- Attempting to improve the chance of generating VMA Power Nine specials in booster packs.

This commit is contained in:
Agetian
2017-07-18 16:14:59 +00:00
parent 6a2cf634d0
commit 08ecf716f2

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@@ -76,8 +76,8 @@ public class BoosterGenerator {
// 2-3 Uncommons // 2-3 Uncommons
// 4-6 Commons or Basic Lands // 4-6 Commons or Basic Lands
// 7 Time Shifted // 7 Time Shifted
// 8 DFC // 8 VMA Special
// 9 VMA Special // 9 DFC
// if result not valid for pack, reroll // if result not valid for pack, reroll
// Other special types of foil slots, add here // Other special types of foil slots, add here
CardRarity foilCard = CardRarity.Unknown; CardRarity foilCard = CardRarity.Unknown;
@@ -110,8 +110,9 @@ public class BoosterGenerator {
case 8: case 8:
if (edition != null) { if (edition != null) {
if (edition.getName().equals("Vintage Masters")) { if (edition.getName().equals("Vintage Masters")) {
// 1 in 53 packs // 1 in 53 packs, with 7 possibilities for the slot itself in VMA
if (rand.nextInt(53) == 1) { // (1 RareMythic, 2 Uncommon, 3 Common, 1 Special)
if (rand.nextInt(53) <= 7) {
foilCard = CardRarity.Special; foilCard = CardRarity.Special;
} }
} }