$ 4 | ChoiceName$ LifePact | SpellDescription$ Your life total becomes 4.
SVar:DiscardPact:DB$ Discard | Defined$ You | Mode$ Hand | ChoiceName$ DiscardPact | SpellDescription$ Discard your hand.
SVar:ZombiesPact:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ MakeZombies | ChoiceName$ ZombiesPact | SpellDescription$ Each opponent creates five 2/2 black Zombie creature tokens.
SVar:MakeZombies:DB$ Token | TokenImage$ b 2 2 zombie rna | TokenAmount$ 5 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ Remembered | TokenColors$ black | TokenPower$ 2 | TokenToughness$ 2 | SpellDescription$ Each opponent creates five 2/2 black Zombie creature tokens.
# Clear RememberChoice just in case it's not getting cleared by Zone changes
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ClearRemembered | Static$ True
SVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True
SVar:RemRandomDeck:True
DeckHas:Ability$Token
Oracle:Captive Audience enters the battlefield under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen —\n• Your life total becomes 4.\n• Discard your hand.\n• Each opponent creates five 2/2 black Zombie creature tokens.

View File

@@ -4,7 +4,7 @@ Types:Creature Vedalken Wizard
PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until CARDNAME leaves the battlefield.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | RememberTargets$ True | SubAbility$ DBChangeZoneAll
SVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ Remembered.sameName+OppCtrl | RememberChanged$ True | SubAbility$ DBEffect
SVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ Remembered.sameName+ControlledBy TargetedOrController | RememberChanged$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ Remembered | ImprintCards$ Self | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup
SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ Those permanents are exiled until EFFECTSOURCE leaves the battlefield
SVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf

View File

@@ -2,6 +2,7 @@ Name:Flames of the Raze-Boar
ManaCost:5 R
Types:Instant
A:SP$ DealDamage | Cost$ 5 R | NumDmg$ 4 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to target creature an opponent controls. Then CARDNAME deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
SVar:DBDealDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature.attacking+YouCtrl+powerGE4 | SubAbility$ DBCleanup
SVar:DBDealDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature.ControlledBy TargetedOrController | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X| SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$Valid Creature.powerGE4+YouCtrl
Oracle:Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.

View File

@@ -8,7 +8,7 @@ SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Insect | TokenTypes$ Crea
A:AB$ Draw | Cost$ 2 U R | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | TriggerController$ TriggeredCardController | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to its owner's hand at the beginning of the next end step.
SVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ Self | Execute$ TrigReturn | SpellDescription$ Return that creature to its owner's hand at the beginning of the next end step.
SVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ TriggeredCard | Execute$ TrigReturn | SpellDescription$ Return that creature to its owner's hand at the beginning of the next end step.
SVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Graveyard | Destination$ Hand
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/the_locust_god.jpg