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LCC 7 cards (#4187)
* LCC 7 cards * Update ripples_of_potential.txt * Update singer_of_swift_rivers.txt * Update skeleton_crew.txt * cleanup * Update ripples_of_potential.txt
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forge-gui/res/cardsfolder/upcoming/redemption_choir.txt
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forge-gui/res/cardsfolder/upcoming/redemption_choir.txt
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Name:Redemption Choir
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ManaCost:2 W W
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Types:Creature Vampire Cleric
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PT:3/3
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K:Lifelink
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T:Mode$ ChangesZone | CheckSVar$ X | SVarCompare$ GE3 | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Coven — Whenever CARDNAME enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
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T:Mode$ Attacks | CheckSVar$ X | SVarCompare$ GE3 | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
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SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouOwn+cmcLE3
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SVar:X:Count$DifferentPower_Creature.YouCtrl
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DeckHas:Ability$LifeGain|Graveyard
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DeckHints:Ability$Graveyard|Mill
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SVar:HasAttackEffect:TRUE
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Oracle:Lifelink\nCoven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
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Name:Ripples of Potential
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ManaCost:1 U
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Types:Instant
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A:SP$ Proliferate | SubAbility$ DBPhaseOut | RememberPut$ True | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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SVar:DBPhaseOut:DB$ Phases | Defined$ Valid Permanent.IsRemembered+YouCtrl | AnyNumber$ True | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHints:Ability$Counters
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Oracle:Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don’t exist until their controller's next turn.)
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forge-gui/res/cardsfolder/upcoming/scion_of_calamity.txt
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forge-gui/res/cardsfolder/upcoming/scion_of_calamity.txt
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Name:Scion of Calamity
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ManaCost:3 G G
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Types:Creature Dinosaur
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PT:5/5
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K:Myriad
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDestroy | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, destroy target artifact or enchantment that player controls.
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SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.ControlledBy TriggeredTarget,Enchantment.ControlledBy TriggeredTarget | TgtPrompt$ Select target artifact or enchantment damaged player controls
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DeckHas:Ability$Token
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Oracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nWhenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.
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Name:Singer of Swift Rivers
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ManaCost:1 G U
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Types:Creature Merfolk Shaman
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PT:3/2
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K:Flash
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
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SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ SHIELD
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S:Mode$ CastWithFlash | ValidCard$ Merfolk | ValidSA$ Spell | EffectZone$ Battlefield | Caster$ You | Description$ You may cast Merfolk spells as though they had flash.
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DeckHas:Ability$Counters
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DeckHints:Type$Merfolk
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Oracle:Flash\nWhen Singer of Swift Rivers enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nYou may cast Merfolk spells as though they had flash.
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forge-gui/res/cardsfolder/upcoming/skeleton_crew.txt
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forge-gui/res/cardsfolder/upcoming/skeleton_crew.txt
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Name:Skeleton Crew
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ManaCost:3 B
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Types:Creature Skeleton Pirate
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PT:3/3
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S:Mode$ Continuous | Affected$ Creature.YouCtrl+Skeleton+Other,Creature.YouCtrl+Pirate+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Each other creature you control that's a Skeleton or Pirate gets +1/+1.
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T:Mode$ ChangesZoneAll | Origin$ Graveyard | Destination$ Any | ValidCards$ Creature.YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_skeleton_pirate | TokenOwner$ You
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A:AB$ ChangeZone | Cost$ 5 B | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | Tapped$ True | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.
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SVar:DiscardMe:1
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SVar:SacMe:1
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DeckHints:Type$Pirate|Skeleton
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DeckHas:Ability$Token|Graveyard
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Oracle:Each other creature you control that's a Skeleton or Pirate gets +1/+1.\nWhenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)\n{5}{B}: Return Skeleton Crew from your graveyard to the battlefield tapped.
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Name:Storm Fleet Negotiator
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ManaCost:2 U
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Types:Creature Siren Pirate
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PT:2/2
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K:Flying
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerZones$ Battlefield | TriggerDescription$ Parley — Whenever CARDNAME attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
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SVar:TrigPeek:DB$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken
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SVar:DBToken:DB$ Token | TokenScript$ c_a_map_sac_explore | TokenAmount$ X | SubAbility$ DBDraw
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SVar:DBDraw:DB$ Draw | Defined$ Player | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$Valid Card.nonLand
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DeckHas:Ability$Token & Type$Map|Artifact
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SVar:HasAttackEffect:TRUE
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Oracle:Flying\nParley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
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forge-gui/res/cardsfolder/upcoming/sunfrill_imitator.txt
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forge-gui/res/cardsfolder/upcoming/sunfrill_imitator.txt
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Name:Sunfrill Imitator
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ManaCost:2 G
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Types:Creature Dinosaur
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PT:3/3
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigClone | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
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SVar:TrigClone:DB$ Clone | NewName$ Sunfrill Imitator | CloneTarget$ Self | ValidTgts$ Creature.Dinosaur+Other+YouCtrl | TgtPrompt$ Select another target Dinosaur you control | GainThisAbility$ True | AILogic$ CloneAttacker
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SVar:HasAttackEffect:TRUE
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DeckHints:Type$Dinosaur
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Oracle:Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
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