- [XLN] Added some more cards.

This commit is contained in:
Agetian
2017-09-04 18:55:56 +00:00
parent d9961bc1a0
commit 08c3509823
8 changed files with 79 additions and 0 deletions

7
.gitattributes vendored
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@@ -17226,10 +17226,12 @@ forge-gui/res/cardsfolder/upcoming/castaways_despair.txt -text
forge-gui/res/cardsfolder/upcoming/daring_saboteur.txt -text forge-gui/res/cardsfolder/upcoming/daring_saboteur.txt -text
forge-gui/res/cardsfolder/upcoming/deadeye_plunderers.txt -text forge-gui/res/cardsfolder/upcoming/deadeye_plunderers.txt -text
forge-gui/res/cardsfolder/upcoming/deadeye_tormentor.txt -text forge-gui/res/cardsfolder/upcoming/deadeye_tormentor.txt -text
forge-gui/res/cardsfolder/upcoming/deadeye_tracker.txt -text
forge-gui/res/cardsfolder/upcoming/deathless_ancient.txt -text forge-gui/res/cardsfolder/upcoming/deathless_ancient.txt -text
forge-gui/res/cardsfolder/upcoming/deeproot_champion.txt -text forge-gui/res/cardsfolder/upcoming/deeproot_champion.txt -text
forge-gui/res/cardsfolder/upcoming/deeproot_waters.txt -text forge-gui/res/cardsfolder/upcoming/deeproot_waters.txt -text
forge-gui/res/cardsfolder/upcoming/dreamcaller_siren.txt -text forge-gui/res/cardsfolder/upcoming/dreamcaller_siren.txt -text
forge-gui/res/cardsfolder/upcoming/dusk_legion_dreadnought.txt -text
forge-gui/res/cardsfolder/upcoming/emperors_vanguard.txt -text forge-gui/res/cardsfolder/upcoming/emperors_vanguard.txt -text
forge-gui/res/cardsfolder/upcoming/entrancing_melody.txt -text forge-gui/res/cardsfolder/upcoming/entrancing_melody.txt -text
forge-gui/res/cardsfolder/upcoming/fathom_fleet_captain.txt -text forge-gui/res/cardsfolder/upcoming/fathom_fleet_captain.txt -text
@@ -17249,12 +17251,16 @@ forge-gui/res/cardsfolder/upcoming/jace_ingenious_mind_mage.txt -text
forge-gui/res/cardsfolder/upcoming/jaces_sentinel.txt -text forge-gui/res/cardsfolder/upcoming/jaces_sentinel.txt -text
forge-gui/res/cardsfolder/upcoming/kinjallis_sunwing.txt -text forge-gui/res/cardsfolder/upcoming/kinjallis_sunwing.txt -text
forge-gui/res/cardsfolder/upcoming/kopala_warden_of_waves.txt -text forge-gui/res/cardsfolder/upcoming/kopala_warden_of_waves.txt -text
forge-gui/res/cardsfolder/upcoming/kumenas_speaker.txt -text
forge-gui/res/cardsfolder/upcoming/marauding_looter.txt -text
forge-gui/res/cardsfolder/upcoming/mavren_fein_dusk_apostle.txt -text forge-gui/res/cardsfolder/upcoming/mavren_fein_dusk_apostle.txt -text
forge-gui/res/cardsfolder/upcoming/old_growth_dryads.txt -text forge-gui/res/cardsfolder/upcoming/old_growth_dryads.txt -text
forge-gui/res/cardsfolder/upcoming/pillar_of_origins.txt -text
forge-gui/res/cardsfolder/upcoming/priest_of_the_wakening_sun.txt -text forge-gui/res/cardsfolder/upcoming/priest_of_the_wakening_sun.txt -text
forge-gui/res/cardsfolder/upcoming/primal_amulet_primal_wellspring.txt -text forge-gui/res/cardsfolder/upcoming/primal_amulet_primal_wellspring.txt -text
forge-gui/res/cardsfolder/upcoming/prosperous_pirates.txt -text forge-gui/res/cardsfolder/upcoming/prosperous_pirates.txt -text
forge-gui/res/cardsfolder/upcoming/queens_bay_soldier.txt -text forge-gui/res/cardsfolder/upcoming/queens_bay_soldier.txt -text
forge-gui/res/cardsfolder/upcoming/raging_swordtooth.txt -text
forge-gui/res/cardsfolder/upcoming/revel_in_riches.txt -text forge-gui/res/cardsfolder/upcoming/revel_in_riches.txt -text
forge-gui/res/cardsfolder/upcoming/ripjaw_raptor.txt -text forge-gui/res/cardsfolder/upcoming/ripjaw_raptor.txt -text
forge-gui/res/cardsfolder/upcoming/rivers_rebuke.txt -text forge-gui/res/cardsfolder/upcoming/rivers_rebuke.txt -text
@@ -17272,6 +17278,7 @@ forge-gui/res/cardsfolder/upcoming/sun_crowned_hunters.txt -text
forge-gui/res/cardsfolder/upcoming/sunbirds_invocation.txt -text forge-gui/res/cardsfolder/upcoming/sunbirds_invocation.txt -text
forge-gui/res/cardsfolder/upcoming/tilonallis_skinshifter.txt -text forge-gui/res/cardsfolder/upcoming/tilonallis_skinshifter.txt -text
forge-gui/res/cardsfolder/upcoming/tishana_voice_of_thunder.txt -text forge-gui/res/cardsfolder/upcoming/tishana_voice_of_thunder.txt -text
forge-gui/res/cardsfolder/upcoming/tishana_wayfarer.txt -text
forge-gui/res/cardsfolder/upcoming/tocatli_honor_guard.txt -text forge-gui/res/cardsfolder/upcoming/tocatli_honor_guard.txt -text
forge-gui/res/cardsfolder/upcoming/treasure_map_treasure_cove.txt -text forge-gui/res/cardsfolder/upcoming/treasure_map_treasure_cove.txt -text
forge-gui/res/cardsfolder/upcoming/unclaimed_territory.txt -text forge-gui/res/cardsfolder/upcoming/unclaimed_territory.txt -text

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Name:Deadeye Tracker
ManaCost:B
Types:Creature Human Pirate
PT:1/1
# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete.
A:AB$ ChangeZone | Cost$ 1 B T | TargetMin$ 2 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Exile | Choose target card in a opponent's graveyard | ValidTgts$ Card.OppOwn | SubAbility$ TrigDig | TriggerController$ TriggeredSourceController | TriggerDescription$ Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)
SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.
SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption
SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/deadeye_tracker.jpg
Oracle:{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)

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Name:Dusk Legion Dreadnought
ManaCost:5
Types:Artifact Vehicle
PT:4/6
K:Vigilance
K:Crew:2
SVar:Picture:http://www.wizards.com/global/images/magic/general/dusk_legion_dreadnought.jpg
Oracle:Vigilance\nCrew 2

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Name:Kumena's Speaker
ManaCost:G
Types:Creature Merfolk Shaman
PT:1/1
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ TotalX | SVarCompare$ GE1 | References$ TotalX | Description$ CARDNAME gets +1/+1 as long as you control another Merfolk or Island.
SVar:X1:Count$Valid Island.YouCtrl
SVar:X2:Count$Valid Creature.Merfolk+Other+YouCtrl
SVar:TotalX:SVar$X1/Plus.X2
SVar:BuffedBy:Island
SVar:BuffedBy:Merfolk
SVar:Picture:http://www.wizards.com/global/images/magic/general/kumenas_speaker.jpg
Oracle:Kumena's Speaker gets +1/+1 as long as you control another Merfolk or Island.

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Name:Marauding Looter
ManaCost:2 U R
Types:Creature Human Pirate
PT:4/3
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ RaidTest | References$ RaidTest | OptionalDecider$ You | Execute$ TrigLoot | TriggerDescription$ Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
SVar:TrigLoot:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
SVar:RaidTest:Count$AttackersDeclared
SVar:Picture:http://www.wizards.com/global/images/magic/general/marauding_looter.jpg
Oracle:Raid - At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.

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Name:Pillar of Origins
ManaCost:2
Types:Artifact
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.
A:AB$ Mana | Cost$ T | Produced$ Any | RestrictValid$ Creature.ChosenType | SpellDescription$ Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.
SVar:Picture:http://www.wizards.com/global/images/magic/general/pillar_of_origins.jpg
Oracle:As Pillar of Origins enters the battlefield, choose a creature type.\n{T}:Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

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Name:Raging Swordtooth
ManaCost:3 R G
Types:Creature Dinosaur
PT:5/5
K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to each other creature.
SVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature.Other | NumDmg$ 1 | ValidDescription$ each other creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/raging_swordtooth.jpg
Oracle:Trample\nWhen Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.

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Name:Tishana Wayfarer
ManaCost:2 G
Types:Creature Merfolk Scout
PT:2/2
# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerController$ TriggeredCardController | TriggerDescription$ Whenever CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)
SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.
SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption
SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Whenever Tishana Wayfarer enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)