diff --git a/.gitattributes b/.gitattributes index c3fe907b26f..0d64cc6fac7 100644 --- a/.gitattributes +++ b/.gitattributes @@ -948,6 +948,7 @@ res/cardsfolder/coral_merfolk.txt -text svneol=native#text/plain res/cardsfolder/coralhelm_commander.txt -text svneol=native#text/plain res/cardsfolder/coretapper.txt -text svneol=native#text/plain res/cardsfolder/corpse_cur.txt -text svneol=native#text/plain +res/cardsfolder/corpse_harvester.txt -text svneol=native#text/plain res/cardsfolder/corpulent_corpse.txt -text svneol=native#text/plain res/cardsfolder/corrosive_mentor.txt -text svneol=native#text/plain res/cardsfolder/corrupt.txt -text svneol=native#text/plain @@ -2700,6 +2701,7 @@ res/cardsfolder/krosan_cloudscraper.txt -text svneol=native#text/plain res/cardsfolder/krosan_colossus.txt -text svneol=native#text/plain res/cardsfolder/krosan_constrictor.txt -text svneol=native#text/plain res/cardsfolder/krosan_restorer.txt -text svneol=native#text/plain +res/cardsfolder/krosan_verge.txt -text svneol=native#text/plain res/cardsfolder/krosan_war_chief.txt -text svneol=native#text/plain res/cardsfolder/krovikan_elementalist.txt -text svneol=native#text/plain res/cardsfolder/krovikan_horror.txt -text svneol=native#text/plain diff --git a/res/cardsfolder/corpse_harvester.txt b/res/cardsfolder/corpse_harvester.txt new file mode 100644 index 00000000000..a6af88f0e60 --- /dev/null +++ b/res/cardsfolder/corpse_harvester.txt @@ -0,0 +1,11 @@ +Name:Corpse Harvester +ManaCost:3 B B +Types:Creature Zombie Wizard +Text:no text +PT:3/3 +A:AB$ChangeZone | Cost$ 1 B T Sac<1/Creature> | Origin$ Library | Destination$ Hand | ChangeType$ Zombie | ChangeNum$ 1 | SubAbility$ SVar=DBSwamp | SpellDescription$ Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library. +SVar:DBSwamp:DB$ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 +SVar:RemAIDeck:True +SVar:Rarity:Uncommon +SVar:Picture:http://www.wizards.com/global/images/magic/general/corpse_harvester.jpg +End \ No newline at end of file diff --git a/res/cardsfolder/eye_of_ugin.txt b/res/cardsfolder/eye_of_ugin.txt index 076a55ec841..0fc6bbc288e 100644 --- a/res/cardsfolder/eye_of_ugin.txt +++ b/res/cardsfolder/eye_of_ugin.txt @@ -3,6 +3,7 @@ ManaCost:no cost Types:Legendary Land Text:Colorless Eldrazi spells you cast cost 2 less to cast. K:CostChange:Player:Less:2:Spell:colorless:Eldrazi:NoSpecial +A:AB$ChangeZone | Cost$ 7 T | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Colorless | ChangeNum$ 1 | SpellDescription$ Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library. SVar:RemAIDeck:True SVar:Rarity:Mythic SVar:Picture:http://www.wizards.com/global/images/magic/general/eye_of_ugin.jpg diff --git a/res/cardsfolder/krosan_verge.txt b/res/cardsfolder/krosan_verge.txt new file mode 100644 index 00000000000..a9c7696c725 --- /dev/null +++ b/res/cardsfolder/krosan_verge.txt @@ -0,0 +1,12 @@ +Name:Krosan Verge +ManaCost:no cost +Types:Land +Text:no text +K:Comes into play tapped. +K:tap: add 1 +A:AB$ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | Tapped$ True | ChangeNum$ 1 | SubAbility$ SVar=DBPlains | SpellDescription$ Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. +SVar:DBPlains:DB$ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains | Tapped$ True | ChangeNum$ 1 +SVar:RemAIDeck:True +SVar:Rarity:Mythic +SVar:Picture:http://www.wizards.com/global/images/magic/general/krosan_verge.jpg +End \ No newline at end of file diff --git a/src/forge/CardFactory_Lands.java b/src/forge/CardFactory_Lands.java index 64ca477eab4..60428e0dfcc 100644 --- a/src/forge/CardFactory_Lands.java +++ b/src/forge/CardFactory_Lands.java @@ -896,6 +896,7 @@ class CardFactory_Lands { a1.setBeforePayMana(new Input_PayManaCost_Ability(a1.getManaCost(), paid1)); }//*************** END ************ END ************************** + /* //*************** START *********** START ************************** else if(cardName.equals("Eye of Ugin")) { final Ability_Tap ability = new Ability_Tap(card, "7") { @@ -971,7 +972,7 @@ class CardFactory_Lands { ability.setBeforePayMana(new Input_PayManaCost(ability)); ability.setDescription("7, Tap: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library."); }//*************** END ************ END ************************** - + */ //*************** START *********** START ************************** else if(cardName.equals("Wasteland") || cardName.equals("Tectonic Edge")) {