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- Fixed Curse of Bloodletting.
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@@ -6,9 +6,9 @@ K:Enchant player
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A:SP$ Attach | Cost$ 3 R R | ValidTgts$ Player | AILogic$ Curse
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A:SP$ Attach | Cost$ 3 R R | ValidTgts$ Player | AILogic$ Curse
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R:Event$ DamageDone | ValidTarget$ Player.EnchantedBy | ReplaceWith$ DmgTimes2 | IsCombat$ False | Description$ If a source would deal damage to enchanted player, it deals double that damage instead.
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R:Event$ DamageDone | ValidTarget$ Player.EnchantedBy | ReplaceWith$ DmgTimes2 | IsCombat$ False | Description$ If a source would deal damage to enchanted player, it deals double that damage instead.
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R:Event$ DamageDone | ValidTarget$ Player.EnchantedBy | ReplaceWith$ DmgTimes2Combat | IsCombat$ True | Secondary$ True | Description$ If a source would deal damage to enchanted player, it deals double that damage instead.
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R:Event$ DamageDone | ValidTarget$ Player.EnchantedBy | ReplaceWith$ DmgTimes2Combat | IsCombat$ True | Secondary$ True | Description$ If a source would deal damage to enchanted player, it deals double that damage instead.
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SVar:DmgTimes2:AB$DealDamage | Cost$ 0 | Defined$ EnchantedPlayer | DamageSource$ ReplacedSource | NumDmg$ X
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SVar:DmgTimes2:AB$DealDamage | Cost$ 0 | Defined$ ReplacedTarget | DamageSource$ ReplacedSource | NumDmg$ X
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SVar:DmgTimes2Combat:AB$DealDamage | Cost$ 0 | CombatDamage$ True | Defined$ EnchantedPlayer | DamageSource$ ReplacedSource | NumDmg$ X
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SVar:DmgTimes2Combat:AB$DealDamage | Cost$ 0 | CombatDamage$ True | Defined$ ReplacedTarget | DamageSource$ ReplacedSource | NumDmg$ X
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SVar:X:ReplaceCount$DamageAmount/Times.2
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SVar:X:ReplaceCount$DamageAmount/Twice
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SVar:Picture:http://www.wizards.com/global/images/magic/general/curse_of_bloodletting.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/curse_of_bloodletting.jpg
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SetInfo:DKA|Rare|http://magiccards.info/scans/en/dka/85.jpg
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SetInfo:DKA|Rare|http://magiccards.info/scans/en/dka/85.jpg
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Oracle:Enchant player\nIf a source would deal damage to enchanted player, it deals double that damage to that player instead.
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Oracle:Enchant player\nIf a source would deal damage to enchanted player, it deals double that damage to that player instead.
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