diff --git a/forge-game/src/main/java/forge/game/ability/AbilityFactory.java b/forge-game/src/main/java/forge/game/ability/AbilityFactory.java index 0aab0446b6e..38c9546d066 100644 --- a/forge-game/src/main/java/forge/game/ability/AbilityFactory.java +++ b/forge-game/src/main/java/forge/game/ability/AbilityFactory.java @@ -31,8 +31,6 @@ import java.util.Map; import com.google.common.base.Function; import com.google.common.collect.Lists; import com.google.common.collect.Maps; -import java.util.ArrayList; -import java.util.Arrays; /** *
@@ -218,11 +216,9 @@ public final class AbilityFactory {
final String name = mapParams.get("SubAbility");
SpellAbility p = parent;
AbilitySub sub = null;
- boolean exist = false;
while (p != null) {
sub = p.getAdditonalAbility(name);
if (sub != null) {
- exist = true;
break;
}
p = p.getParent();
@@ -231,26 +227,12 @@ public final class AbilityFactory {
sub = getSubAbility(hostCard, name, spellAbility);
}
spellAbility.setSubAbility(sub);
- spellAbility.setAdditionalAbility(name, sub);
-
- if (!exist) {
- for (final String key : additionalAbilityKeys) {
- if (sub.hasParam(key) && sub.getAdditonalAbility(key) == null) {
- sub.setAdditionalAbility(key, getSubAbility(hostCard, sub.getParam(key), sub));
- }
- }
- }
+ spellAbility.setAdditionalAbility(name, sub);
}
- // FIXME: this is a list of APIs that fail to work unless additional abilities are created for them below.
- // Is there are reason we are not just creating additional abilities by default for all APIs?
- List