mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-20 12:48:00 +00:00
Create skyline_savior.txt (#1213)
This commit is contained in:
15
forge-gui/res/cardsfolder/upcoming/skyline_savior.txt
Normal file
15
forge-gui/res/cardsfolder/upcoming/skyline_savior.txt
Normal file
@@ -0,0 +1,15 @@
|
||||
Name:Skyline Savior
|
||||
ManaCost:1 W W
|
||||
Types:Creature Angel
|
||||
PT:3/4
|
||||
K:Flying
|
||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.
|
||||
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Return a permanent you control to its owner's hand | ValidTgts$ Permanent.YouCtrl | RememberChanged$ True | SubAbility$ DBEffect
|
||||
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ PerpetualP1P1Fly,PerpetualAbility | Duration$ Permanent | Triggers$ Update | Name$ Skyline Savior's Perpetual Effect | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
|
||||
SVar:PerpetualP1P1Fly:Mode$ Continuous | Affected$ Card.IsRemembered | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command
|
||||
SVar:PerpetualAbility:Mode$ Continuous | Affected$ Card.IsRemembered | AddType$ Angel & Creature | EffectZone$ Command | AffectedZon$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command
|
||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||
SVar:X:Targeted$Valid Creature.nonAngel
|
||||
SVar:Update:Mode$ ChangesZone | Origin$ Any | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBUpdate
|
||||
SVar:DBUpdate:DB$ UpdateRemember
|
||||
Oracle:Flying\nWhen Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.
|
||||
Reference in New Issue
Block a user