Support laying out tournament screen when preparing deck

This commit is contained in:
drdev
2016-07-17 19:57:36 +00:00
parent 4ecb5e17fa
commit 0cfa184d62
5 changed files with 107 additions and 53 deletions

View File

@@ -79,8 +79,6 @@ public enum VSubmenuQuestDraft implements IVSubmenu<CSubmenuQuestDraft>, IQuestT
.fontSize(15).build();
private final FLabel lblFourth = new FLabel.Builder()
.fontSize(15).build();
private final FLabel lblTokens = new FLabel.Builder()
.fontSize(15).build();
private final StartButton btnStartDraft = new StartButton();
private final StartButton btnStartTournament = new StartButton();
@@ -144,7 +142,6 @@ public enum VSubmenuQuestDraft implements IVSubmenu<CSubmenuQuestDraft>, IQuestT
pnlStats.add(lblSecond, constraints);
pnlStats.add(lblThird, constraints);
pnlStats.add(lblFourth, constraints);
pnlStats.add(lblTokens, "h 30px!, gap 0 0 50px 10px, ax center");
pnlStats.add(btnSpendToken, "w 150px!, h 40px!, ax center");
pnlStats.setOpaque(false);
@@ -208,10 +205,6 @@ public enum VSubmenuQuestDraft implements IVSubmenu<CSubmenuQuestDraft>, IQuestT
return lblFourth;
}
public FLabel getLblTokens() {
return lblTokens;
}
public FLabel getBtnSpendToken() {
return btnSpendToken;
}