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Update bill_the_pony.txt
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@@ -4,7 +4,7 @@ Types:Legendary Creature Horse
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PT:1/4
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PT:1/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFood | TriggerDescription$ When CARDNAME enters the battlefield, create two Food tokens. (They’re artifacts with "{2}, Sacrifice this artifact: You gain 3 life.")
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFood | TriggerDescription$ When CARDNAME enters the battlefield, create two Food tokens. (They’re artifacts with "{2}, Sacrifice this artifact: You gain 3 life.")
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SVar:TrigFood:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_food_sac | TokenOwner$ You
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SVar:TrigFood:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_food_sac | TokenOwner$ You
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A:AB$ Effect | Cost$ Sac<2/Food> | ValidTgts$ Creature.YouCtrl | RememberObjects$ Targeted | StaticAbilities$ CombatDamageToughness | ForgetOnMoved$ Battlefield | TgtPrompt$ Select target creature you control | SpellDescription$ : Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
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A:AB$ Effect | Cost$ Sac<2/Food> | ValidTgts$ Creature.YouCtrl | RememberObjects$ Targeted | StaticAbilities$ CombatDamageToughness | ForgetOnMoved$ Battlefield | TgtPrompt$ Select target creature you control | SpellDescription$ Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
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SVar:CombatDamageToughness:Mode$ CombatDamageToughness | ValidCard$ Card.IsRemembered | Description$ This creature assigns combat damage equal to its toughness rather than its power.
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SVar:CombatDamageToughness:Mode$ CombatDamageToughness | ValidCard$ Card.IsRemembered | Description$ This creature assigns combat damage equal to its toughness rather than its power.
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DeckHas:Ability$Token|LifeGain|Sacrifice & Type$Food
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DeckHas:Ability$Token|LifeGain|Sacrifice & Type$Food
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DeckHints:Type$Food|Treefolk|Wall
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DeckHints:Type$Food|Treefolk|Wall
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