- Added Research // Development, Tainted Specter, and Uba Mask

This commit is contained in:
swordshine
2013-06-10 03:54:54 +00:00
parent f43530549b
commit 0c403d2082
12 changed files with 143 additions and 57 deletions

3
.gitattributes vendored
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@@ -8781,6 +8781,7 @@ res/cardsfolder/r/requiem_angel.txt -text
res/cardsfolder/r/reroute.txt -text res/cardsfolder/r/reroute.txt -text
res/cardsfolder/r/rescind.txt svneol=native#text/plain res/cardsfolder/r/rescind.txt svneol=native#text/plain
res/cardsfolder/r/rescue.txt svneol=native#text/plain res/cardsfolder/r/rescue.txt svneol=native#text/plain
res/cardsfolder/r/research_development.txt -text
res/cardsfolder/r/research_the_deep.txt svneol=native#text/plain res/cardsfolder/r/research_the_deep.txt svneol=native#text/plain
res/cardsfolder/r/reset.txt svneol=native#text/plain res/cardsfolder/r/reset.txt svneol=native#text/plain
res/cardsfolder/r/reshape.txt svneol=native#text/plain res/cardsfolder/r/reshape.txt svneol=native#text/plain
@@ -10939,6 +10940,7 @@ res/cardsfolder/t/tainted_isle.txt svneol=native#text/plain
res/cardsfolder/t/tainted_pact.txt -text res/cardsfolder/t/tainted_pact.txt -text
res/cardsfolder/t/tainted_peak.txt svneol=native#text/plain res/cardsfolder/t/tainted_peak.txt svneol=native#text/plain
res/cardsfolder/t/tainted_sigil.txt -text res/cardsfolder/t/tainted_sigil.txt -text
res/cardsfolder/t/tainted_specter.txt -text
res/cardsfolder/t/tainted_strike.txt svneol=native#text/plain res/cardsfolder/t/tainted_strike.txt svneol=native#text/plain
res/cardsfolder/t/tainted_well.txt svneol=native#text/plain res/cardsfolder/t/tainted_well.txt svneol=native#text/plain
res/cardsfolder/t/tainted_wood.txt svneol=native#text/plain res/cardsfolder/t/tainted_wood.txt svneol=native#text/plain
@@ -11678,6 +11680,7 @@ res/cardsfolder/t/typhoon.txt svneol=native#text/plain
res/cardsfolder/t/tyrannize.txt -text res/cardsfolder/t/tyrannize.txt -text
res/cardsfolder/t/tyrant_of_discord.txt -text res/cardsfolder/t/tyrant_of_discord.txt -text
res/cardsfolder/t/tyrranax.txt svneol=native#text/plain res/cardsfolder/t/tyrranax.txt svneol=native#text/plain
res/cardsfolder/u/uba_mask.txt -text
res/cardsfolder/u/ubul_sar_gatekeepers.txt -text res/cardsfolder/u/ubul_sar_gatekeepers.txt -text
res/cardsfolder/u/uktabi_drake.txt svneol=native#text/plain res/cardsfolder/u/uktabi_drake.txt svneol=native#text/plain
res/cardsfolder/u/uktabi_efreet.txt svneol=native#text/plain res/cardsfolder/u/uktabi_efreet.txt svneol=native#text/plain

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@@ -1,7 +1,7 @@
Name:Psychic Vortex Name:Psychic Vortex
ManaCost:2 U U ManaCost:2 U U
Types:Enchantment Types:Enchantment
K:Cumulative upkeep:DrawYou<1>:Draw a card. K:Cumulative upkeep:Draw<1/You>:Draw a card.
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, sacrifice a land and discard your hand. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, sacrifice a land and discard your hand.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Land | SubAbility$ DBDiscard SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Land | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Mode$ Hand SVar:DBDiscard:DB$ Discard | Mode$ Hand

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@@ -0,0 +1,18 @@
Name:Research
ManaCost:G U
AlternateMode: Split
Types:Instant
A:SP$ ChangeZone | Cost$ U R | Origin$ Sideboard | Destination$ Library | Shuffle$ True | ChangeType$ Card.YouOwn | ChangeNum$ 4 | SpellDescription$ Choose up to four cards you own from outside the game and shuffle them into your library.
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/research_development.jpg
Oracle:Choose up to four cards you own from outside the game and shuffle them into your library.
ALTERNATE
Name:Development
ManaCost:3 U R
Types:Instant
A:SP$ Repeat | Cost$ 3 U R | RepeatSubAbility$ DBToken | MaxRepeat$ 3 | StackDescription$ SpellDescription | SubAbility$ DBCleanup | SpellDescription$ Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Red | TokenPower$ 3 | TokenToughness$ 1 | TokenKeywords$ Haste | UnlessPayer$ Player.Opponent | UnlessCost$ Draw<1/Player.IsRemembered> | UnlessAI$ MorePowerful
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigRemember | Static$ True
SVar:TrigRemember:DB$ Pump | RememberObjects$ TriggeredActivator
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Put a 3/1 red Elemental creature token onto the battlefield unless any opponent has you draw a card. Repeat this process two more times.

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@@ -0,0 +1,10 @@
Name:Tainted Specter
ManaCost:3 B
Types:Creature Specter
PT:2/2
K:Flying
A:AB$ Discard | Cost$ 1 B B T | ValidTgts$ Player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SorcerySpeed$ True | RememberDiscarded$ True | SubAbility$ DBDmg | UnlessPayer$ Targeted | UnlessCost$ PutCardToLibFromHand<1/0/Card> | SpellDescription$ Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, CARDNAME deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery.
SVar:DBDmg:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Each | NumDmg$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/tainted_specter.jpg
Oracle:Flying\n{1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery.

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@@ -0,0 +1,13 @@
Name:Uba Mask
ManaCost:4
Types:Artifact
R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ Player | ReplaceWith$ ExileTop | Description$ If a player would draw a card, that player exiles that card face up instead.
SVar:ExileTop:AB$ Mill | Cost$ 0 | Defined$ ReplacedPlayer | NumCards$ 1 | Destination$ Exile | RememberMilled$ True
S:Mode$ Continuous | AffectedZone$ Exile | Affected$ Card.IsRemembered | AddHiddenKeyword$ May be played | Description$ Each player may play cards he or she exiled with CARDNAME this turn.
T:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReset | Static$ True
SVar:TrigReset:DB$ Cleanup | ClearRemembered$ True
T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget
SVar:DBForget:DB$ Pump | Defined$ TriggeredCard | ForgetObjects$ TriggeredCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/uba_mask.jpg
Oracle:If a player would draw a card, that player exiles that card face up instead.\nEach player may play cards he or she exiled with Uba Mask this turn.

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@@ -320,9 +320,9 @@ public class Cost {
return new CostExiledMoveToGrave(splitStr[0], splitStr[1], description); return new CostExiledMoveToGrave(splitStr[0], splitStr[1], description);
} }
if (parse.startsWith("DrawYou<")) { if (parse.startsWith("Draw<")) {
final String[] splitStr = abCostParse(parse, 1); final String[] splitStr = abCostParse(parse, 2);
return new CostDraw(splitStr[0], "You"); return new CostDraw(splitStr[0], splitStr[1]);
} }
if (parse.startsWith("PutCardToLibFromHand<")) { if (parse.startsWith("PutCardToLibFromHand<")) {

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@@ -58,16 +58,12 @@ public class CostDraw extends CostPart {
* @param payer * @param payer
* @param source * @param source
*/ */
private List<Player> getPotentialPlayers(final Player payer, final SpellAbility ability) { private List<Player> getPotentialPlayers(final Player payer, final Card source) {
List<Player> res = new ArrayList<Player>(); List<Player> res = new ArrayList<Player>();
String type = this.getType(); String type = this.getType();
if ("Activator".equals(type)) { for (Player p : payer.getGame().getPlayers()) {
res.add(ability.getActivatingPlayer()); if (p.isValid(type, payer, source) && p.canDraw()) {
} else { res.add(p);
for (Player p : payer.getGame().getPlayers()) {
if (p.isValid(type, payer, ability.getSourceCard())) {
res.add(p);
}
} }
} }
return res; return res;
@@ -82,7 +78,7 @@ public class CostDraw extends CostPart {
*/ */
@Override @Override
public final boolean canPay(final SpellAbility ability) { public final boolean canPay(final SpellAbility ability) {
List<Player> potentials = getPotentialPlayers(ability.getActivatingPlayer(), ability); List<Player> potentials = getPotentialPlayers(ability.getActivatingPlayer(), ability.getSourceCard());
return !potentials.isEmpty(); return !potentials.isEmpty();
} }
@@ -94,7 +90,7 @@ public class CostDraw extends CostPart {
*/ */
@Override @Override
public final void payAI(final PaymentDecision decision, final Player ai, SpellAbility ability, Card source) { public final void payAI(final PaymentDecision decision, final Player ai, SpellAbility ability, Card source) {
for (final Player p : getPotentialPlayers(ai, ability)) { for (final Player p : getPotentialPlayers(ai, ability.getSourceCard())) {
p.drawCards(decision.c); p.drawCards(decision.c);
} }
} }
@@ -109,7 +105,7 @@ public class CostDraw extends CostPart {
@Override @Override
public final boolean payHuman(final SpellAbility ability, final Game game) { public final boolean payHuman(final SpellAbility ability, final Game game) {
final String amount = this.getAmount(); final String amount = this.getAmount();
final List<Player> players = getPotentialPlayers(ability.getActivatingPlayer(), ability); final List<Player> players = getPotentialPlayers(ability.getActivatingPlayer(), ability.getSourceCard());
final Card source = ability.getSourceCard(); final Card source = ability.getSourceCard();
Integer c = this.convertAmount(); Integer c = this.convertAmount();

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@@ -170,7 +170,7 @@ public class CostExiledMoveToGrave extends CostPartWithList {
List<Card> typeList = ai.getGame().getCardsIn(ZoneType.Exile); List<Card> typeList = ai.getGame().getCardsIn(ZoneType.Exile);
typeList = CardLists.getValidCards(typeList, this.getType().split(","), ai, source); typeList = CardLists.getValidCards(typeList, this.getType().split(";"), ai, source);
if (typeList.size() < c) { if (typeList.size() < c) {
return null; return null;

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@@ -64,6 +64,15 @@ public class CostPutCardToLib extends CostPartWithList {
return this.libPosition; return this.libPosition;
} }
/**
* isSameZone.
*
* @return a boolean
*/
public final boolean isSameZone() {
return this.sameZone;
}
/** /**
* Instantiates a new cost CostPutCardToLib. * Instantiates a new cost CostPutCardToLib.
* *

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@@ -487,7 +487,7 @@ public class ComputerUtil {
} else { } else {
typeList = ai.getCardsIn(zone); typeList = ai.getCardsIn(zone);
} }
typeList = CardLists.getValidCards(typeList, type.split(","), activate.getController(), activate); typeList = CardLists.getValidCards(typeList, type.split(";"), activate.getController(), activate);
if ((target != null) && target.getController() == ai && typeList.contains(target)) { if ((target != null) && target.getController() == ai && typeList.contains(target)) {
typeList.remove(target); // don't exile the card we're pumping typeList.remove(target); // don't exile the card we're pumping
@@ -527,7 +527,7 @@ public class ComputerUtil {
final Card target, final int amount) { final Card target, final int amount) {
List<Card> typeList = ai.getCardsIn(zone); List<Card> typeList = ai.getCardsIn(zone);
typeList = CardLists.getValidCards(typeList, type.split(","), activate.getController(), activate); typeList = CardLists.getValidCards(typeList, type.split(";"), activate.getController(), activate);
if ((target != null) && target.getController() == ai && typeList.contains(target)) { if ((target != null) && target.getController() == ai && typeList.contains(target)) {
typeList.remove(target); // don't move the card we're pumping typeList.remove(target); // don't move the card we're pumping

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@@ -408,13 +408,19 @@ public class ComputerUtilCost {
if (c == null || c.isUntapped()) { if (c == null || c.isUntapped()) {
return false; return false;
} }
} else if ("MorePowerful".equals(sa.getParam("UnlessAI"))) {
final int sourceCreatures = sa.getActivatingPlayer().getCreaturesInPlay().size();
final int payerCreatures = payer.getCreaturesInPlay().size();
if (payerCreatures > sourceCreatures + 1) {
return false;
}
} }
// AI will only pay when it's not already payed and only opponents abilities // AI will only pay when it's not already payed and only opponents abilities
if (alreadyPaid || (payers.size() > 1 && (isMine && !payForOwnOnly))) { if (alreadyPaid || (payers.size() > 1 && (isMine && !payForOwnOnly))) {
return false; return false;
} }
// AI was crashing because the blank ability used to pay costs // AI was crashing because the blank ability used to pay costs
// Didn't have any of the data on the original SA to pay dependant costs // Didn't have any of the data on the original SA to pay dependant costs

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@@ -305,7 +305,7 @@ public class HumanPlay {
if (parts.isEmpty() || costPart.getAmount().equals("0")) { if (parts.isEmpty() || costPart.getAmount().equals("0")) {
return GuiDialog.confirm(source, "Do you want to pay 0?" + orString); return GuiDialog.confirm(source, "Do you want to pay 0?" + orString);
} }
//the following costs do not need inputs //the following costs do not need inputs
for (CostPart part : parts) { for (CostPart part : parts) {
boolean mayRemovePart = true; boolean mayRemovePart = true;
@@ -314,24 +314,41 @@ public class HumanPlay {
final int amount = getAmountFromPart(part, source, sourceAbility); final int amount = getAmountFromPart(part, source, sourceAbility);
if (!p.canPayLife(amount)) if (!p.canPayLife(amount))
return false; return false;
if (false == GuiDialog.confirm(source, "Do you want to pay " + amount + " life?" + orString)) if (false == GuiDialog.confirm(source, "Do you want to pay " + amount + " life?" + orString))
return false; return false;
p.payLife(amount, null); p.payLife(amount, null);
} }
else if (part instanceof CostDraw) { else if (part instanceof CostDraw) {
final int amount = getAmountFromPart(part, source, sourceAbility); final int amount = getAmountFromPart(part, source, sourceAbility);
if (!p.canDraw()) { List<Player> res = new ArrayList<Player>();
String type = part.getType();
for (Player player : p.getGame().getPlayers()) {
if (player.isValid(type, p, source) && player.canDraw()) {
res.add(player);
}
}
if (res.isEmpty()) {
return false; return false;
} }
if (false == GuiDialog.confirm(source, "Do you want to draw " + amount + " card(s)?" + orString)) { StringBuilder sb = new StringBuilder();
sb.append("Do you want to ");
sb.append(res.contains(p) ? "" : "let that player ");
sb.append(amount);
sb.append(" card(s)?" + orString);
if (!GuiDialog.confirm(source, sb.toString())) {
return false; return false;
} }
p.drawCards(amount); for (Player player : res) {
player.drawCards(amount);
}
} }
else if (part instanceof CostMill) { else if (part instanceof CostMill) {
@@ -412,47 +429,60 @@ public class HumanPlay {
} }
} }
} }
else if (part instanceof CostPutCardToLib) { else if (part instanceof CostPutCardToLib) {
//Jotun Grunt
int amount = Integer.parseInt(((CostPutCardToLib) part).getAmount()); int amount = Integer.parseInt(((CostPutCardToLib) part).getAmount());
final ZoneType from = ((CostPutCardToLib) part).getFrom(); final ZoneType from = ((CostPutCardToLib) part).getFrom();
List<Card> list = CardLists.getValidCards(p.getGame().getCardsIn(from), part.getType().split(";"), p, source); final boolean sameZone = ((CostPutCardToLib) part).isSameZone();
List<Player> players = p.getGame().getPlayers(); List<Card> list;
List<Player> payableZone = new ArrayList<Player>(); if (sameZone) {
for (Player player : players) { list = p.getGame().getCardsIn(from);
List<Card> enoughType = CardLists.filter(list, CardPredicates.isOwner(player)); } else {
if (enoughType.size() < amount) { list = p.getCardsIn(from);
list.removeAll(enoughType);
} else {
payableZone.add(player);
}
}
Player chosen = GuiChoose.oneOrNone(String.format("Put cards from whose %s?",
((CostPutCardToLib) part).getFrom()), payableZone);
if (chosen == null) {
return false;
} }
list = CardLists.getValidCards(list, part.getType().split(";"), p, source);
List<Card> typeList = CardLists.filter(list, CardPredicates.isOwner(chosen));
if (sameZone) { // Jotun Grunt
for (int i = 0; i < amount; i++) { List<Player> players = p.getGame().getPlayers();
if (typeList.isEmpty()) { List<Player> payableZone = new ArrayList<Player>();
for (Player player : players) {
List<Card> enoughType = CardLists.filter(list, CardPredicates.isOwner(player));
if (enoughType.size() < amount) {
list.removeAll(enoughType);
} else {
payableZone.add(player);
}
}
Player chosen = GuiChoose.oneOrNone(String.format("Put cards from whose %s?", from), payableZone);
if (chosen == null) {
return false; return false;
} }
final Card c = GuiChoose.oneOrNone("Put cards to Library", typeList); List<Card> typeList = CardLists.filter(list, CardPredicates.isOwner(chosen));
if (c != null) { for (int i = 0; i < amount; i++) {
typeList.remove(c); if (typeList.isEmpty()) {
p.getGame().getAction().moveToLibrary(c, Integer.parseInt(((CostPutCardToLib) part).getLibPos())); return false;
} else { }
final Card c = GuiChoose.oneOrNone("Put cards to Library", typeList);
if (c != null) {
typeList.remove(c);
p.getGame().getAction().moveToLibrary(c, Integer.parseInt(((CostPutCardToLib) part).getLibPos()));
} else {
return false;
}
}
} else if (from == ZoneType.Hand) { // Tainted Specter
boolean hasPaid = payCostPart(sourceAbility, (CostPartWithList)part, amount, list, "put into library." + orString);
if (!hasPaid) {
return false; return false;
} }
} }
return true; return true;
} }
else if (part instanceof CostSacrifice) { else if (part instanceof CostSacrifice) {
int amount = Integer.parseInt(((CostSacrifice)part).getAmount()); int amount = Integer.parseInt(((CostSacrifice)part).getAmount());
List<Card> list = CardLists.getValidCards(p.getCardsIn(ZoneType.Battlefield), part.getType(), p, source); List<Card> list = CardLists.getValidCards(p.getCardsIn(ZoneType.Battlefield), part.getType(), p, source);
@@ -484,8 +514,9 @@ public class HumanPlay {
else if (part instanceof CostPartMana ) { else if (part instanceof CostPartMana ) {
if (!((CostPartMana) part).getManaToPay().isZero()) // non-zero costs require input if (!((CostPartMana) part).getManaToPay().isZero()) // non-zero costs require input
mayRemovePart = false; mayRemovePart = false;
} else } else {
throw new RuntimeException("GameActionUtil.payCostDuringAbilityResolve - An unhandled type of cost was met: " + part.getClass()); throw new RuntimeException("GameActionUtil.payCostDuringAbilityResolve - An unhandled type of cost was met: " + part.getClass());
}
if( mayRemovePart ) if( mayRemovePart )
remainingParts.remove(part); remainingParts.remove(part);