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Clean up
This commit is contained in:
@@ -4,17 +4,12 @@ Types:Creature Angel Cleric
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PT:2/6
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K:Flying
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K:Double Strike
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T:Mode$ TurnBegin | ValidPlayer$ Player | Static$ True | Execute$ AttackReset
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Static$ True | Execute$ AttackReset
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SVar:AttackReset:DB$ Cleanup | ClearRemembered$ True
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T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
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SVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBGain
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SVar:DBGain:DB$ GainLife | Defined$ TriggeredTarget | LifeAmount$ X
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SVar:X:TriggerCount$DamageAmount
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ RememberPlayer | TriggerZones$ Battlefield | Static$ True
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SVar:RememberPlayer:DB$ Pump | RememberObjects$ TriggeredDefendingPlayer
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Z | SVarCompare$ GEY | Execute$ TrigLose | TriggerDescription$ At the beginning of your end step, if you have at least 15 life more than your starting life total, each player CARDNAME attacked this turn loses the game.
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SVar:TrigLose:DB$ LosesGame | Defined$ Player.IsRemembered
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SVar:TrigLose:DB$ LosesGame | Defined$ Player.attackedBySourceThisTurn
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SVar:Z:Count$YourLifeTotal
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SVar:Y:Count$YourStartingLife/Plus.15
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DeckHas:Ability$LifeGain
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@@ -3,5 +3,5 @@ ManaCost:2 R
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Types:Creature Human Knight
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PT:2/2
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K:Flanking
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A:AB$ Animate | Cost$ 2 | Defined$ Card.Self | Colors$ Colorless | OverwriteColors$ True | SpellDescription$ CARDNAME becomes colorless until end of turn.
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A:AB$ Animate | Cost$ 2 | Defined$ Self | Colors$ Colorless | OverwriteColors$ True | SpellDescription$ CARDNAME becomes colorless until end of turn.
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Oracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{2}: Blazing Blade Askari becomes colorless until end of turn.
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@@ -1,8 +1,8 @@
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Name:Citadel Siege
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ManaCost:2 W W
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Types:Enchantment
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Dragons | ShowChoice$ ExceptSelf
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K:ETBReplacement:Other:SiegeChoice
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Dragons | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
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SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
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SVar:KhansTrigger:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ Boost | TriggerDescription$ At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
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SVar:Boost:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 2
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@@ -1,8 +1,8 @@
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Name:Frontier Siege
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ManaCost:3 G
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Types:Enchantment
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of each of your main phases, add {G}{G}. Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf
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K:ETBReplacement:Other:SiegeChoice
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of each of your main phases, add {G}{G}. Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
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SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
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SVar:KhansTrigger:Mode$ Phase | Phase$ Main1,Main2 | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ ManaGain | TriggerDescription$ At the beginning of each of your main phases, add {G}{G}.
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SVar:ManaGain:DB$ Mana | Produced$ G G
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@@ -1,8 +1,8 @@
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Name:Mirrodin Besieged
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ManaCost:2 U
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Types:Enchantment
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Mirran or Phyrexian.Mirran - Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. Phyrexian - At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Mirran,Phyrexian | Defined$ You | SetChosenMode$ True | AILogic$ Mirran | ShowChoice$ ExceptSelf
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K:ETBReplacement:Other:SiegeChoice
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Mirran,Phyrexian | Defined$ You | SetChosenMode$ True | AILogic$ Mirran | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Mirran or Phyrexian.Mirran - Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. Phyrexian - At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
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SVar:Mirran:DB$ Animate | Defined$ Self | Triggers$ MirranTrigger | Duration$ Permanent | SpellDescription$ Mirran
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SVar:MirranTrigger:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_myr | TokenOwner$ You
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@@ -1,8 +1,8 @@
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Name:Monastery Siege
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ManaCost:2 U
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Types:Enchantment
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your draw step, draw an additional card, then discard a card. Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf
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K:ETBReplacement:Other:SiegeChoice
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your draw step, draw an additional card, then discard a card. Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
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SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
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SVar:KhansTrigger:Mode$ Phase | Phase$ Draw | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ Filter | TriggerDescription$ At the beginning of your draw step, draw an additional card, then discard a card.
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SVar:Filter:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
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@@ -1,8 +1,8 @@
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Name:Outpost Siege
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ManaCost:3 R
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Types:Enchantment
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. Dragons — Whenever a creature you control leaves the battlefield, CARDNAME deals 1 damage to any target.
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf
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K:ETBReplacement:Other:SiegeChoice
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Khans | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. Dragons — Whenever a creature you control leaves the battlefield, CARDNAME deals 1 damage to any target.
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SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
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SVar:KhansTrigger:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ PseudoDraw | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
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SVar:PseudoDraw:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect
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@@ -1,8 +1,8 @@
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Name:Palace Siege
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ManaCost:3 B B
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Types:Enchantment
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Dragons | ShowChoice$ ExceptSelf
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K:ETBReplacement:Other:SiegeChoice
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SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You | SetChosenMode$ True | AILogic$ Dragons | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
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SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Duration$ Permanent | SpellDescription$ Khans
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SVar:KhansTrigger:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ RaiseDead | TriggerDescription$ At the beginning of your upkeep, return target creature card from your graveyard to your hand.
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SVar:RaiseDead:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl
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@@ -2,5 +2,5 @@ Name:Raging Spirit
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ManaCost:3 R
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Types:Creature Spirit
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PT:3/3
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A:AB$ Animate | Cost$ 2 | Defined$ Card.Self | Colors$ Colorless | SpellDescription$ CARDNAME becomes colorless until end of turn.
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A:AB$ Animate | Cost$ 2 | Defined$ Self | Colors$ Colorless | SpellDescription$ CARDNAME becomes colorless until end of turn.
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Oracle:{2}: Raging Spirit becomes colorless until end of turn.
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@@ -5,7 +5,7 @@ A:SP$ ChangeZone | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target perma
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SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | Triggers$ ReturnEOT | ReplacementEffects$ EntersAsCreature | SubAbility$ DBCleanup | SpellDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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SVar:ReturnEOT:Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ RememberedLKI
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SVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True | ReplacementResult$ Updated
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SVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True | ReplacementResult$ Updated | Description$ If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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SVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ DBExile
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SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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@@ -3,9 +3,9 @@ ManaCost:1 G
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Types:Creature Elemental
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don’t, put a +1/+1 counter on CARDNAME. (To mill a card, put the top card of your library into your graveyard.)
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SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | RememberMilled$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Land.YouOwn+IsRemembered | RememberChanged$ True | ForgetOtherRemembered$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Card.Self | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | Imprint$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Land.YouOwn+IsImprinted | RememberChanged$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
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DeckHas:Ability$Graveyard|Mill|Counters
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Oracle:When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)
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@@ -3,10 +3,10 @@ ManaCost:1 U
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Types:Creature Human Scout
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PT:0/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on CARDNAME. (To mill a card, put the top card of your library into your graveyard.)
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SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | RememberMilled$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Card.nonCreature+nonLand+YouOwn+IsRemembered | RememberChanged$ True | ForgetOtherRemembered$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | Defined$ Card.Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionNotPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | Imprint$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Card.nonCreature+nonLand+YouOwn+IsImprinted | RememberChanged$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionNotPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
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DeckHas:Ability$Mill|Counters
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DeckHints:Ability$Graveyard
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Oracle:When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)
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@@ -4,7 +4,7 @@ Types:Legendary Creature Elf Druid Scout
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PT:2/3
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A:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Creature,Activated.Creature | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.
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T:Mode$ SpellCast | ValidCard$ Creature.powerGE5 | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on CARDNAME and untap it.
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SVar:TrigCounter:DB$ PutCounter | Defined$ Card.Self | CounterType$ P1P1 | SubAbility$ DBUntap
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SVar:DBUntap:DB$ Untap | Defined$ Card.Self
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SVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | SubAbility$ DBUntap
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SVar:DBUntap:DB$ Untap | Defined$ Self
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DeckHas:Ability$Counters
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Oracle:{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.\nWhenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.
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@@ -3,10 +3,10 @@ ManaCost:3 B
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Types:Creature Mole Horror
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PT:2/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on CARDNAME. (To mill a card, a player puts the top card of their library into their graveyard.)
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SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | RememberMilled$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Creature.YouOwn+IsRemembered | RememberChanged$ True | ForgetOtherRemembered$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | Defined$ Card.Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionNotPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You | Imprint$ True | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Creature.YouOwn+IsImprinted | RememberChanged$ True | Hidden$ True | Optional$ True | SubAbility$ DBCounter
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SVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionNotPresent$ Card | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
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DeckHas:Ability$Mill|Counters
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DeckHints:Ability$Graveyard
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Oracle:When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, a player puts the top card of their library into their graveyard.)
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@@ -3,7 +3,7 @@ ManaCost:2
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Types:Artifact Creature Construct
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PT:3/2
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K:Defender
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A:AB$ Animate | Cost$ U | AddStaticAbility$ Unblockable | RemoveKeywords$ Defender | Duration$ Permanent | SpellDescription$ CARDNAME loses defender and gains "This creature can't be blocked."
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A:AB$ Animate | Cost$ U | staticAbilities$ Unblockable | RemoveKeywords$ Defender | Duration$ Permanent | SpellDescription$ CARDNAME loses defender and gains "This creature can't be blocked."
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SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ This creature can't be blocked.
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A:AB$ Animate | Cost$ 2 U | IsPresent$ Card.Self+!withDefender | Duration$ Permanent | Colors$ Blue | Power$ 5 | Toughness$ 4 | SpellDescription$ CARDNAME becomes blue and has base power and toughness 5/4. Activate only if CARDNAME doesn't have defender.
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A:AB$ Draw | Cost$ 4 U U | NumCards$ 3 | IsPresent$ Card.Self+Blue | GameActivationLimit$ 1 | SpellDescription$ Draw three cards. Activate only if CARDNAME is blue and only once.
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@@ -3,7 +3,7 @@ ManaCost:3 G
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Types:Instant
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A:SP$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ Select target artifact, creature, or land you control | SubAbility$ DBUntap | SpellDescription$ Put two +1/+1 counters on target artifact, creature, or land you control.
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SVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBAnimate | SpellDescription$ Untap that permanent.
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SVar:DBAnimate:DB$ Animate | ConditionDefined$ Targeted | ConditionPresent$ Card.nonCreature | Power$ 0 | Toughness$ 0 | Types$ Creature | StackDescription$ SpellDescription | SpellDescription$ If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
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SVar:DBAnimate:DB$ Animate | Defined$ Targeted | ConditionDefined$ Targeted | ConditionPresent$ Card.nonCreature | Power$ 0 | Toughness$ 0 | Types$ Creature | StackDescription$ SpellDescription | SpellDescription$ If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
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DeckHas:Ability$Counters
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DeckHints:Type$Artifact
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Oracle:Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
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Reference in New Issue
Block a user