From 0b92d9e12fda57bf01a35c7a25c334db342907b5 Mon Sep 17 00:00:00 2001 From: Sloth Date: Sun, 24 Feb 2013 21:40:10 +0000 Subject: [PATCH] - Fixed some Auras not triggering because of their TriggerZones. --- res/cardsfolder/a/abduction.txt | 4 ++-- res/cardsfolder/b/banewasp_affliction.txt | 2 +- res/cardsfolder/b/bequeathal.txt | 2 +- res/cardsfolder/c/creature_bond.txt | 2 +- res/cardsfolder/d/death_watch.txt | 2 +- res/cardsfolder/d/decomposition.txt | 2 +- res/cardsfolder/d/dying_wail.txt | 2 +- res/cardsfolder/d/dying_wish.txt | 2 +- res/cardsfolder/e/elephant_guide.txt | 2 +- res/cardsfolder/f/false_demise.txt | 2 +- res/cardsfolder/f/fools_demise.txt | 2 +- res/cardsfolder/g/griffin_guide.txt | 2 +- res/cardsfolder/i/incendiary.txt | 4 ++-- res/cardsfolder/m/murder_investigation.txt | 2 +- res/cardsfolder/p/pattern_of_rebirth.txt | 2 +- res/cardsfolder/p/private_research.txt | 2 +- res/cardsfolder/r/reins_of_the_vinesteed.txt | 2 +- res/cardsfolder/s/screams_from_within.txt | 2 +- res/cardsfolder/s/shades_form.txt | 4 ++-- res/cardsfolder/s/squees_embrace.txt | 4 ++-- res/cardsfolder/y/yoke_of_the_damned.txt | 2 +- 21 files changed, 25 insertions(+), 25 deletions(-) diff --git a/res/cardsfolder/a/abduction.txt b/res/cardsfolder/a/abduction.txt index 56358f9301f..6a6f5220c20 100644 --- a/res/cardsfolder/a/abduction.txt +++ b/res/cardsfolder/a/abduction.txt @@ -6,8 +6,8 @@ K:Enchant creature A:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ GainControl T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap enchanted creature. SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Enchanted -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | TriggerDescription$ When enchanted creature is put into a graveyard, return that card to the battlefield under its owner's control. -SVar:TrigReturnOwner:AB$ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturnOwner | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under its owner's control. +SVar:TrigReturnOwner:AB$ ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield SVar:PlayMain1:TRUE SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/abduction.jpg diff --git a/res/cardsfolder/b/banewasp_affliction.txt b/res/cardsfolder/b/banewasp_affliction.txt index b92d560fcdd..17eac8ec925 100644 --- a/res/cardsfolder/b/banewasp_affliction.txt +++ b/res/cardsfolder/b/banewasp_affliction.txt @@ -3,7 +3,7 @@ ManaCost:1 B Types:Enchantment Aura Text:no text A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, that creature's controller loses life equal to its toughness. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, that creature's controller loses life equal to its toughness. SVar:TrigLose:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ X | References$ X SVar:X:TriggeredCard$CardToughness SVar:Rarity:Common diff --git a/res/cardsfolder/b/bequeathal.txt b/res/cardsfolder/b/bequeathal.txt index 6a219df0d5e..9be7594a270 100644 --- a/res/cardsfolder/b/bequeathal.txt +++ b/res/cardsfolder/b/bequeathal.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ When enchanted creature is put into a graveyard, draw two cards. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ When enchanted creature dies, draw two cards. SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2 SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/bequeathal.jpg diff --git a/res/cardsfolder/c/creature_bond.txt b/res/cardsfolder/c/creature_bond.txt index 05d0987299d..0aff6deea8c 100644 --- a/res/cardsfolder/c/creature_bond.txt +++ b/res/cardsfolder/c/creature_bond.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When enchanted creature dies, CARDNAME deals damage equal to that creature's toughness to the creature's controller. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDamage | TriggerDescription$ When enchanted creature dies, CARDNAME deals damage equal to that creature's toughness to the creature's controller. SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredCardController | NumDmg$ Y | References$ Y SVar:Y:TriggeredCard$CardToughness SVar:Rarity:Common diff --git a/res/cardsfolder/d/death_watch.txt b/res/cardsfolder/d/death_watch.txt index 6be98eda3ab..035a91aad27 100644 --- a/res/cardsfolder/d/death_watch.txt +++ b/res/cardsfolder/d/death_watch.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Curse -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. SVar:TrigLose:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ X | SubAbility$ DBGainLife SVar:DBGainLife:DB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ Y SVar:X:TriggeredCard$CardPower diff --git a/res/cardsfolder/d/decomposition.txt b/res/cardsfolder/d/decomposition.txt index f8f38d20ab2..abfdc2b851b 100644 --- a/res/cardsfolder/d/decomposition.txt +++ b/res/cardsfolder/d/decomposition.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant black creature A:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature.Black | AILogic$ Curse S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Cumulative upkeep:PayLife<1>:Pay 1 life. | Description$ Enchanted creature has "Cumulative upkeep-Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, its controller loses 2 life. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, its controller loses 2 life. SVar:TrigLose:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 2 SVar:RemRandomDeck:True SVar:Rarity:Uncommon diff --git a/res/cardsfolder/d/dying_wail.txt b/res/cardsfolder/d/dying_wail.txt index 6094b2ddeac..156187fb596 100644 --- a/res/cardsfolder/d/dying_wail.txt +++ b/res/cardsfolder/d/dying_wail.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiscard | TriggerDescription$ When enchanted creature is put into a graveyard, target player discards two cards. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiscard | TriggerDescription$ When enchanted creature dies, target player discards two cards. SVar:TrigDiscard:AB$ Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/dying_wail.jpg diff --git a/res/cardsfolder/d/dying_wish.txt b/res/cardsfolder/d/dying_wish.txt index c5aaf1c3dc8..3f7fcb3753d 100644 --- a/res/cardsfolder/d/dying_wish.txt +++ b/res/cardsfolder/d/dying_wish.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature you control A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump -T:Mode$ ChangesZone | ValidCard$ Card.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, target player loses X life and you gain X life, where X is its power. +T:Mode$ ChangesZone | ValidCard$ Card.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, target player loses X life and you gain X life, where X is its power. SVar:TrigLose:AB$ LoseLife | Cost$ 0 | ValidTgts$ Player | LifeAmount$ X | References$ X | SubAbility$ DBGainLife SVar:DBGainLife:DB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X SVar:X:TriggeredCard$CardPower diff --git a/res/cardsfolder/e/elephant_guide.txt b/res/cardsfolder/e/elephant_guide.txt index 81a0617ce49..3b542b6ba7a 100644 --- a/res/cardsfolder/e/elephant_guide.txt +++ b/res/cardsfolder/e/elephant_guide.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3. -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield. SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Creature,Elephant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/elephant_guide.jpg diff --git a/res/cardsfolder/f/false_demise.txt b/res/cardsfolder/f/false_demise.txt index 7937a1133e1..015ce66c001 100644 --- a/res/cardsfolder/f/false_demise.txt +++ b/res/cardsfolder/f/false_demise.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Pump -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control. SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Defined$ TriggeredCard SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/false_demise.jpg diff --git a/res/cardsfolder/f/fools_demise.txt b/res/cardsfolder/f/fools_demise.txt index 142df722ebb..37d9bfce23f 100644 --- a/res/cardsfolder/f/fools_demise.txt +++ b/res/cardsfolder/f/fools_demise.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ 4 U | ValidTgts$ Creature | AILogic$ Pump -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature is put into a graveyard, return that card to the battlefield under your control. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control. SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Defined$ TriggeredCard T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand. SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand diff --git a/res/cardsfolder/g/griffin_guide.txt b/res/cardsfolder/g/griffin_guide.txt index 0552930dfb3..07c6c8e6bc6 100644 --- a/res/cardsfolder/g/griffin_guide.txt +++ b/res/cardsfolder/g/griffin_guide.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | Description$ Enchanted creature gets +2/+2 and has flying. -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield. SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Griffin | TokenTypes$ Creature,Griffin | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Flying SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/griffin_guide.jpg diff --git a/res/cardsfolder/i/incendiary.txt b/res/cardsfolder/i/incendiary.txt index 8adf49ba6ac..7620e045572 100644 --- a/res/cardsfolder/i/incendiary.txt +++ b/res/cardsfolder/i/incendiary.txt @@ -6,8 +6,8 @@ K:Enchant creature A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a fuse counter on CARDNAME. SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ FUSE | CounterNum$ 1 -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ When enchanted creature is put into a graveyard, CARDNAME deals X damage to target creature or player, where X is the number of fuse counters on CARDNAME. -SVar:TrigDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | Execute$ TrigDamage | TriggerDescription$ When enchanted creature dies, CARDNAME deals X damage to target creature or player, where X is the number of fuse counters on CARDNAME. +SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X SVar:X:Count$CardCounters.FUSE SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary.jpg diff --git a/res/cardsfolder/m/murder_investigation.txt b/res/cardsfolder/m/murder_investigation.txt index f013837d75f..4f66b1b0644 100644 --- a/res/cardsfolder/m/murder_investigation.txt +++ b/res/cardsfolder/m/murder_investigation.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power. SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 SVar:X:TriggeredCard$CardPower SVar:Picture:http://www.wizards.com/global/images/magic/general/murder_investigation.jpg diff --git a/res/cardsfolder/p/pattern_of_rebirth.txt b/res/cardsfolder/p/pattern_of_rebirth.txt index 55d8b6a904c..5356cfae2c2 100644 --- a/res/cardsfolder/p/pattern_of_rebirth.txt +++ b/res/cardsfolder/p/pattern_of_rebirth.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigSearch | TriggerDescription$ When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she shuffles his or her library. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigSearch | TriggerDescription$ When enchanted creature dies, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she shuffles his or her library. SVar:TrigSearch:AB$ChangeZone | Cost$ 0 | DefinedPlayer$ TriggeredCardController | ChangeType$ Creature | ChangeNum$ 1 | Hidden$ True | Origin$ Library | Destination$ Battlefield | Shuffle$ True S:Mode$ Continuous | Affected$ Creature.AttachedBy | AddSVar$ Sac SVar:Sac:SVar:SacMe:5 diff --git a/res/cardsfolder/p/private_research.txt b/res/cardsfolder/p/private_research.txt index 954fa9188a0..d1b7c5c81f2 100644 --- a/res/cardsfolder/p/private_research.txt +++ b/res/cardsfolder/p/private_research.txt @@ -6,7 +6,7 @@ K:Enchant creature A:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPrivateResearchPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a page counter on CARDNAME. SVar:TrigPrivateResearchPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ PAGE | CounterNum$ 1 -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPrivateResearchDraw | TriggerDescription$ When enchanted creature dies, draw a card for each page counter on CARDNAME. +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Any | Destination$ Graveyard | Execute$ TrigPrivateResearchDraw | TriggerDescription$ When enchanted creature dies, draw a card for each page counter on CARDNAME. SVar:TrigPrivateResearchDraw:AB$Draw | Cost$ 0 | NumCards$ PrivateResearchX | References$ PrivateResearchX SVar:PrivateResearchX:Count$CardCounters.PAGE SVar:Rarity:Uncommon diff --git a/res/cardsfolder/r/reins_of_the_vinesteed.txt b/res/cardsfolder/r/reins_of_the_vinesteed.txt index b1f495b097d..81e20b37703 100644 --- a/res/cardsfolder/r/reins_of_the_vinesteed.txt +++ b/res/cardsfolder/r/reins_of_the_vinesteed.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2. -T:Mode$ ChangesZone | ValidCard$ Creature.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturnOwner | TriggerDescription$ When enchanted creature dies, you may return CARDNAME from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. +T:Mode$ ChangesZone | ValidCard$ Creature.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | Execute$ TrigReturnOwner | TriggerDescription$ When enchanted creature dies, you may return CARDNAME from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. SVar:TrigReturnOwner:AB$ Pump | Cost$ 0 | RememberObjects$ TriggeredCard | SubAbility$ DBReturnChoose SVar:DBReturnChoose:DB$ ChooseCard | Choices$ Creature.sharesCreatureTypeWith Remembered+CanBeEnchantedBy | ChoiceTitle$ Choose a creature shares a creature type with the former enchanted creature | SubAbility$ DBReturn SVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | AttachedTo$ ChosenCard | SubAbility$ DBCleanup diff --git a/res/cardsfolder/s/screams_from_within.txt b/res/cardsfolder/s/screams_from_within.txt index 5bbdcd700f6..4af10ea946e 100644 --- a/res/cardsfolder/s/screams_from_within.txt +++ b/res/cardsfolder/s/screams_from_within.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 B B | ValidTgts$ Creature | AILogic$ Curse S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -1 | AddToughness$ -1 | Description$ Enchanted creature gets -1/-1. -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature is put into a graveyard, return CARDNAME from your graveyard to the battlefield. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return CARDNAME from your graveyard to the battlefield. SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/screams_from_within.jpg diff --git a/res/cardsfolder/s/shades_form.txt b/res/cardsfolder/s/shades_form.txt index 61640583e88..1f24c258a44 100644 --- a/res/cardsfolder/s/shades_form.txt +++ b/res/cardsfolder/s/shades_form.txt @@ -5,8 +5,8 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 B B | ValidTgts$ Creature | AILogic$ Pump S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature has "B: This creature gets +1/+1 until end of turn." -T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ When enchanted creature is put into a graveyard, return that card to the battlefield under your control. -SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True +T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control. +SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True SVar:Pump:AB$Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn. SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/shades_form.jpg diff --git a/res/cardsfolder/s/squees_embrace.txt b/res/cardsfolder/s/squees_embrace.txt index 2d84bc18210..076cfbd11ee 100644 --- a/res/cardsfolder/s/squees_embrace.txt +++ b/res/cardsfolder/s/squees_embrace.txt @@ -5,8 +5,8 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ R W | ValidTgts$ Creature | AILogic$ Pump S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2. -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature is put into a graveyard from the battlefield, return that card to its owner's hand. -SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard | Cost$ 0 +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to its owner's hand. +SVar:TrigChange:AB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard | Cost$ 0 SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/squees_embrace.jpg SetInfo:APC|Common|http://magiccards.info/scans/en/ap/122.jpg diff --git a/res/cardsfolder/y/yoke_of_the_damned.txt b/res/cardsfolder/y/yoke_of_the_damned.txt index ab52d75ba35..477764ad120 100644 --- a/res/cardsfolder/y/yoke_of_the_damned.txt +++ b/res/cardsfolder/y/yoke_of_the_damned.txt @@ -4,7 +4,7 @@ Types:Enchantment Aura Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse -T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When a creature is put into a graveyard from the battlefield, destroy enchanted creature. +T:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When a creature dies, destroy enchanted creature. SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ Enchanted SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/yoke_of_the_damned.jpg