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the most intuitive one
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@@ -196,7 +196,7 @@ public class QuestWinLose extends ControlWinLose {
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}
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// Unlock new sets?
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if (this.wonMatch && (wins + 1) % 50 == 0) {
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if (this.wonMatch && wins % 50 == 49) {
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unlockSets();
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}
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