This commit is contained in:
Simisays
2023-07-08 17:31:51 +02:00
parent 565c94b909
commit 0a5b3f35c5
2 changed files with 8 additions and 5 deletions

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@@ -3,9 +3,12 @@ ManaCost:2 W
Types:Legendary Creature Human Noble
PT:2/3
A:AB$ ChangeZone | Cost$ 2 T | ValidTgts$ Creature.Other+YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select another target creature you control | SubAbility$ DBReturn | SpellDescription$ Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
SVar:DBReturn:DB$ ChangeZone | Defined$ Targeted | Origin$ All | Optional$ True | Destination$ Battlefield | RememberChanged$ True | SubAbility$ DBDelayedTrigger
SVar:DBDelayedTrigger:DB$ DelayedTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | RememberObjects$ RememberedCard | Mode$ Phase | Phase$ End Of Turn | Execute$ TrigReturn | SubAbility$ DBCleanup | SpellDescription$ If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | WithCountersType$ Lifelink,Vigilance
SVar:DBReturn:DB$ ChangeZone | Defined$ Targeted | Origin$ All | Optional$ True | Destination$ Battlefield | SubAbility$ DBDelayedTrigger
SVar:DBDelayedTrigger:DB$ DelayedTrigger | RememberObjects$ Targeted | Mode$ Phase | Phase$ End Of Turn | Execute$ TrigReturn | SpellDescription$ If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
SVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Exile | RememberChanged$ True | Destination$ Battlefield | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | ReplacementEffects$ ETBCounters | RememberObjects$ Remembered | ExileOnMoved$ Stack | SubAbility$ DBCleanup
SVar:ETBCounters:Event$ Moved | ReplacementResult$ Updated | ActiveZones$ Command | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ AddExtraCounter | Description$ return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ Vigilance,Lifelink | CounterNum$ 1
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Counters|LifeGain
Oracle:{2}, {T}: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

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@@ -2,9 +2,9 @@ Name:Mirkwood Trapper
ManaCost:1 G U
Types:Creature Elf Scout
PT:1/4
T:Mode$ AttackersDeclared | ValidCard$ Creature | Attacked$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.
T:Mode$ AttackersDeclared | AttackedTarget$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking | NumAtt$ -2 | IsCurse$ True
T:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl | AttackedTarget$ Player.Other | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.
T:Mode$ AttackersDeclared | AttackedTarget$ Player.Other | Execute$ TrigChoose | NoResolvingCheck$ True | IsPresent$ Creature.attackingYou | PresentCompare$ EQ0 | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.
SVar:TrigChoose:DB$ ChooseCard | Chooser$ TriggeredAttackingPlayer | Choices$ Creature.attacking | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ ChosenCard | NumAtt$ +2 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True