- Fixed Aligned Hedron Network crashing when played by the AI.

This commit is contained in:
Sloth
2015-10-04 08:46:37 +00:00
parent 25362f728f
commit 0ca0b654b5

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@@ -8,6 +8,5 @@ SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Valid
SVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf SVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:OblivionRing:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/aligned_hedron_network.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aligned_hedron_network.jpg
Oracle:When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) Oracle:When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)