- Fixed the AI logic "Evasion" for Gorilla War Cry.

This commit is contained in:
Sloth
2014-03-10 23:07:06 +00:00
parent 0fbd8248f8
commit 09f7632ad2

View File

@@ -81,6 +81,11 @@ public class EffectAi extends SpellAbilityAi {
}
randomReturn = true;
} else if (logic.equals("Evasion")) {
if (!phase.isPlayerTurn(ai)) {
return false;
}
List<Card> comp = ai.getCreaturesInPlay();
List<Card> human = opp.getCreaturesInPlay();